My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Firecracker Tesla Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Hog Rider
Giant Snowball
Fire Spirit Spear Goblins Bomber Hog Rider
Zap
Fire Spirit Spear Goblins Bomber Firecracker
Barbarian Barrel
Fire Spirit Spear Goblins Bomber Firecracker Tesla
The Log
Fire Spirit Spear Goblins Bomber Firecracker Hog Rider
Earthquake
Spear Goblins Bomber Firecracker Tesla Hog Rider
Arrows
Fire Spirit Spear Goblins Bomber Firecracker
Royal Delivery
Fire Spirit Spear Goblins Bomber Firecracker Hog Rider
Fireball
Bomber Firecracker Tesla Hog Rider
Poison
Spear Goblins Bomber Firecracker
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Freeze Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Firecracker Freeze Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Freeze Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Bomber Firecracker Tesla Hog Rider Freeze Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Bomber Firecracker

Attack Synergies 4 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider
Spear Goblins
Hog Rider Firecracker
Bomber
Hog Rider
Firecracker
Hog Rider Spear Goblins
Tesla
Hog Rider
Fire Spirit Spear Goblins Firecracker Freeze Bomber
Freeze
Hog Rider
Electro Giant

Defense Synergies 1 6

Fire Spirit
Spear Goblins Firecracker
Spear Goblins
Tesla Fire Spirit Firecracker
Bomber
Tesla Electro Giant
Firecracker
Fire Spirit Spear Goblins Tesla
Tesla
Spear Goblins Bomber Firecracker
Hog Rider
Freeze
Electro Giant
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Firecracker Tesla
Bomber Firecracker Tesla
Tesla Fire Spirit Bomber Freeze
Tesla Bomber Firecracker
Bomber Firecracker
Freeze Fire Spirit Spear Goblins Bomber Firecracker Tesla
Tesla Fire Spirit Spear Goblins Firecracker Freeze
Tesla Electro Giant
Tesla
Fire Spirit Spear Goblins Bomber Firecracker Tesla
Spear Goblins Bomber Firecracker Tesla Freeze Electro Giant
Tesla Spear Goblins Firecracker
Tesla Fire Spirit Bomber Freeze
Fire Spirit Bomber Firecracker Tesla Freeze
Tesla
Tesla Freeze Electro Giant
Tesla Bomber Firecracker
Fire Spirit Tesla Spear Goblins Bomber Firecracker
Freeze Fire Spirit Spear Goblins Bomber Firecracker Tesla
Tesla
Bomber Fire Spirit Spear Goblins Firecracker Tesla Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Tesla Electro Giant
Bomber Firecracker Tesla
Spear Goblins
Tesla
Tesla
Fire Spirit Firecracker Electro Giant Tesla Freeze
Spear Goblins Tesla
Tesla
Freeze Spear Goblins Firecracker
Tesla
Tesla
Electro Giant
Tesla
Bomber Firecracker Tesla Electro Giant
Tesla Electro Giant Spear Goblins Bomber Firecracker Freeze
Bomber Firecracker Tesla Freeze Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze
Firecracker
Firecracker Freeze
Bomber Fire Spirit Firecracker
Firecracker Electro Giant Fire Spirit Spear Goblins Freeze
Fire Spirit Bomber Firecracker
Fire Spirit Firecracker Freeze
Firecracker
Fire Spirit
Firecracker
Fire Spirit Firecracker
Fire Spirit Firecracker
Firecracker Freeze
Firecracker
Spear Goblins Bomber Firecracker
Firecracker
Freeze
Bomber
Fire Spirit Bomber Firecracker
Fire Spirit Bomber Firecracker Electro Giant
Firecracker Freeze Electro Giant Fire Spirit Bomber
Firecracker
Firecracker
Fire Spirit Firecracker Electro Giant
Firecracker Freeze Electro Giant
Bomber
Firecracker Freeze
Firecracker
Fire Spirit Spear Goblins Freeze
Fire Spirit Firecracker
Freeze
Firecracker
Bomber Firecracker
Electro Giant
Firecracker
Electro Giant Firecracker Freeze
Firecracker
Firecracker Freeze Electro Giant

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