My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Bandit Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Inferno Dragon Lumberjack
Zap
Bandit Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Bandit Lumberjack
The Log
Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard P.E.K.K.A Bandit Inferno Dragon Lumberjack
Fireball
Wizard Bandit Inferno Dragon Lumberjack
Poison
Wizard
Lightning
Valkyrie Wizard Bandit Inferno Dragon Lumberjack
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Bandit Valkyrie Inferno Dragon Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Bandit Valkyrie

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Valkyrie The Log Bandit Lumberjack
Valkyrie
Lumberjack Zap Wizard P.E.K.K.A Bandit
Wizard
Valkyrie P.E.K.K.A Bandit Lumberjack
P.E.K.K.A
Zap Valkyrie Wizard The Log Lumberjack
The Log
Zap P.E.K.K.A Bandit Lumberjack
Bandit
Zap Valkyrie Wizard The Log Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Zap Wizard P.E.K.K.A The Log Bandit

Defense Synergies 1 19

Zap
Valkyrie P.E.K.K.A The Log Bandit Inferno Dragon Lumberjack
Valkyrie
Zap Wizard P.E.K.K.A The Log Bandit Lumberjack
Wizard
Valkyrie P.E.K.K.A The Log Bandit Lumberjack
P.E.K.K.A
The Log Zap Valkyrie Wizard
The Log
P.E.K.K.A Zap Valkyrie Wizard Bandit Inferno Dragon Lumberjack
Bandit
Zap Valkyrie Wizard The Log Lumberjack
Inferno Dragon
Zap The Log
Lumberjack
Zap Valkyrie Wizard The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard The Log
P.E.K.K.A Inferno Dragon Lumberjack Zap Valkyrie The Log Bandit
P.E.K.K.A Lumberjack Valkyrie Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon Lumberjack Valkyrie Bandit
Valkyrie P.E.K.K.A The Log Lumberjack
The Log Zap Valkyrie Bandit Lumberjack
Inferno Dragon Zap Wizard
Zap Valkyrie P.E.K.K.A The Log Bandit
P.E.K.K.A Inferno Dragon Lumberjack
Valkyrie Bandit Lumberjack
Valkyrie Zap Wizard The Log Bandit Lumberjack
Inferno Dragon Zap Wizard
P.E.K.K.A Lumberjack Zap Valkyrie Wizard The Log Bandit
Valkyrie Wizard Zap P.E.K.K.A The Log Lumberjack
P.E.K.K.A Inferno Dragon Bandit Lumberjack
Zap P.E.K.K.A The Log Bandit Inferno Dragon Lumberjack
Wizard Valkyrie P.E.K.K.A Lumberjack
Zap Valkyrie Wizard The Log Bandit Lumberjack
Zap Valkyrie Wizard The Log Bandit Inferno Dragon Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Valkyrie Wizard P.E.K.K.A The Log Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap P.E.K.K.A Bandit
Bandit Zap Valkyrie Wizard The Log Inferno Dragon Lumberjack
P.E.K.K.A Bandit Lumberjack Zap Valkyrie The Log
Valkyrie P.E.K.K.A Lumberjack Zap The Log Bandit
P.E.K.K.A Valkyrie Bandit Inferno Dragon Lumberjack
Wizard Zap
P.E.K.K.A Valkyrie Bandit Lumberjack
P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Zap P.E.K.K.A Valkyrie The Log Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Valkyrie Lumberjack
P.E.K.K.A Zap Valkyrie The Log
P.E.K.K.A Valkyrie Wizard Bandit Lumberjack
Wizard Valkyrie
Zap Valkyrie P.E.K.K.A The Log Inferno Dragon Lumberjack
Valkyrie Zap Wizard P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Bandit
Zap The Log Bandit
The Log Bandit
Valkyrie The Log
Wizard Zap Valkyrie The Log
Wizard Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard Bandit
Lumberjack
Zap Valkyrie Wizard The Log Bandit
Zap Wizard
The Log Bandit
Bandit
Zap The Log
Zap Wizard The Log Bandit
Wizard The Log Bandit
Zap Wizard The Log Bandit
Zap Valkyrie Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Valkyrie Wizard
Inferno Dragon
The Log Zap Wizard Bandit
Zap Wizard The Log Bandit
Zap The Log Bandit
Zap Wizard
Zap Wizard
Zap Wizard The Log Bandit
Zap
P.E.K.K.A
Wizard The Log
Zap Bandit
Zap Wizard
The Log
Valkyrie Wizard Lumberjack
The Log Zap Wizard
Zap
P.E.K.K.A
Zap The Log
Zap
Zap The Log Bandit

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