My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Furnace Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Musketeer Furnace
Zap
Furnace
Barbarian Barrel
Barbarians Musketeer Valkyrie Furnace
The Log
Barbarians Musketeer Furnace
Earthquake
Barbarians Furnace
Arrows
Furnace
Royal Delivery
Barbarians Musketeer Valkyrie
Fireball
Barbarians Musketeer Furnace
Poison
Barbarians Musketeer Furnace
Lightning
Musketeer Valkyrie Furnace
Rocket
Barbarians Musketeer Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Furnace Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Fireball Musketeer Valkyrie Furnace Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Zap Fireball Musketeer

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mirror Musketeer Valkyrie Furnace
Barbarians
Fireball
Zap Mirror
Musketeer
Valkyrie Zap Mirror
Valkyrie
Musketeer Zap Furnace
Furnace
Zap Valkyrie Mirror
Mirror
Zap Fireball Electro Giant Musketeer Furnace
Electro Giant
Mirror

Defense Synergies 5 11

Zap
Fireball Mirror Barbarians Musketeer Valkyrie Furnace
Barbarians
Zap Furnace
Fireball
Zap Mirror Musketeer Valkyrie
Musketeer
Valkyrie Zap Fireball Furnace Mirror
Valkyrie
Musketeer Zap Fireball Furnace Mirror
Furnace
Mirror Zap Barbarians Musketeer Valkyrie
Mirror
Zap Fireball Furnace Musketeer Valkyrie
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Valkyrie
Barbarians Zap Musketeer Valkyrie Furnace
Barbarians Furnace Musketeer Valkyrie
Barbarians Musketeer Valkyrie Furnace
Barbarians Fireball Valkyrie
Fireball Zap Musketeer Valkyrie Furnace
Musketeer Furnace Zap Fireball
Zap Barbarians Fireball Musketeer Valkyrie Electro Giant
Barbarians Musketeer Furnace
Barbarians Musketeer Valkyrie
Barbarians Valkyrie Zap Fireball Musketeer Furnace Electro Giant
Musketeer Zap Fireball Furnace
Barbarians Furnace Zap Fireball Musketeer Valkyrie
Fireball Valkyrie Zap Barbarians Furnace
Barbarians Furnace
Barbarians Zap Fireball Furnace Electro Giant
Barbarians Fireball Musketeer Valkyrie Furnace
Fireball Zap Barbarians Musketeer Valkyrie Furnace
Zap Valkyrie Furnace Barbarians Fireball Musketeer
Barbarians Musketeer
Valkyrie Barbarians Fireball Musketeer Furnace Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap Fireball Furnace Electro Giant
Fireball Zap Musketeer Valkyrie
Barbarians Zap Musketeer Valkyrie Furnace
Valkyrie Zap Barbarians Fireball Musketeer
Barbarians Musketeer Valkyrie
Fireball Furnace Electro Giant Zap Musketeer
Barbarians Fireball Musketeer Valkyrie Furnace
Barbarians Valkyrie
Zap Barbarians Fireball Valkyrie
Barbarians Musketeer
Barbarians Musketeer Valkyrie
Zap Barbarians Fireball Valkyrie Electro Giant
Barbarians Fireball Valkyrie
Barbarians Fireball Musketeer Valkyrie Furnace Electro Giant
Barbarians Electro Giant Zap Fireball Musketeer Valkyrie Furnace
Valkyrie Zap Barbarians Fireball Musketeer Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball
Barbarians Fireball Musketeer Valkyrie
Fireball Zap Valkyrie Furnace
Fireball Electro Giant Zap Musketeer Furnace
Musketeer Furnace
Fireball Zap
Fireball Zap
Fireball Musketeer
Zap Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer Furnace
Zap Fireball Musketeer Furnace
Fireball Musketeer Furnace
Fireball
Zap Fireball Musketeer
Zap Fireball Valkyrie Electro Giant
Fireball Musketeer
Fireball
Musketeer
Zap Barbarians Fireball Musketeer
Zap Electro Giant Fireball Valkyrie Furnace
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer Furnace Electro Giant
Zap Fireball Musketeer Electro Giant
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Barbarians Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Zap Fireball Musketeer
Zap Fireball Electro Giant
Musketeer
Zap Electro Giant Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Electro Giant

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