My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Fire Spirit Minions Hog Rider
Zap
Fire Spirit Minions
Barbarian Barrel
Fire Spirit Tesla Valkyrie Ice Wizard
The Log
Fire Spirit Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Valkyrie Hog Rider Ice Wizard
Fireball
Minions Tesla Hog Rider Ice Wizard
Poison
Minions Ice Wizard
Lightning
Tesla Valkyrie Ice Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Ice Wizard Tesla Valkyrie Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Ice Wizard

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Zap
Hog Rider Fire Spirit Minions Valkyrie Freeze Ice Wizard
Minions
Hog Rider Zap Valkyrie
Tesla
Valkyrie
Fire Spirit Hog Rider Zap Minions
Hog Rider
Fire Spirit Zap Minions Valkyrie Freeze
Freeze
Hog Rider Zap
Ice Wizard
Zap

Defense Synergies 1 12

Fire Spirit
Zap Valkyrie
Zap
Fire Spirit Minions Tesla Valkyrie Ice Wizard
Minions
Valkyrie Zap Tesla Freeze Ice Wizard
Tesla
Zap Minions Valkyrie
Valkyrie
Minions Fire Spirit Zap Tesla Freeze Ice Wizard
Hog Rider
Freeze
Minions Valkyrie
Ice Wizard
Zap Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Valkyrie
Zap Minions Tesla Valkyrie Ice Wizard
Tesla Fire Spirit Minions Valkyrie Freeze Ice Wizard
Tesla Minions Valkyrie Ice Wizard
Valkyrie
Freeze Fire Spirit Zap Minions Tesla Valkyrie Ice Wizard
Minions Tesla Fire Spirit Zap Freeze Ice Wizard
Zap Tesla Valkyrie
Tesla Minions Ice Wizard
Fire Spirit Tesla Valkyrie Ice Wizard
Minions Valkyrie Ice Wizard Zap Tesla Freeze
Minions Tesla Zap Ice Wizard
Tesla Fire Spirit Zap Minions Valkyrie Freeze Ice Wizard
Fire Spirit Valkyrie Zap Minions Tesla Freeze
Tesla
Zap Tesla Freeze
Tesla Minions Valkyrie
Fire Spirit Tesla Zap Minions Valkyrie Ice Wizard
Zap Valkyrie Freeze Fire Spirit Minions Tesla Ice Wizard
Tesla
Valkyrie Fire Spirit Minions Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla
Zap Tesla Valkyrie
Zap Minions Valkyrie
Valkyrie Zap Tesla
Tesla Valkyrie
Fire Spirit Zap Minions Tesla Freeze Ice Wizard
Minions Tesla Valkyrie Ice Wizard
Tesla Valkyrie
Zap Freeze Minions Valkyrie
Tesla
Minions Tesla Valkyrie
Zap Valkyrie
Tesla Valkyrie
Tesla Valkyrie
Tesla Zap Minions Valkyrie Freeze
Minions Valkyrie Zap Tesla Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap Ice Wizard
Valkyrie Freeze
Fire Spirit Zap Valkyrie
Fire Spirit Zap Minions Freeze Ice Wizard
Fire Spirit
Fire Spirit Zap Freeze Ice Wizard
Zap
Fire Spirit Minions
Zap Valkyrie
Fire Spirit Zap
Fire Spirit
Minions Freeze
Zap
Zap
Freeze
Minions
Fire Spirit Zap
Fire Spirit Zap Valkyrie
Minions
Zap
Zap Freeze Fire Spirit Valkyrie Ice Wizard
Zap Ice Wizard
Zap
Zap
Fire Spirit Zap Ice Wizard
Zap Minions Freeze
Zap
Zap Freeze
Zap Fire Spirit Minions Freeze
Fire Spirit Zap Ice Wizard
Freeze
Valkyrie
Zap
Zap
Zap Minions Freeze
Zap
Zap Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: