My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Giant Elixir Collector Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Miner Phoenix
Giant Snowball
Bomber Mega Minion Miner Little Prince
Zap
Bomber Little Prince
Barbarian Barrel
Bomber Little Prince
The Log
Bomber Little Prince
Earthquake
Bomber Elixir Collector
Arrows
Bomber Little Prince
Royal Delivery
Bomber Mega Minion Miner Little Prince
Fireball
Bomber Mega Minion Elixir Collector Little Prince
Poison
Bomber Mega Minion Elixir Collector Phoenix Little Prince
Lightning
Mega Minion Elixir Collector Phoenix Little Prince
Rocket
Elixir Collector Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Mega Minion Miner Little Prince Phoenix Giant Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Mega Minion Miner

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Miner
Zap
Mega Minion Giant Miner Bomber Phoenix Little Prince
Mega Minion
Zap Giant Miner
Giant
Bomber Zap Mega Minion Miner Little Prince
Elixir Collector
Miner
Zap Giant Bomber Mega Minion
Phoenix
Zap
Little Prince
Zap Giant

Defense Synergies 1 7

Bomber
Zap Miner
Zap
Mega Minion Bomber Miner Phoenix Little Prince
Mega Minion
Zap Miner
Giant
Elixir Collector
Miner
Bomber Zap Mega Minion
Phoenix
Zap Little Prince
Little Prince
Zap Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion
Bomber Zap Mega Minion Phoenix
Bomber Mega Minion
Bomber Mega Minion Phoenix
Bomber
Bomber Zap Mega Minion
Mega Minion Zap Phoenix Little Prince
Zap Phoenix
Phoenix
Bomber Miner Phoenix Little Prince
Bomber Zap Mega Minion
Mega Minion Zap Phoenix
Bomber Zap
Bomber Zap Mega Minion
Phoenix
Zap
Bomber
Bomber Zap Mega Minion Little Prince
Zap Bomber Mega Minion Little Prince
Phoenix
Bomber Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Bomber Zap Mega Minion Miner Phoenix
Zap
Zap Phoenix
Phoenix
Zap
Mega Minion Phoenix
Phoenix
Zap Mega Minion Phoenix
Mega Minion Phoenix
Mega Minion Phoenix
Zap Phoenix
Bomber
Phoenix Bomber Zap Mega Minion Little Prince
Bomber Zap Mega Minion Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Miner
Miner
Bomber Zap
Zap Mega Minion
Bomber
Zap
Miner Zap
Miner Zap
Zap
Miner
Zap
Bomber Zap
Bomber
Bomber Zap Mega Minion
Bomber Zap Miner Little Prince
Zap
Zap Bomber Little Prince
Mega Minion
Miner Zap
Zap Miner
Miner Zap
Zap Little Prince
Zap Mega Minion
Mega Minion
Bomber Zap Miner
Zap
Zap
Zap Mega Minion
Miner Mega Minion
Bomber Zap
Zap
Mega Minion
Zap
Zap
Zap Miner Little Prince

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