My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Dart Goblin Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Dark Prince Miner
Giant Snowball
Barbarians Minion Horde Dart Goblin Miner
Zap
Minion Horde Dart Goblin Dark Prince
Barbarian Barrel
Barbarians Dart Goblin Wizard Dark Prince
The Log
Barbarians Dart Goblin Dark Prince
Earthquake
Barbarians Elixir Collector
Arrows
Minion Horde Dart Goblin
Royal Delivery
Barbarians Minion Horde Dart Goblin Wizard Dark Prince Miner
Fireball
Barbarians Minion Horde Dart Goblin Wizard Elixir Collector
Poison
Barbarians Minion Horde Dart Goblin Wizard Elixir Collector
Lightning
Wizard Elixir Collector Dark Prince
Rocket
Barbarians Minion Horde Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Miner Dark Prince Barbarians Minion Horde Wizard Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Dart Goblin Miner Dark Prince

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Minion Horde Dart Goblin Dark Prince
Barbarians
Minion Horde
Miner Zap Dark Prince
Dart Goblin
Miner Zap Dark Prince
Wizard
Dark Prince Miner
Elixir Collector
Dark Prince
Zap Minion Horde Dart Goblin Wizard Miner
Miner
Zap Minion Horde Dart Goblin Wizard Dark Prince

Defense Synergies 0 9

Zap
Barbarians Minion Horde Dart Goblin Dark Prince Miner
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Dart Goblin
Zap Dark Prince Miner
Wizard
Dark Prince
Elixir Collector
Dark Prince
Zap Dart Goblin Wizard
Miner
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Dart Goblin Wizard
Barbarians Minion Horde Zap Dart Goblin Dark Prince
Barbarians Minion Horde Dart Goblin Dark Prince
Barbarians Minion Horde Dart Goblin Dark Prince
Barbarians Dark Prince
Zap Dart Goblin Dark Prince
Minion Horde Dart Goblin Zap Wizard
Zap Barbarians Dart Goblin
Barbarians Minion Horde
Barbarians Minion Horde Dart Goblin Dark Prince Miner
Barbarians Minion Horde Dart Goblin Zap Wizard Dark Prince
Minion Horde Zap Dart Goblin Wizard
Barbarians Minion Horde Zap Wizard Dark Prince
Wizard Zap Barbarians Minion Horde Dart Goblin Dark Prince
Barbarians Minion Horde
Barbarians Minion Horde Zap
Barbarians Minion Horde Wizard Dark Prince
Zap Barbarians Minion Horde Dart Goblin Wizard Dark Prince
Zap Wizard Barbarians Dart Goblin Dark Prince
Barbarians Dart Goblin
Wizard Dark Prince Barbarians Minion Horde Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Dark Prince
Zap Wizard Miner
Barbarians Zap Minion Horde Dark Prince
Dark Prince Zap Barbarians Minion Horde
Barbarians Minion Horde Dark Prince
Wizard Zap Minion Horde Dart Goblin
Dark Prince Barbarians Minion Horde Dart Goblin
Barbarians Minion Horde Dark Prince
Zap Minion Horde Barbarians Dark Prince
Barbarians Minion Horde Dart Goblin
Barbarians Minion Horde Dart Goblin Dark Prince
Zap Barbarians Dark Prince
Barbarians Dark Prince Minion Horde Wizard
Wizard Barbarians Minion Horde Dart Goblin
Barbarians Zap Minion Horde Dart Goblin Dark Prince
Zap Barbarians Minion Horde Dart Goblin Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Dart Goblin
Zap Dart Goblin Miner
Minion Horde Dart Goblin Miner
Barbarians Dart Goblin Dark Prince
Wizard Zap Minion Horde Dark Prince
Wizard Zap Minion Horde Dart Goblin
Minion Horde Dart Goblin Wizard
Zap Dart Goblin Wizard
Miner Zap Dart Goblin Wizard
Minion Horde
Miner Zap Minion Horde Dart Goblin Wizard Dark Prince
Zap Dart Goblin Wizard
Dart Goblin Miner
Minion Horde Dart Goblin
Zap Dart Goblin
Zap Minion Horde Dart Goblin Wizard
Minion Horde Dart Goblin Wizard
Minion Horde
Zap Dart Goblin Wizard Dark Prince
Zap Dart Goblin Wizard Miner
Minion Horde
Wizard
Zap Barbarians Minion Horde
Zap Wizard Dark Prince
Minion Horde
Miner Zap Dart Goblin Wizard
Zap Wizard Miner
Miner Zap Dart Goblin
Zap Minion Horde Dart Goblin Wizard
Zap Minion Horde Dart Goblin Wizard
Minion Horde
Zap Minion Horde Dart Goblin Wizard Miner
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde Barbarians Dart Goblin Dark Prince
Zap Dart Goblin Wizard
Miner Minion Horde Dart Goblin Wizard Dark Prince
Zap Dart Goblin Wizard
Zap
Minion Horde Dart Goblin Dark Prince
Zap Minion Horde Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Dark Prince Miner

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