My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Battle Ram Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Ram Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Battle Ram
Giant Snowball
Minions Goblin Gang Musketeer Battle Ram
Zap
Minions Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Battle Ram
The Log
Goblin Gang Musketeer Battle Ram
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Musketeer Valkyrie Battle Ram
Fireball
Minions Goblin Gang Musketeer Battle Ram
Poison
Minions Goblin Gang Musketeer
Lightning
Musketeer Valkyrie Battle Ram
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Musketeer Valkyrie Battle Ram Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Minions Musketeer Valkyrie Golem The Log
Minions
Zap Valkyrie Battle Ram Golem
Goblin Gang
Valkyrie Battle Ram Golem
Musketeer
Valkyrie Zap Battle Ram Golem The Log
Valkyrie
Musketeer Zap Minions Goblin Gang Battle Ram
Battle Ram
Zap The Log Minions Goblin Gang Musketeer Valkyrie
Golem
Zap Minions Goblin Gang Musketeer The Log
The Log
Battle Ram Zap Musketeer Golem

Defense Synergies 4 10

Zap
Minions Goblin Gang Musketeer Valkyrie The Log
Minions
Valkyrie Zap Musketeer The Log
Goblin Gang
Musketeer Zap Valkyrie The Log
Musketeer
Goblin Gang Valkyrie The Log Zap Minions
Valkyrie
Minions Musketeer Zap Goblin Gang The Log
Battle Ram
Golem
The Log
Musketeer Zap Minions Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Valkyrie The Log
Zap Minions Goblin Gang Musketeer Valkyrie The Log
Goblin Gang Minions Musketeer Valkyrie
Minions Goblin Gang Musketeer Valkyrie
Valkyrie The Log
Goblin Gang The Log Zap Minions Musketeer Valkyrie
Minions Musketeer Zap Goblin Gang
Zap Musketeer Valkyrie The Log
Minions Goblin Gang Musketeer
Goblin Gang Musketeer Valkyrie
Minions Goblin Gang Valkyrie Zap Musketeer The Log
Minions Musketeer Zap Goblin Gang
Zap Minions Goblin Gang Musketeer Valkyrie The Log
Valkyrie Zap Minions Goblin Gang The Log
Goblin Gang
Zap Goblin Gang The Log
Minions Goblin Gang Musketeer Valkyrie
Zap Minions Goblin Gang Musketeer Valkyrie The Log
Zap Valkyrie The Log Minions Musketeer
Musketeer
Goblin Gang Valkyrie Minions Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Zap Goblin Gang Musketeer Valkyrie The Log
Goblin Gang Zap Minions Musketeer Valkyrie The Log
Goblin Gang Valkyrie Zap Musketeer The Log
Goblin Gang Musketeer Valkyrie
Zap Minions Goblin Gang Musketeer
Goblin Gang Minions Musketeer Valkyrie
Valkyrie
Zap Minions Valkyrie The Log
Goblin Gang Musketeer
Minions Musketeer Valkyrie
Zap Valkyrie The Log
Goblin Gang Valkyrie
Musketeer Valkyrie
Goblin Gang Zap Minions Musketeer Valkyrie The Log
Minions Valkyrie Zap Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Zap Musketeer The Log
The Log
Musketeer Valkyrie The Log
Zap Valkyrie The Log
Zap Minions Musketeer
Musketeer The Log
The Log Zap
The Log Zap
Minions Goblin Gang Musketeer
Zap Musketeer Valkyrie The Log
Zap Musketeer
Musketeer The Log
Minions Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Minions
Zap Musketeer The Log
Zap Valkyrie The Log
Minions Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Valkyrie
The Log Zap Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Zap Musketeer
Zap Minions Musketeer
Zap Musketeer The Log
Zap
The Log
Zap Minions Goblin Gang Musketeer
Zap Musketeer
The Log
Goblin Gang Musketeer Valkyrie
The Log Zap Musketeer
Zap
Musketeer
Zap Minions Goblin Gang Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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