My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Balloon Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon
Zap
Firecracker Balloon Inferno Dragon
Barbarian Barrel
Knight Firecracker
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Balloon Bowler Inferno Dragon
Fireball
Firecracker Balloon Bowler Inferno Dragon
Poison
Firecracker Balloon
Lightning
Knight Balloon Bowler Inferno Dragon
Rocket
Balloon Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Tornado Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Freeze Bowler Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Firecracker Tornado Freeze Inferno Dragon Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Firecracker Tornado

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Balloon Barbarian Barrel
Firecracker
Knight Barbarian Barrel Tornado Balloon Bowler Inferno Dragon
Barbarian Barrel
Balloon Knight Firecracker Tornado Bowler
Tornado
Firecracker Barbarian Barrel Freeze Balloon Bowler
Freeze
Balloon Tornado
Balloon
Knight Barbarian Barrel Freeze Firecracker Tornado
Bowler
Firecracker Barbarian Barrel Tornado
Inferno Dragon
Firecracker

Defense Synergies 2 8

Knight
Firecracker Barbarian Barrel Tornado Bowler
Firecracker
Knight Barbarian Barrel Tornado
Barbarian Barrel
Knight Firecracker Tornado Bowler
Tornado
Bowler Knight Firecracker Barbarian Barrel Inferno Dragon
Freeze
Balloon
Bowler
Tornado Knight Barbarian Barrel
Inferno Dragon
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Firecracker Barbarian Barrel
Inferno Dragon Knight Firecracker
Tornado Bowler Knight Freeze Inferno Dragon
Inferno Dragon Knight Firecracker Bowler
Firecracker Barbarian Barrel Tornado Bowler
Barbarian Barrel Tornado Freeze Bowler Firecracker
Tornado Inferno Dragon Firecracker Freeze
Bowler Barbarian Barrel
Inferno Dragon Tornado
Knight Tornado Firecracker Barbarian Barrel Bowler
Knight Firecracker Barbarian Barrel Tornado Freeze Bowler
Inferno Dragon Firecracker Tornado
Bowler Knight Freeze
Bowler Firecracker Barbarian Barrel Tornado Freeze
Inferno Dragon Knight
Tornado Freeze Bowler Inferno Dragon
Knight Firecracker Tornado Bowler
Knight Firecracker Barbarian Barrel Tornado Bowler
Barbarian Barrel Tornado Freeze Knight Firecracker Bowler Inferno Dragon
Tornado Inferno Dragon
Bowler Knight Firecracker Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel Bowler
Knight Firecracker Barbarian Barrel Bowler Inferno Dragon
Knight Bowler
Bowler Knight Barbarian Barrel Tornado
Knight Bowler Inferno Dragon
Firecracker Tornado Freeze
Knight Bowler
Knight Inferno Dragon
Freeze Knight Firecracker Barbarian Barrel Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Bowler
Tornado Bowler
Bowler Knight
Firecracker Bowler
Knight Firecracker Barbarian Barrel Tornado Freeze Bowler Inferno Dragon
Bowler Firecracker Barbarian Barrel Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel Tornado Bowler
Barbarian Barrel
Knight Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel Bowler
Firecracker Tornado Freeze
Firecracker Tornado Bowler
Firecracker Barbarian Barrel Tornado Freeze Bowler
Firecracker Tornado
Tornado Bowler
Firecracker Knight Barbarian Barrel Tornado Bowler
Firecracker Tornado
Knight Firecracker Barbarian Barrel Bowler
Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Bowler
Firecracker Barbarian Barrel Bowler
Barbarian Barrel Tornado Freeze
Firecracker Barbarian Barrel Bowler
Firecracker Barbarian Barrel Tornado Bowler
Bowler
Tornado
Tornado Bowler
Barbarian Barrel
Firecracker Tornado Freeze Barbarian Barrel Bowler
Inferno Dragon
Firecracker Barbarian Barrel Tornado Bowler
Tornado Bowler
Firecracker Barbarian Barrel Tornado
Firecracker Tornado
Firecracker Freeze
Bowler
Firecracker Freeze
Firecracker Bowler
Barbarian Barrel Freeze
Firecracker Tornado
Freeze
Barbarian Barrel
Knight Firecracker Bowler
Firecracker Bowler
Tornado
Firecracker
Firecracker Tornado Freeze Bowler
Firecracker Tornado
Firecracker Barbarian Barrel Tornado Freeze Bowler

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