My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Three Musketeers Dark Prince Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Three Musketeers Dark Prince
Giant Snowball
Goblins Minions Three Musketeers
Zap
Goblins Minions Three Musketeers Dark Prince
Barbarian Barrel
Goblins Elite Barbarians Wizard Three Musketeers Dark Prince
The Log
Goblins Elite Barbarians Three Musketeers Dark Prince
Earthquake
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Elite Barbarians Wizard Three Musketeers Dark Prince
Fireball
Minions Elite Barbarians Wizard Three Musketeers
Poison
Minions Wizard Three Musketeers
Lightning
Elite Barbarians Wizard Three Musketeers Dark Prince
Rocket
Elite Barbarians Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Wizard Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Dark Prince Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Minions Royal Delivery Dark Prince Wizard Elite Barbarians Electro Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Minions Royal Delivery Dark Prince

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Minions
Elite Barbarians Dark Prince
Royal Delivery
Elite Barbarians
Minions Wizard Three Musketeers
Wizard
Elite Barbarians Dark Prince
Three Musketeers
Elite Barbarians Dark Prince
Dark Prince
Electro Giant Minions Wizard Three Musketeers
Electro Giant
Dark Prince

Defense Synergies 1 9

Goblins
Wizard
Minions
Royal Delivery Dark Prince
Royal Delivery
Minions Elite Barbarians Wizard Three Musketeers Dark Prince
Elite Barbarians
Dark Prince Royal Delivery Wizard
Wizard
Goblins Royal Delivery Elite Barbarians Dark Prince
Three Musketeers
Royal Delivery
Dark Prince
Elite Barbarians Minions Royal Delivery Wizard
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard
Elite Barbarians Goblins Minions Royal Delivery Three Musketeers Dark Prince
Three Musketeers Goblins Minions Royal Delivery Elite Barbarians Dark Prince
Elite Barbarians Three Musketeers Goblins Minions Dark Prince
Royal Delivery Elite Barbarians Dark Prince
Royal Delivery Goblins Minions Dark Prince
Minions Three Musketeers Royal Delivery Wizard
Electro Giant
Three Musketeers Goblins Minions Elite Barbarians
Elite Barbarians Goblins Royal Delivery Dark Prince
Goblins Minions Royal Delivery Wizard Dark Prince Electro Giant
Minions Three Musketeers Royal Delivery Wizard
Minions Royal Delivery Elite Barbarians Wizard Three Musketeers Dark Prince
Wizard Three Musketeers Goblins Minions Royal Delivery Dark Prince
Elite Barbarians Three Musketeers
Royal Delivery Elite Barbarians Three Musketeers Electro Giant
Wizard Three Musketeers Goblins Minions Royal Delivery Elite Barbarians Dark Prince
Royal Delivery Goblins Minions Elite Barbarians Wizard Three Musketeers Dark Prince
Royal Delivery Wizard Minions Dark Prince
Elite Barbarians Three Musketeers
Wizard Dark Prince Goblins Minions Royal Delivery Elite Barbarians Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Royal Delivery Elite Barbarians Dark Prince Electro Giant
Royal Delivery Elite Barbarians Wizard
Royal Delivery Goblins Minions Elite Barbarians Dark Prince
Dark Prince Royal Delivery Elite Barbarians
Royal Delivery Elite Barbarians Three Musketeers Dark Prince
Royal Delivery Wizard Electro Giant Minions Three Musketeers
Royal Delivery Dark Prince Goblins Minions Elite Barbarians
Royal Delivery Elite Barbarians Dark Prince
Royal Delivery Goblins Minions Elite Barbarians Dark Prince
Royal Delivery Three Musketeers
Minions Elite Barbarians Dark Prince
Royal Delivery Elite Barbarians Dark Prince Electro Giant
Royal Delivery Elite Barbarians Dark Prince Wizard Three Musketeers
Wizard Three Musketeers Electro Giant
Elite Barbarians Electro Giant Goblins Minions Royal Delivery Three Musketeers Dark Prince
Minions Royal Delivery Elite Barbarians Wizard Dark Prince Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dark Prince
Wizard Dark Prince
Wizard Electro Giant Minions
Wizard
Wizard
Wizard
Goblins Minions Elite Barbarians Three Musketeers
Wizard Dark Prince
Wizard
Elite Barbarians Three Musketeers
Minions
Elite Barbarians
Wizard Three Musketeers
Wizard Three Musketeers
Three Musketeers
Minions
Wizard Three Musketeers Dark Prince
Wizard Electro Giant
Minions
Wizard
Electro Giant Wizard Dark Prince
Wizard
Wizard
Elite Barbarians Wizard Electro Giant
Minions Wizard Electro Giant
Elite Barbarians
Wizard
Wizard
Minions Dark Prince
Wizard Three Musketeers
Wizard Three Musketeers Dark Prince
Wizard
Electro Giant
Elite Barbarians Three Musketeers Dark Prince
Electro Giant Minions Elite Barbarians
Dark Prince Electro Giant

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