My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Wizard Golem Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rascals Royal Hogs Golem Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Golem Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Ram Rider
Giant Snowball
Royal Hogs Ram Rider
Zap
Royal Hogs Ram Rider
Barbarian Barrel
Ice Spirit Rascals Wizard Royal Hogs
The Log
Ice Spirit Rascals Royal Hogs Ram Rider
Earthquake
Royal Hogs
Arrows
Ice Spirit Rascals Royal Hogs
Royal Delivery
Ice Spirit Rascals Wizard Royal Hogs Ram Rider
Fireball
Rascals Wizard Royal Hogs Ram Rider
Poison
Rascals Wizard Royal Hogs
Lightning
Wizard Ram Rider
Rocket
Rascals Wizard Royal Hogs Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Arrows Rascals Wizard Royal Hogs Ram Rider Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Ice Spirit Arrows Rascals

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Hogs Rascals Golem Ram Rider
Arrows
Royal Hogs Mirror Golem Ram Rider
Rascals
Ice Spirit Ram Rider
Wizard
Royal Hogs Golem Ram Rider
Royal Hogs
Ice Spirit Arrows Wizard
Mirror
Arrows Ram Rider
Golem
Arrows Ice Spirit Wizard
Ram Rider
Ice Spirit Arrows Rascals Wizard Mirror

Defense Synergies 1 3

Ice Spirit
Rascals Wizard Ram Rider
Arrows
Mirror
Rascals
Ice Spirit
Wizard
Ice Spirit
Royal Hogs
Mirror
Arrows
Golem
Ram Rider
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Ram Rider
Ice Spirit Rascals Ram Rider
Ram Rider Rascals
Rascals Ram Rider
Arrows
Arrows Rascals
Ram Rider Ice Spirit Arrows Rascals Wizard
Arrows Rascals Ram Rider
Rascals
Ice Spirit Rascals
Arrows Rascals Wizard Ram Rider
Arrows Rascals Wizard Ram Rider
Ice Spirit Rascals Wizard Ram Rider
Wizard Ice Spirit Arrows Rascals
Rascals Ram Rider
Ice Spirit Rascals Ram Rider
Wizard Arrows Rascals
Ice Spirit Arrows Rascals Wizard Ram Rider
Arrows Wizard Ice Spirit Rascals Ram Rider
Ram Rider
Rascals Wizard Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals
Arrows Wizard
Ice Spirit Rascals Ram Rider
Rascals Ram Rider
Rascals Ram Rider
Arrows Wizard Ice Spirit Rascals Ram Rider
Rascals Ram Rider
Rascals
Ice Spirit
Rascals
Arrows
Rascals Wizard Ram Rider
Wizard Rascals
Rascals Ice Spirit
Arrows Rascals Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals
Arrows Ram Rider
Arrows
Arrows Rascals
Wizard Arrows
Arrows Wizard Ice Spirit Ram Rider
Arrows Wizard
Arrows Ice Spirit Wizard Ram Rider
Arrows Wizard Ram Rider
Arrows Wizard Ram Rider
Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Ice Spirit Wizard
Arrows Wizard Ram Rider
Arrows Wizard Ram Rider
Arrows
Arrows Wizard
Ice Spirit Wizard
Arrows Wizard
Ice Spirit Arrows
Arrows Wizard
Ice Spirit
Arrows Wizard Ram Rider
Arrows
Rascals Wizard
Arrows Wizard
Arrows
Ice Spirit Rascals

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