My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Electro Dragon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Electro Dragon Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Knight Firecracker Tesla
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Knight Firecracker Electro Dragon Inferno Dragon
Fireball
Firecracker Tesla Electro Dragon Inferno Dragon
Poison
Firecracker Electro Dragon
Lightning
Knight Tesla Electro Dragon Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Firecracker Tesla Inferno Dragon Electro Dragon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Firecracker Tesla

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Knight Electro Dragon Mega Knight
Knight
Firecracker Zap Electro Dragon
Firecracker
Zap Knight Inferno Dragon Mega Knight
Tesla
Electro Dragon
Zap Knight Inferno Dragon Mega Knight
Lightning
Inferno Dragon
Mega Knight Firecracker Electro Dragon
Mega Knight
Inferno Dragon Zap Firecracker Electro Dragon

Defense Synergies 4 11

Zap
Mega Knight Knight Firecracker Tesla Electro Dragon Inferno Dragon
Knight
Firecracker Tesla Electro Dragon Zap
Firecracker
Knight Zap Tesla Electro Dragon Mega Knight
Tesla
Knight Zap Firecracker Inferno Dragon
Electro Dragon
Knight Zap Firecracker Inferno Dragon
Lightning
Inferno Dragon
Zap Tesla Electro Dragon Mega Knight
Mega Knight
Zap Firecracker Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Firecracker Tesla Electro Dragon
Inferno Dragon Zap Knight Firecracker Tesla Electro Dragon Mega Knight
Tesla Mega Knight Knight Electro Dragon Lightning Inferno Dragon
Tesla Inferno Dragon Knight Firecracker Electro Dragon Mega Knight
Lightning Firecracker Mega Knight
Zap Firecracker Tesla Electro Dragon Mega Knight
Tesla Lightning Inferno Dragon Zap Firecracker Electro Dragon
Lightning Zap Tesla Electro Dragon Mega Knight
Tesla Inferno Dragon
Knight Firecracker Tesla Mega Knight
Zap Knight Firecracker Tesla Electro Dragon Mega Knight
Tesla Inferno Dragon Zap Firecracker Electro Dragon
Tesla Mega Knight Zap Knight Electro Dragon Lightning
Mega Knight Zap Firecracker Tesla Electro Dragon
Inferno Dragon Knight Tesla Mega Knight
Zap Tesla Lightning Inferno Dragon Mega Knight
Tesla Mega Knight Knight Firecracker Electro Dragon
Tesla Mega Knight Zap Knight Firecracker Electro Dragon
Zap Knight Firecracker Tesla Electro Dragon Inferno Dragon Mega Knight
Tesla Inferno Dragon
Mega Knight Knight Firecracker Tesla Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Tesla
Zap Knight Firecracker Tesla Electro Dragon Lightning Inferno Dragon Mega Knight
Mega Knight Zap Knight Electro Dragon Lightning
Lightning Mega Knight Zap Knight Tesla
Knight Tesla Inferno Dragon Mega Knight
Firecracker Zap Tesla Electro Dragon
Knight Tesla Lightning
Mega Knight Knight Tesla Inferno Dragon
Zap Electro Dragon Lightning Mega Knight Knight Firecracker Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Mega Knight Knight Tesla Electro Dragon
Lightning Mega Knight Zap
Lightning Mega Knight Knight Tesla
Firecracker Tesla Electro Dragon Mega Knight
Tesla Electro Dragon Zap Knight Firecracker Lightning Inferno Dragon
Mega Knight Zap Firecracker Tesla Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Firecracker Electro Dragon
Firecracker Zap Electro Dragon
Lightning Electro Dragon
Lightning Knight Firecracker
Zap Firecracker Mega Knight
Firecracker Zap Electro Dragon
Firecracker
Zap Firecracker Electro Dragon Lightning
Zap Firecracker Electro Dragon Lightning
Lightning Electro Dragon
Firecracker Lightning Zap Knight Electro Dragon
Lightning Zap Firecracker Electro Dragon
Lightning Knight Firecracker
Lightning Firecracker Electro Dragon
Lightning Zap Firecracker
Lightning Zap Firecracker Electro Dragon
Lightning Firecracker Electro Dragon Mega Knight
Lightning
Lightning
Lightning Zap Firecracker Electro Dragon Mega Knight
Lightning Zap Firecracker Electro Dragon Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Zap Electro Dragon
Zap Firecracker Electro Dragon Mega Knight
Inferno Dragon
Firecracker Zap Electro Dragon Lightning
Lightning Zap Electro Dragon Mega Knight
Lightning Zap Firecracker
Lightning Zap Firecracker Electro Dragon
Zap Electro Dragon Lightning Firecracker
Lightning
Lightning Zap Electro Dragon Mega Knight
Zap Lightning Firecracker Electro Dragon
Mega Knight
Firecracker Lightning
Zap Lightning Electro Dragon
Lightning Zap Firecracker Electro Dragon
Lightning Knight Firecracker Electro Dragon Mega Knight
Zap Firecracker Electro Dragon Lightning
Lightning Zap
Firecracker Electro Dragon Mega Knight
Zap Electro Dragon Firecracker Lightning
Firecracker Zap Electro Dragon Lightning
Electro Dragon Lightning Zap Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: