My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Hunter Electro Dragon Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Ram Rider
Giant Snowball
Minions Electro Dragon Lumberjack Ram Rider
Zap
Minions Ram Rider
Barbarian Barrel
Ice Spirit Hunter Lumberjack
The Log
Ice Spirit Hunter Lumberjack Ram Rider
Earthquake
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Hunter Electro Dragon Lumberjack Ram Rider
Fireball
Minions Hunter Electro Dragon Lumberjack Ram Rider
Poison
Minions Hunter Electro Dragon
Lightning
Hunter Electro Dragon Lumberjack Ram Rider
Rocket
Hunter Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Barbarian Barrel Hunter Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Barbarian Barrel Minions Hunter Lumberjack Electro Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Giant Snowball Barbarian Barrel Minions

Attack Synergies 2 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Giant Snowball Barbarian Barrel Hunter Lumberjack Ram Rider
Giant Snowball
Ram Rider Ice Spirit Barbarian Barrel Hunter Electro Dragon Lumberjack
Minions
Ice Spirit Barbarian Barrel Lumberjack Ram Rider
Barbarian Barrel
Ice Spirit Giant Snowball Minions Hunter Electro Dragon Lumberjack Ram Rider
Hunter
Ice Spirit Giant Snowball Barbarian Barrel Lumberjack Ram Rider
Electro Dragon
Giant Snowball Barbarian Barrel
Lumberjack
Ice Spirit Giant Snowball Minions Barbarian Barrel Hunter Ram Rider
Ram Rider
Giant Snowball Ice Spirit Minions Barbarian Barrel Hunter Lumberjack

Defense Synergies 1 23

Ice Spirit
Giant Snowball Minions Barbarian Barrel Hunter Electro Dragon Lumberjack Ram Rider
Giant Snowball
Ram Rider Ice Spirit Minions Barbarian Barrel Hunter Electro Dragon Lumberjack
Minions
Ice Spirit Giant Snowball Barbarian Barrel Hunter Lumberjack Ram Rider
Barbarian Barrel
Ice Spirit Giant Snowball Minions Hunter Electro Dragon Lumberjack
Hunter
Ice Spirit Giant Snowball Minions Barbarian Barrel Lumberjack Ram Rider
Electro Dragon
Ice Spirit Giant Snowball Barbarian Barrel Lumberjack
Lumberjack
Ice Spirit Giant Snowball Minions Barbarian Barrel Hunter Electro Dragon Ram Rider
Ram Rider
Giant Snowball Ice Spirit Minions Hunter Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Barbarian Barrel Electro Dragon Ram Rider
Hunter Lumberjack Ice Spirit Minions Electro Dragon Ram Rider
Hunter Lumberjack Ram Rider Giant Snowball Minions Electro Dragon
Hunter Lumberjack Minions Electro Dragon Ram Rider
Barbarian Barrel Lumberjack
Barbarian Barrel Giant Snowball Minions Hunter Electro Dragon Lumberjack
Giant Snowball Minions Hunter Ram Rider Ice Spirit Electro Dragon
Barbarian Barrel Electro Dragon Ram Rider
Hunter Minions Lumberjack
Ice Spirit Giant Snowball Barbarian Barrel Hunter Lumberjack
Minions Giant Snowball Barbarian Barrel Hunter Electro Dragon Lumberjack Ram Rider
Minions Hunter Giant Snowball Electro Dragon Ram Rider
Hunter Lumberjack Ice Spirit Giant Snowball Minions Electro Dragon Ram Rider
Ice Spirit Giant Snowball Minions Barbarian Barrel Hunter Electro Dragon Lumberjack
Hunter Lumberjack Ram Rider
Ice Spirit Giant Snowball Hunter Lumberjack Ram Rider
Minions Hunter Electro Dragon Lumberjack
Ice Spirit Giant Snowball Minions Barbarian Barrel Hunter Electro Dragon Lumberjack Ram Rider
Giant Snowball Barbarian Barrel Hunter Ice Spirit Minions Electro Dragon Lumberjack Ram Rider
Hunter Lumberjack Ram Rider
Giant Snowball Minions Barbarian Barrel Hunter Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Hunter Electro Dragon Lumberjack
Lumberjack Ice Spirit Minions Hunter Electro Dragon Ram Rider
Hunter Lumberjack Barbarian Barrel Ram Rider
Hunter Lumberjack Ram Rider
Ice Spirit Giant Snowball Minions Hunter Electro Dragon Ram Rider
Minions Hunter Lumberjack Ram Rider
Hunter Lumberjack
Electro Dragon Ice Spirit Giant Snowball Minions Barbarian Barrel
Minions Hunter Electro Dragon Lumberjack
Giant Snowball
Hunter Lumberjack Ram Rider
Electro Dragon
Electro Dragon Ice Spirit Minions Barbarian Barrel Hunter Lumberjack
Minions Giant Snowball Barbarian Barrel Hunter Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Barrel Electro Dragon Ram Rider
Barbarian Barrel Electro Dragon
Barbarian Barrel
Giant Snowball Barbarian Barrel
Ice Spirit Giant Snowball Minions Hunter Electro Dragon Ram Rider
Ice Spirit Giant Snowball Barbarian Barrel Hunter Electro Dragon Ram Rider
Giant Snowball Electro Dragon Ram Rider
Giant Snowball Minions Electro Dragon Lumberjack
Barbarian Barrel Electro Dragon Ram Rider
Giant Snowball Electro Dragon
Giant Snowball Barbarian Barrel Hunter
Minions Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Hunter Electro Dragon
Barbarian Barrel Electro Dragon
Giant Snowball Barbarian Barrel
Minions
Giant Snowball Barbarian Barrel Hunter Electro Dragon
Giant Snowball Barbarian Barrel Electro Dragon
Minions
Giant Snowball
Giant Snowball Barbarian Barrel Electro Dragon
Giant Snowball Ice Spirit Barbarian Barrel Hunter Electro Dragon
Giant Snowball Barbarian Barrel Hunter Electro Dragon Ram Rider
Giant Snowball Electro Dragon Ram Rider
Barbarian Barrel
Giant Snowball Hunter Electro Dragon
Electro Dragon Ice Spirit Giant Snowball Minions
Giant Snowball
Giant Snowball Hunter Electro Dragon
Ice Spirit Giant Snowball Electro Dragon
Giant Snowball
Ice Spirit Minions Barbarian Barrel Electro Dragon
Giant Snowball Hunter Electro Dragon Ram Rider
Barbarian Barrel
Hunter Electro Dragon Lumberjack
Giant Snowball Electro Dragon
Giant Snowball
Electro Dragon
Electro Dragon Ice Spirit Giant Snowball Minions
Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Barbarian Barrel

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