My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Inferno Dragon Phoenix Night Witch Mother Witch Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Goblin Cage Giant Skeleton Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Wall Breakers Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Wall Breakers Giant Skeleton
Giant Snowball
Bomber Wall Breakers Little Prince
Zap
Bomber Inferno Tower Wall Breakers Little Prince
Barbarian Barrel
Ice Spirit Bomber Goblin Cage Inferno Tower Wall Breakers Giant Skeleton Little Prince
The Log
Ice Spirit Bomber Goblin Cage Wall Breakers Giant Skeleton Little Prince
Earthquake
Bomber Goblin Cage Inferno Tower
Arrows
Ice Spirit Bomber Wall Breakers Little Prince
Royal Delivery
Ice Spirit Bomber Goblin Cage Wall Breakers Giant Skeleton Little Prince
Fireball
Bomber Goblin Cage Inferno Tower Wall Breakers Little Prince
Poison
Bomber Goblin Cage Inferno Tower Little Prince
Lightning
Goblin Cage Inferno Tower Little Prince
Rocket
Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Inferno Tower Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Wall Breakers Arrows Little Prince Goblin Cage Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bomber Wall Breakers Arrows

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Bomber Wall Breakers Giant Skeleton
Bomber
Ice Spirit Goblin Cage Giant Skeleton
Arrows
Wall Breakers Giant Skeleton
Goblin Cage
Ice Spirit Bomber Wall Breakers Giant Skeleton
Inferno Tower
Wall Breakers
Ice Spirit Arrows Goblin Cage
Giant Skeleton
Ice Spirit Bomber Arrows Goblin Cage
Little Prince

Defense Synergies 2 9

Ice Spirit
Goblin Cage Inferno Tower Bomber Giant Skeleton Little Prince
Bomber
Ice Spirit Goblin Cage
Arrows
Inferno Tower Giant Skeleton Little Prince
Goblin Cage
Ice Spirit Bomber Inferno Tower
Inferno Tower
Ice Spirit Arrows Goblin Cage
Wall Breakers
Giant Skeleton
Ice Spirit Arrows Little Prince
Little Prince
Ice Spirit Arrows Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Cage Inferno Tower
Inferno Tower Ice Spirit Bomber Goblin Cage
Goblin Cage Inferno Tower Bomber Giant Skeleton
Goblin Cage Inferno Tower Bomber
Bomber Arrows Goblin Cage Giant Skeleton
Arrows Bomber
Inferno Tower Ice Spirit Arrows Goblin Cage Little Prince
Arrows Goblin Cage Inferno Tower Giant Skeleton
Inferno Tower Goblin Cage
Ice Spirit Bomber Inferno Tower Giant Skeleton Little Prince
Bomber Arrows Giant Skeleton
Arrows Inferno Tower
Goblin Cage Inferno Tower Ice Spirit Bomber Giant Skeleton
Bomber Ice Spirit Arrows Goblin Cage
Inferno Tower Goblin Cage
Inferno Tower Ice Spirit Goblin Cage
Bomber Arrows Goblin Cage Inferno Tower
Ice Spirit Arrows Goblin Cage Bomber Little Prince
Arrows Goblin Cage Ice Spirit Bomber Giant Skeleton Little Prince
Goblin Cage Inferno Tower
Bomber Arrows Giant Skeleton Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Inferno Tower Giant Skeleton
Bomber Arrows
Giant Skeleton Ice Spirit Goblin Cage Inferno Tower
Giant Skeleton Goblin Cage Inferno Tower
Inferno Tower Giant Skeleton Goblin Cage
Arrows Ice Spirit
Goblin Cage Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Goblin Cage
Goblin Cage Giant Skeleton Ice Spirit Inferno Tower
Inferno Tower Goblin Cage
Goblin Cage Inferno Tower Giant Skeleton
Arrows Goblin Cage Giant Skeleton
Giant Skeleton Goblin Cage Inferno Tower
Bomber Goblin Cage
Inferno Tower Ice Spirit Bomber Goblin Cage Giant Skeleton Little Prince
Arrows Bomber Goblin Cage Inferno Tower Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton
Arrows
Arrows Giant Skeleton
Arrows Giant Skeleton
Bomber Arrows
Arrows Ice Spirit
Bomber Arrows
Arrows Ice Spirit
Arrows
Arrows
Arrows
Arrows
Arrows
Bomber Arrows
Arrows
Arrows
Bomber
Bomber Arrows
Bomber Arrows Little Prince
Giant Skeleton
Arrows
Arrows
Arrows Ice Spirit Bomber Little Prince
Arrows
Arrows
Arrows
Arrows Little Prince
Ice Spirit
Bomber Arrows
Ice Spirit Arrows
Giant Skeleton
Arrows
Ice Spirit
Arrows
Arrows
Arrows Bomber
Arrows Giant Skeleton
Ice Spirit Giant Skeleton
Giant Skeleton Little Prince

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