My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang
Barbarian Barrel
Goblin Gang Elite Barbarians Executioner
The Log
Goblin Gang Elite Barbarians
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Elite Barbarians Executioner P.E.K.K.A
Fireball
Minions Goblin Gang Elite Barbarians Executioner
Poison
Minions Goblin Gang Executioner
Lightning
Elite Barbarians Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Tornado Executioner Elite Barbarians Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Tornado

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado P.E.K.K.A Minions Executioner
Minions
Zap Elite Barbarians P.E.K.K.A
Goblin Gang
P.E.K.K.A
Elite Barbarians
Zap Minions
Tornado
Zap Executioner P.E.K.K.A
Executioner
Tornado Zap P.E.K.K.A
Lightning
P.E.K.K.A
Zap Tornado Minions Goblin Gang Executioner

Defense Synergies 2 8

Zap
Minions Goblin Gang Elite Barbarians Tornado Executioner P.E.K.K.A
Minions
Zap P.E.K.K.A
Goblin Gang
Zap P.E.K.K.A
Elite Barbarians
Zap
Tornado
Executioner P.E.K.K.A Zap
Executioner
Tornado Zap
Lightning
P.E.K.K.A
Tornado Zap Minions Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Executioner
Elite Barbarians P.E.K.K.A Zap Minions Goblin Gang Executioner
Goblin Gang Tornado P.E.K.K.A Minions Elite Barbarians Executioner Lightning
Elite Barbarians P.E.K.K.A Minions Goblin Gang
Lightning Elite Barbarians Tornado P.E.K.K.A
Goblin Gang Tornado Zap Minions Executioner
Minions Tornado Lightning Zap Goblin Gang Executioner
Lightning Zap P.E.K.K.A
P.E.K.K.A Minions Goblin Gang Elite Barbarians Tornado
Goblin Gang Elite Barbarians Tornado
Minions Goblin Gang Executioner Zap Tornado
Minions Executioner Zap Goblin Gang Tornado
P.E.K.K.A Zap Minions Goblin Gang Elite Barbarians Lightning
Executioner Zap Minions Goblin Gang Tornado P.E.K.K.A
Elite Barbarians P.E.K.K.A Goblin Gang
Tornado Zap Goblin Gang Elite Barbarians Lightning P.E.K.K.A
Minions Goblin Gang Elite Barbarians Tornado Executioner P.E.K.K.A
Zap Minions Goblin Gang Elite Barbarians Tornado Executioner
Zap Tornado Executioner Minions
P.E.K.K.A Elite Barbarians Tornado
Goblin Gang Minions Elite Barbarians Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians P.E.K.K.A
Zap Goblin Gang Elite Barbarians Executioner Lightning
Goblin Gang P.E.K.K.A Zap Minions Elite Barbarians Lightning
Goblin Gang Lightning P.E.K.K.A Zap Elite Barbarians Tornado
P.E.K.K.A Goblin Gang Elite Barbarians Executioner
Executioner Zap Minions Goblin Gang Tornado
Goblin Gang P.E.K.K.A Minions Elite Barbarians Lightning
P.E.K.K.A Elite Barbarians
Zap Lightning P.E.K.K.A Minions Elite Barbarians Tornado
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions Elite Barbarians
Lightning P.E.K.K.A Zap Elite Barbarians Tornado
Elite Barbarians Lightning P.E.K.K.A Goblin Gang Executioner
Executioner
Goblin Gang Elite Barbarians Zap Minions Tornado Executioner Lightning P.E.K.K.A
Minions Executioner Zap Elite Barbarians P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Tornado Executioner
Lightning
Lightning
Executioner Zap
Executioner Zap Minions Tornado
Tornado Executioner
Zap Tornado Executioner Lightning
Zap Tornado Lightning
Lightning Minions Goblin Gang Elite Barbarians Tornado
Lightning Zap Tornado
Lightning Zap Tornado Executioner
Lightning Elite Barbarians Executioner
Lightning Minions
Lightning Zap Elite Barbarians
Lightning Zap Executioner
Lightning Executioner
Lightning Tornado
Minions Lightning
Lightning Zap Executioner
Lightning Zap Tornado
Lightning Minions
Lightning Tornado
Tornado Lightning
Lightning Zap
Zap Tornado Executioner
Zap Tornado Executioner Lightning
Lightning Zap Tornado
Lightning Zap Tornado
Elite Barbarians Lightning Zap Tornado Executioner
Zap Lightning Minions
Lightning Elite Barbarians
Lightning Zap
Zap Lightning
P.E.K.K.A
Lightning
Zap Lightning Minions Goblin Gang
Lightning Zap Tornado Executioner
Lightning Goblin Gang Executioner
Zap Executioner Lightning
Lightning Zap Tornado
Elite Barbarians Executioner P.E.K.K.A
Zap Minions Goblin Gang Elite Barbarians Tornado Lightning
Zap Tornado Executioner Lightning
Lightning Zap Tornado Executioner

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