My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Baby Dragon Golem Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Furnace Baby Dragon Inferno Dragon
Zap
Furnace Inferno Dragon
Barbarian Barrel
Valkyrie Furnace Electro Wizard
The Log
Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Valkyrie Baby Dragon Electro Wizard Inferno Dragon
Fireball
Furnace Baby Dragon Electro Wizard Inferno Dragon
Poison
Furnace Electro Wizard
Lightning
Valkyrie Furnace Baby Dragon Electro Wizard Inferno Dragon
Rocket
Valkyrie Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Rocket Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Baby Dragon Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Valkyrie Furnace Baby Dragon Electro Wizard Inferno Dragon Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Valkyrie Furnace Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Furnace Baby Dragon Electro Wizard
Furnace
Valkyrie Baby Dragon Golem
Rocket
Golem
Baby Dragon
Golem Valkyrie Furnace Electro Wizard Inferno Dragon
Golem
Baby Dragon Furnace Rocket The Log Electro Wizard
The Log
Golem
Electro Wizard
Valkyrie Baby Dragon Golem
Inferno Dragon
Baby Dragon

Defense Synergies 0 12

Valkyrie
Furnace Baby Dragon The Log Electro Wizard
Furnace
Valkyrie Baby Dragon Electro Wizard
Rocket
The Log
Baby Dragon
Valkyrie Furnace The Log Inferno Dragon
Golem
The Log
Valkyrie Rocket Baby Dragon Electro Wizard Inferno Dragon
Electro Wizard
Valkyrie Furnace The Log Inferno Dragon
Inferno Dragon
Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Baby Dragon The Log Electro Wizard
Inferno Dragon Valkyrie Furnace The Log Electro Wizard
Furnace Rocket Valkyrie Electro Wizard Inferno Dragon
Inferno Dragon Valkyrie Furnace Electro Wizard
Valkyrie Rocket The Log
The Log Valkyrie Furnace Baby Dragon Electro Wizard
Furnace Rocket Electro Wizard Inferno Dragon Baby Dragon
Rocket Valkyrie Baby Dragon The Log Electro Wizard
Inferno Dragon Furnace
Valkyrie Electro Wizard
Valkyrie Electro Wizard Furnace Baby Dragon The Log
Inferno Dragon Furnace Baby Dragon Electro Wizard
Furnace Valkyrie Rocket The Log Electro Wizard
Valkyrie Rocket Furnace Baby Dragon The Log Electro Wizard
Inferno Dragon Furnace Electro Wizard
Rocket Furnace The Log Electro Wizard Inferno Dragon
Valkyrie Furnace Electro Wizard
Valkyrie Furnace Baby Dragon The Log Electro Wizard
Valkyrie Furnace Baby Dragon The Log Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Valkyrie Furnace Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Electro Wizard
Electro Wizard Valkyrie Rocket Baby Dragon The Log Inferno Dragon
Valkyrie Furnace Rocket The Log Electro Wizard
Valkyrie Rocket The Log Electro Wizard
Valkyrie Inferno Dragon
Furnace Rocket Baby Dragon Electro Wizard
Rocket Valkyrie Furnace Electro Wizard
Valkyrie Inferno Dragon
Rocket Electro Wizard Valkyrie Baby Dragon The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Rocket Valkyrie The Log Electro Wizard
Rocket Valkyrie
Valkyrie Furnace Baby Dragon
Electro Wizard Valkyrie Furnace Rocket Baby Dragon The Log Inferno Dragon
Valkyrie Baby Dragon The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Rocket Baby Dragon The Log
Valkyrie Rocket The Log
Rocket Valkyrie Furnace Baby Dragon The Log
Furnace Rocket Baby Dragon
Furnace Baby Dragon The Log
The Log Baby Dragon
The Log
Rocket Electro Wizard
Rocket Valkyrie The Log Electro Wizard
Rocket Baby Dragon
Rocket Baby Dragon The Log
Rocket Baby Dragon
Furnace Baby Dragon The Log
Rocket Furnace Baby Dragon The Log
Furnace Rocket Baby Dragon The Log
Rocket
Rocket
Rocket Baby Dragon The Log Electro Wizard
Rocket Valkyrie Baby Dragon The Log
Rocket Baby Dragon The Log
Rocket
Rocket The Log
Rocket Baby Dragon The Log
The Log Valkyrie Furnace Baby Dragon
Inferno Dragon
The Log Baby Dragon Electro Wizard
Baby Dragon The Log
Rocket Baby Dragon The Log
Furnace Baby Dragon Electro Wizard
Rocket Electro Wizard
Rocket The Log
Rocket Electro Wizard
Rocket The Log
Electro Wizard Rocket
Rocket Baby Dragon Electro Wizard
The Log
Valkyrie Rocket Baby Dragon Electro Wizard
The Log Baby Dragon
Rocket
Rocket Baby Dragon The Log Electro Wizard
Rocket Electro Wizard
Rocket Baby Dragon The Log Electro Wizard

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