My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Sparky
Giant Snowball
Minion Horde
Zap
Firecracker Minion Horde Goblin Giant Sparky
Barbarian Barrel
Knight Firecracker Sparky
The Log
Firecracker Sparky
Earthquake
Firecracker
Arrows
Firecracker Minion Horde
Royal Delivery
Knight Firecracker Minion Horde Sparky
Fireball
Firecracker Minion Horde Sparky
Poison
Firecracker Minion Horde Sparky
Lightning
Knight Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Knight Firecracker Fireball Minion Horde Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Knight Firecracker

Attack Synergies 9 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Mirror Goblin Giant Sparky Knight Minion Horde
Knight
Firecracker Zap Minion Horde Fireball Sparky
Firecracker
Zap Knight Mirror Goblin Giant Sparky
Minion Horde
Zap Knight Mirror Goblin Giant Sparky
Fireball
Zap Mirror Goblin Giant Knight Sparky
Mirror
Zap Fireball Firecracker Minion Horde Sparky
Goblin Giant
Zap Fireball Sparky Firecracker Minion Horde
Sparky
Zap Goblin Giant Knight Firecracker Minion Horde Fireball Mirror

Defense Synergies 7 11

Zap
Fireball Mirror Goblin Giant Knight Firecracker Minion Horde Sparky
Knight
Firecracker Zap Minion Horde Fireball Sparky
Firecracker
Knight Zap Mirror
Minion Horde
Mirror Zap Knight Sparky
Fireball
Zap Mirror Goblin Giant Knight
Mirror
Zap Minion Horde Fireball Firecracker Sparky
Goblin Giant
Zap Fireball Sparky
Sparky
Zap Knight Minion Horde Mirror Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Minion Horde Fireball Goblin Giant Sparky
Minion Horde Sparky Zap Knight Firecracker
Minion Horde Sparky Knight
Minion Horde Sparky Knight Firecracker
Firecracker Fireball Sparky
Fireball Zap Firecracker
Minion Horde Zap Firecracker Fireball
Zap Fireball Goblin Giant Sparky
Minion Horde Sparky
Knight Firecracker Minion Horde Sparky
Minion Horde Zap Knight Firecracker Fireball Goblin Giant
Minion Horde Zap Firecracker Fireball
Minion Horde Sparky Zap Knight Fireball
Fireball Sparky Zap Firecracker Minion Horde
Sparky Knight Minion Horde
Minion Horde Zap Fireball Sparky
Minion Horde Sparky Knight Firecracker Fireball
Fireball Zap Knight Firecracker Minion Horde
Zap Knight Firecracker Fireball
Sparky
Knight Firecracker Minion Horde Fireball Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Sparky
Fireball Zap Knight Firecracker
Zap Knight Minion Horde Goblin Giant Sparky
Zap Knight Minion Horde Fireball Goblin Giant Sparky
Knight Minion Horde Goblin Giant Sparky
Firecracker Fireball Zap Minion Horde Goblin Giant
Sparky Knight Minion Horde Fireball Goblin Giant
Knight Minion Horde Goblin Giant Sparky
Zap Minion Horde Knight Firecracker Fireball Sparky
Minion Horde Goblin Giant Sparky
Knight Minion Horde Sparky
Zap Fireball Goblin Giant
Knight Minion Horde Fireball Goblin Giant Sparky
Firecracker Minion Horde Fireball Sparky
Sparky Zap Knight Firecracker Minion Horde Fireball Goblin Giant
Zap Firecracker Minion Horde Fireball Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Minion Horde Sparky
Firecracker Fireball Zap
Minion Horde Fireball Goblin Giant Sparky
Knight Firecracker Fireball Sparky
Fireball Zap Firecracker Minion Horde Sparky
Firecracker Fireball Zap Minion Horde Goblin Giant
Firecracker Minion Horde Sparky
Fireball Zap Firecracker
Fireball Zap Firecracker
Minion Horde Fireball Sparky
Firecracker Zap Knight Minion Horde Fireball Sparky
Fireball Zap Firecracker
Knight Firecracker Fireball Sparky
Firecracker Minion Horde Fireball
Zap Firecracker Fireball Sparky
Zap Firecracker Minion Horde Fireball Sparky
Firecracker Minion Horde Fireball Sparky
Fireball Sparky
Minion Horde Sparky
Zap Firecracker Fireball Sparky
Zap Firecracker Fireball
Minion Horde Fireball Sparky
Fireball
Sparky
Zap Minion Horde Fireball
Zap Firecracker Fireball Sparky
Minion Horde
Firecracker Fireball Zap Sparky
Fireball Zap Sparky
Fireball Zap Firecracker Sparky
Zap Firecracker Minion Horde Fireball Sparky
Zap Firecracker Minion Horde Fireball
Minion Horde Fireball Sparky
Zap Minion Horde Fireball Sparky
Zap Firecracker Minion Horde Fireball Sparky
Minion Horde Sparky
Firecracker Fireball Sparky
Zap Minion Horde Fireball
Fireball Zap Firecracker
Fireball
Fireball Knight Firecracker Minion Horde Sparky
Zap Firecracker Fireball
Zap Fireball Sparky
Firecracker Minion Horde Sparky
Zap Firecracker Minion Horde Fireball Sparky
Firecracker Zap Fireball
Zap Firecracker Fireball Goblin Giant Sparky

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