My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Wizard Royal Ghost Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Wall Breakers Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Wall Breakers
Giant Snowball
Spear Goblins Royal Recruits Wall Breakers Lumberjack
Zap
Spear Goblins Wall Breakers
Barbarian Barrel
Spear Goblins Royal Recruits Wizard Wall Breakers Royal Ghost Electro Wizard Lumberjack
The Log
Spear Goblins Royal Recruits Wall Breakers Lumberjack
Earthquake
Spear Goblins
Arrows
Spear Goblins Royal Recruits Wall Breakers
Royal Delivery
Spear Goblins Royal Recruits Wizard Wall Breakers Royal Ghost Electro Wizard Lumberjack
Fireball
Wizard Wall Breakers Electro Wizard Lumberjack
Poison
Spear Goblins Royal Recruits Wizard Electro Wizard
Lightning
Wizard Electro Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers The Log Royal Ghost Electro Wizard Lumberjack Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Wall Breakers The Log Royal Ghost

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Recruits Wall Breakers Royal Ghost Lumberjack
Royal Recruits
Spear Goblins Wall Breakers Royal Ghost Electro Wizard Lumberjack
Wizard
Royal Ghost Lumberjack
Wall Breakers
Spear Goblins Royal Recruits The Log Royal Ghost Electro Wizard
The Log
Wall Breakers Lumberjack
Royal Ghost
Spear Goblins Royal Recruits Wizard Wall Breakers Electro Wizard Lumberjack
Electro Wizard
Royal Recruits Wall Breakers Royal Ghost Lumberjack
Lumberjack
Spear Goblins Royal Recruits Wizard The Log Royal Ghost Electro Wizard

Defense Synergies 0 14

Spear Goblins
The Log Royal Ghost Electro Wizard Lumberjack
Royal Recruits
The Log
Wizard
The Log Royal Ghost Electro Wizard Lumberjack
Wall Breakers
The Log
Spear Goblins Royal Recruits Wizard Royal Ghost Electro Wizard Lumberjack
Royal Ghost
Spear Goblins Wizard The Log Electro Wizard
Electro Wizard
Spear Goblins Wizard The Log Royal Ghost Lumberjack
Lumberjack
Spear Goblins Wizard The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Wizard The Log Electro Wizard
Lumberjack Royal Recruits The Log Electro Wizard
Lumberjack Royal Recruits Electro Wizard
Royal Recruits Lumberjack Electro Wizard
Royal Recruits The Log Lumberjack
The Log Spear Goblins Royal Ghost Electro Wizard Lumberjack
Electro Wizard Spear Goblins Wizard
Royal Recruits The Log Electro Wizard
Royal Recruits Lumberjack
Spear Goblins Royal Recruits Royal Ghost Electro Wizard Lumberjack
Electro Wizard Spear Goblins Royal Recruits Wizard The Log Royal Ghost Lumberjack
Spear Goblins Wizard Electro Wizard
Royal Recruits Lumberjack Wizard The Log Electro Wizard
Wizard Royal Recruits The Log Royal Ghost Electro Wizard Lumberjack
Royal Recruits Electro Wizard Lumberjack
Royal Recruits The Log Electro Wizard Lumberjack
Wizard Royal Recruits Electro Wizard Lumberjack
Spear Goblins Royal Recruits Wizard The Log Royal Ghost Electro Wizard Lumberjack
Wizard The Log Spear Goblins Royal Recruits Royal Ghost Electro Wizard Lumberjack
Royal Recruits Electro Wizard Lumberjack
Royal Recruits Wizard Royal Ghost Spear Goblins The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Spear Goblins Royal Ghost Electro Wizard
Electro Wizard Wizard The Log Royal Ghost Lumberjack
Royal Recruits Lumberjack Spear Goblins The Log Electro Wizard
Royal Recruits Lumberjack The Log Electro Wizard
Royal Recruits Lumberjack
Wizard Electro Wizard
Royal Recruits Spear Goblins Electro Wizard Lumberjack
Royal Recruits Lumberjack
Royal Recruits Electro Wizard Spear Goblins The Log
Royal Recruits
Royal Recruits Lumberjack
Royal Recruits The Log Electro Wizard
Royal Recruits Wizard Lumberjack
Royal Recruits Wizard
Royal Recruits Electro Wizard Spear Goblins The Log Lumberjack
Royal Recruits Wizard The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits The Log Royal Ghost
The Log Royal Ghost Electro Wizard
The Log
Royal Recruits The Log
Wizard The Log
Wizard Spear Goblins
Wizard The Log
The Log Wizard
The Log Wizard
Electro Wizard Lumberjack
Royal Recruits Wizard The Log Electro Wizard
Wizard
The Log
The Log
Spear Goblins Wizard The Log
Royal Recruits Wizard The Log
Wizard The Log Electro Wizard
Wizard The Log
The Log
Wizard
The Log
Royal Recruits The Log
The Log Wizard
The Log Wizard Royal Ghost Electro Wizard
Wizard The Log
The Log
Wizard Electro Wizard
Electro Wizard Wizard
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Spear Goblins Royal Recruits
Wizard Electro Wizard
The Log
Wizard Electro Wizard Lumberjack
The Log Wizard
Royal Recruits
Royal Recruits The Log Electro Wizard
Electro Wizard
Royal Recruits The Log Royal Ghost Electro Wizard

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