My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Three Musketeers Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Three Musketeers Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Battle Ram Barbarian Barrel Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Three Musketeers Goblin Drill
Giant Snowball
Battle Ram Three Musketeers Baby Dragon Goblin Drill
Zap
Battle Ram Inferno Tower Three Musketeers Goblin Drill
Barbarian Barrel
Electro Spirit Battle Ram Inferno Tower Three Musketeers Goblin Drill Magic Archer
The Log
Electro Spirit Battle Ram Three Musketeers Goblin Drill
Earthquake
Inferno Tower Goblin Drill
Arrows
Electro Spirit Goblin Drill
Royal Delivery
Electro Spirit Battle Ram Three Musketeers Baby Dragon Goblin Drill Magic Archer
Fireball
Battle Ram Inferno Tower Three Musketeers Baby Dragon Goblin Drill Magic Archer
Poison
Inferno Tower Three Musketeers Goblin Drill Magic Archer
Lightning
Battle Ram Inferno Tower Three Musketeers Baby Dragon Magic Archer
Rocket
Inferno Tower Three Musketeers Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Barbarian Barrel Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Battle Ram Inferno Tower Baby Dragon Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Battle Ram Baby Dragon Goblin Drill Magic Archer Inferno Tower Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Barbarian Barrel Battle Ram Baby Dragon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram Goblin Drill
Battle Ram
Magic Archer Electro Spirit Three Musketeers Barbarian Barrel Baby Dragon
Inferno Tower
Three Musketeers
Battle Ram Barbarian Barrel
Barbarian Barrel
Battle Ram Three Musketeers Baby Dragon Goblin Drill
Baby Dragon
Battle Ram Barbarian Barrel
Goblin Drill
Electro Spirit Barbarian Barrel
Magic Archer
Battle Ram

Defense Synergies 0 10

Electro Spirit
Baby Dragon Goblin Drill
Battle Ram
Inferno Tower
Barbarian Barrel Baby Dragon Goblin Drill
Three Musketeers
Barbarian Barrel
Barbarian Barrel
Inferno Tower Three Musketeers Baby Dragon Goblin Drill Magic Archer
Baby Dragon
Electro Spirit Inferno Tower Barbarian Barrel
Goblin Drill
Electro Spirit Inferno Tower Barbarian Barrel Magic Archer
Magic Archer
Barbarian Barrel Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Barbarian Barrel Baby Dragon Magic Archer
Inferno Tower Three Musketeers Goblin Drill
Inferno Tower Three Musketeers Goblin Drill
Inferno Tower Three Musketeers Goblin Drill
Barbarian Barrel
Barbarian Barrel Electro Spirit Baby Dragon Magic Archer
Inferno Tower Three Musketeers Electro Spirit Baby Dragon Magic Archer
Electro Spirit Inferno Tower Barbarian Barrel Baby Dragon Magic Archer
Inferno Tower Three Musketeers Goblin Drill
Inferno Tower Barbarian Barrel
Electro Spirit Barbarian Barrel Baby Dragon Goblin Drill Magic Archer
Inferno Tower Three Musketeers Baby Dragon Magic Archer
Inferno Tower Goblin Drill Three Musketeers
Three Musketeers Electro Spirit Barbarian Barrel Baby Dragon Goblin Drill Magic Archer
Inferno Tower Three Musketeers Goblin Drill
Inferno Tower Three Musketeers Goblin Drill
Three Musketeers Inferno Tower Goblin Drill
Electro Spirit Three Musketeers Barbarian Barrel Baby Dragon Goblin Drill Magic Archer
Barbarian Barrel Baby Dragon Goblin Drill Electro Spirit Magic Archer
Inferno Tower Three Musketeers Goblin Drill
Electro Spirit Barbarian Barrel Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Barbarian Barrel
Barbarian Barrel Baby Dragon Magic Archer
Inferno Tower
Inferno Tower Barbarian Barrel
Inferno Tower Three Musketeers Goblin Drill
Electro Spirit Three Musketeers Baby Dragon Magic Archer
Inferno Tower
Inferno Tower
Electro Spirit Inferno Tower Barbarian Barrel Baby Dragon Magic Archer
Inferno Tower Three Musketeers Goblin Drill
Inferno Tower
Inferno Tower Three Musketeers
Three Musketeers Baby Dragon Magic Archer
Inferno Tower Electro Spirit Three Musketeers Barbarian Barrel Baby Dragon Goblin Drill Magic Archer
Electro Spirit Inferno Tower Barbarian Barrel Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel Baby Dragon Goblin Drill
Barbarian Barrel Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Goblin Drill Magic Archer
Barbarian Barrel
Barbarian Barrel Baby Dragon Magic Archer
Electro Spirit Baby Dragon Magic Archer
Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Magic Archer
Three Musketeers
Barbarian Barrel Magic Archer
Baby Dragon Magic Archer
Three Musketeers Barbarian Barrel Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Magic Archer
Three Musketeers Barbarian Barrel Baby Dragon Goblin Drill Magic Archer
Magic Archer Three Musketeers Barbarian Barrel Baby Dragon
Three Musketeers Barbarian Barrel
Three Musketeers Barbarian Barrel Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Magic Archer
Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Goblin Drill
Electro Spirit Barbarian Barrel Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Magic Archer
Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Magic Archer
Baby Dragon Magic Archer
Electro Spirit
Magic Archer
Electro Spirit Magic Archer
Magic Archer
Electro Spirit Barbarian Barrel Magic Archer
Three Musketeers Baby Dragon Magic Archer
Barbarian Barrel
Three Musketeers Baby Dragon Magic Archer
Baby Dragon Magic Archer
Three Musketeers
Electro Spirit Baby Dragon Magic Archer
Magic Archer
Barbarian Barrel Baby Dragon Magic Archer

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