My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Bowler Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Mega Minion Lumberjack
Zap
Minions
Barbarian Barrel
Lumberjack
The Log
Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Minions
Royal Delivery
Minions Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Fireball
Minions Mega Minion Bowler Lumberjack
Poison
Minions Mega Minion
Lightning
Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Mega Minion Mini P.E.K.K.A Lumberjack Giant Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Mega Minion

Attack Synergies 7 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Giant Minions Mini P.E.K.K.A Bowler Lumberjack
Arrows
Zap Giant Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Minions
Giant Zap Mini P.E.K.K.A Bowler Lumberjack
Mega Minion
Zap Giant Arrows Bowler
Mini P.E.K.K.A
Giant Zap Arrows Minions Bowler Lumberjack
Giant
Zap Arrows Minions Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Bowler
Zap Arrows Minions Mega Minion Mini P.E.K.K.A Giant Lumberjack
Lumberjack
Zap Arrows Minions Mini P.E.K.K.A Giant Bowler

Defense Synergies 2 13

Zap
Mega Minion Mini P.E.K.K.A Arrows Minions Bowler Lumberjack
Arrows
Zap Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Minions
Zap Bowler Lumberjack
Mega Minion
Zap Arrows Lumberjack
Mini P.E.K.K.A
Zap Arrows Bowler
Giant
Bowler
Zap Arrows Minions Mini P.E.K.K.A Lumberjack
Lumberjack
Zap Arrows Minions Mega Minion Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minions Mega Minion
Mini P.E.K.K.A Lumberjack Zap Minions Mega Minion
Mini P.E.K.K.A Bowler Lumberjack Minions Mega Minion
Mini P.E.K.K.A Lumberjack Minions Mega Minion Bowler
Arrows Mini P.E.K.K.A Bowler Lumberjack
Arrows Bowler Zap Minions Mega Minion Lumberjack
Minions Mega Minion Zap Arrows
Bowler Zap Arrows
Mini P.E.K.K.A Minions Lumberjack
Mini P.E.K.K.A Bowler Lumberjack
Minions Zap Arrows Mega Minion Bowler Lumberjack
Arrows Minions Mega Minion Zap
Mini P.E.K.K.A Bowler Lumberjack Zap Minions
Bowler Zap Arrows Minions Mega Minion Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A Bowler Lumberjack
Arrows Minions Mini P.E.K.K.A Bowler Lumberjack
Arrows Zap Minions Mega Minion Bowler Lumberjack
Zap Arrows Minions Mega Minion Bowler Lumberjack
Mini P.E.K.K.A Lumberjack
Bowler Arrows Minions Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap Bowler
Zap Arrows Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Lumberjack Zap Minions Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler Lumberjack Zap
Mini P.E.K.K.A Bowler Lumberjack
Arrows Zap Minions
Mini P.E.K.K.A Minions Mega Minion Bowler Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Minions Mega Minion Mini P.E.K.K.A
Mega Minion
Minions Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Zap Arrows Bowler
Mini P.E.K.K.A Bowler Lumberjack
Bowler
Zap Minions Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Arrows Minions Bowler Zap Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Bowler
Arrows
Arrows
Zap Arrows Bowler
Arrows Zap Minions Mega Minion
Arrows Bowler
Arrows Zap Bowler
Arrows Zap
Minions Mini P.E.K.K.A Bowler Lumberjack
Zap Arrows Bowler
Zap Arrows
Bowler
Arrows Minions
Zap Arrows
Zap Arrows Bowler
Arrows Bowler
Arrows
Minions Mini P.E.K.K.A
Zap Arrows Mega Minion Mini P.E.K.K.A Bowler
Zap Arrows Bowler
Minions Bowler
Arrows
Bowler
Zap Arrows
Zap Arrows Bowler
Mega Minion
Arrows Zap Bowler
Zap Arrows Bowler
Zap Arrows
Zap Arrows
Zap Minions Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Zap Arrows
Zap Arrows
Arrows Bowler
Zap Minions
Zap Arrows Mega Minion
Arrows
Mega Minion Mini P.E.K.K.A Bowler Lumberjack
Arrows Zap Bowler
Zap Arrows
Mega Minion
Zap Minions Bowler
Zap
Zap Bowler

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