My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Elixir Collector Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Sparky
Giant Snowball
Minion Horde Mega Minion Furnace
Zap
Minion Horde Furnace Sparky
Barbarian Barrel
Furnace Giant Skeleton Sparky
The Log
Furnace Giant Skeleton Sparky
Earthquake
Furnace Elixir Collector
Arrows
Minion Horde Furnace
Royal Delivery
Minion Horde Mega Minion Giant Skeleton Sparky
Fireball
Minion Horde Mega Minion Furnace Elixir Collector Sparky
Poison
Minion Horde Mega Minion Furnace Elixir Collector Sparky
Lightning
Mega Minion Furnace Elixir Collector Sparky
Rocket
Minion Horde Furnace Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Furnace Minion Horde Elixir Collector Giant Skeleton Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Mega Minion Furnace Minion Horde

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Sparky Minion Horde Furnace Giant Skeleton
Minion Horde
Zap Giant Skeleton Sparky
Mega Minion
Zap Furnace Giant Skeleton Sparky
Furnace
Zap Mega Minion Giant Skeleton Sparky
Elixir Collector
Giant Skeleton
Zap Minion Horde Mega Minion Furnace Lightning Sparky
Lightning
Giant Skeleton
Sparky
Zap Minion Horde Mega Minion Furnace Giant Skeleton

Defense Synergies 1 8

Zap
Mega Minion Minion Horde Furnace Giant Skeleton Sparky
Minion Horde
Zap Sparky
Mega Minion
Zap Furnace Giant Skeleton Sparky
Furnace
Zap Mega Minion
Elixir Collector
Giant Skeleton
Zap Mega Minion
Lightning
Sparky
Zap Minion Horde Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minion Horde Mega Minion Sparky
Minion Horde Sparky Zap Mega Minion Furnace
Minion Horde Furnace Sparky Mega Minion Giant Skeleton Lightning
Minion Horde Sparky Mega Minion Furnace
Lightning Giant Skeleton Sparky
Zap Mega Minion Furnace
Minion Horde Mega Minion Furnace Lightning Zap
Lightning Zap Giant Skeleton Sparky
Minion Horde Sparky Furnace
Minion Horde Giant Skeleton Sparky
Minion Horde Zap Mega Minion Furnace Giant Skeleton
Minion Horde Mega Minion Zap Furnace
Minion Horde Furnace Sparky Zap Giant Skeleton Lightning
Sparky Zap Minion Horde Mega Minion Furnace
Sparky Minion Horde Furnace
Minion Horde Zap Furnace Lightning Sparky
Minion Horde Sparky Furnace
Zap Minion Horde Mega Minion Furnace
Zap Furnace Mega Minion Giant Skeleton
Sparky
Minion Horde Furnace Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace Giant Skeleton Sparky
Zap Mega Minion Lightning
Giant Skeleton Zap Minion Horde Furnace Lightning Sparky
Giant Skeleton Lightning Zap Minion Horde Sparky
Giant Skeleton Minion Horde Sparky
Furnace Zap Minion Horde
Sparky Minion Horde Mega Minion Furnace Giant Skeleton Lightning
Giant Skeleton Minion Horde Sparky
Zap Minion Horde Giant Skeleton Lightning Mega Minion Sparky
Minion Horde Mega Minion Sparky
Minion Horde Mega Minion Giant Skeleton Sparky
Lightning Zap Giant Skeleton
Giant Skeleton Lightning Minion Horde Sparky
Minion Horde Furnace Sparky
Sparky Zap Minion Horde Mega Minion Furnace Giant Skeleton Lightning
Zap Minion Horde Mega Minion Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Giant Skeleton Sparky
Zap
Lightning Minion Horde Giant Skeleton Sparky
Lightning Giant Skeleton Sparky
Zap Minion Horde Furnace Sparky
Zap Minion Horde Mega Minion Furnace
Minion Horde Furnace Sparky
Zap Lightning
Zap Lightning
Lightning Minion Horde Sparky
Lightning Zap Minion Horde Sparky
Lightning Zap
Lightning Sparky
Lightning Minion Horde
Lightning Zap Furnace Sparky
Lightning Zap Minion Horde Furnace Sparky
Lightning Minion Horde Furnace Sparky
Lightning Sparky
Minion Horde Lightning Sparky
Lightning Zap Mega Minion Sparky
Lightning Zap
Lightning Minion Horde Giant Skeleton Sparky
Lightning
Lightning Sparky
Lightning Zap Minion Horde
Zap Furnace Sparky
Minion Horde Mega Minion
Zap Lightning Sparky
Lightning Zap Sparky
Lightning Zap Sparky
Lightning Zap Minion Horde Furnace Sparky
Zap Lightning Minion Horde Mega Minion
Lightning Minion Horde Mega Minion Sparky
Lightning Zap Minion Horde Sparky
Zap Lightning Minion Horde Sparky
Minion Horde Giant Skeleton Sparky
Lightning Sparky
Zap Minion Horde Lightning
Lightning Zap Mega Minion
Lightning Minion Horde Mega Minion Sparky
Zap Lightning
Lightning Zap Giant Skeleton Sparky
Minion Horde Mega Minion Sparky
Zap Minion Horde Giant Skeleton Lightning Sparky
Zap Lightning
Lightning Zap Giant Skeleton Sparky

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