My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Little Prince
Zap
Firecracker Goblin Barrel Skeleton Army Little Prince
Barbarian Barrel
Knight Firecracker Goblin Barrel Skeleton Army Little Prince
The Log
Firecracker Goblin Barrel Skeleton Army Little Prince
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army Little Prince
Royal Delivery
Knight Firecracker Goblin Barrel Skeleton Army Little Prince
Fireball
Firecracker Goblin Barrel Skeleton Army Little Prince
Poison
Firecracker Skeleton Army Little Prince
Lightning
Knight Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Firecracker Goblin Barrel Skeleton Army Little Prince Fireball Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Firecracker Goblin Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Knight Mega Knight Little Prince
Knight
Firecracker Goblin Barrel Zap Fireball Little Prince
Firecracker
Zap Knight Goblin Barrel Mega Knight
Fireball
Zap Knight Mega Knight Little Prince
Goblin Barrel
Knight Firecracker Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Mega Knight
Zap Firecracker Fireball Goblin Barrel
Little Prince
Zap Knight Fireball

Defense Synergies 4 10

Zap
Fireball Mega Knight Knight Firecracker Skeleton Army Little Prince
Knight
Firecracker Little Prince Zap Fireball Skeleton Army
Firecracker
Knight Zap Skeleton Army Mega Knight
Fireball
Zap Knight Mega Knight Little Prince
Goblin Barrel
Skeleton Army
Zap Knight Firecracker
Mega Knight
Zap Firecracker Fireball
Little Prince
Knight Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Fireball
Skeleton Army Zap Knight Firecracker Mega Knight
Skeleton Army Mega Knight Knight
Skeleton Army Knight Firecracker Mega Knight
Firecracker Fireball Skeleton Army Mega Knight
Fireball Skeleton Army Zap Firecracker Mega Knight
Zap Firecracker Fireball Little Prince
Zap Fireball Mega Knight
Skeleton Army
Knight Skeleton Army Firecracker Mega Knight Little Prince
Skeleton Army Zap Knight Firecracker Fireball Mega Knight
Zap Firecracker Fireball
Skeleton Army Mega Knight Zap Knight Fireball
Fireball Skeleton Army Mega Knight Zap Firecracker
Skeleton Army Knight Mega Knight
Skeleton Army Zap Fireball Mega Knight
Mega Knight Knight Firecracker Fireball Skeleton Army
Fireball Mega Knight Zap Knight Firecracker Skeleton Army Little Prince
Zap Knight Firecracker Fireball Mega Knight Little Prince
Skeleton Army Mega Knight Knight Firecracker Fireball Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Zap Fireball
Fireball Zap Knight Firecracker Mega Knight
Skeleton Army Mega Knight Zap Knight
Skeleton Army Mega Knight Zap Knight Fireball
Knight Skeleton Army Mega Knight
Firecracker Fireball Zap
Skeleton Army Knight Fireball
Mega Knight Knight Skeleton Army
Zap Mega Knight Knight Firecracker Fireball Skeleton Army
Skeleton Army
Mega Knight Knight
Skeleton Army Mega Knight Zap Fireball
Skeleton Army Mega Knight Knight Fireball
Firecracker Fireball Skeleton Army Mega Knight
Skeleton Army Zap Knight Firecracker Fireball Little Prince
Mega Knight Zap Firecracker Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Zap
Fireball
Knight Firecracker Fireball
Fireball Zap Firecracker Mega Knight
Firecracker Fireball Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Fireball
Firecracker Zap Knight Fireball
Fireball Zap Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Zap Firecracker Fireball Mega Knight
Zap Firecracker Fireball Mega Knight Little Prince
Fireball Mega Knight
Fireball
Zap Fireball
Zap Firecracker Fireball Mega Knight Little Prince
Firecracker Fireball Zap
Fireball Zap Mega Knight
Fireball Zap Firecracker
Zap Firecracker Fireball Little Prince
Zap Firecracker Fireball
Fireball
Zap Fireball Mega Knight
Zap Firecracker Fireball
Mega Knight
Firecracker Fireball
Zap Fireball Skeleton Army
Fireball Zap Firecracker
Fireball
Fireball Knight Firecracker Mega Knight
Zap Firecracker Fireball
Zap Fireball
Firecracker Mega Knight
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Mega Knight Little Prince

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