My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Furnace Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Inferno Dragon
Giant Snowball
Minions Musketeer Furnace Inferno Dragon
Zap
Minions Royal Giant Furnace Inferno Dragon
Barbarian Barrel
Musketeer Furnace
The Log
Royal Giant Musketeer Furnace
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Musketeer Inferno Dragon
Fireball
Minions Musketeer Furnace Inferno Dragon
Poison
Minions Musketeer Furnace
Lightning
Musketeer Furnace Inferno Dragon
Rocket
Musketeer Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Minions Musketeer Furnace Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Minions

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Minions Royal Giant Musketeer Furnace The Log
Arrows
Zap Royal Giant
Minions
Royal Giant Zap Inferno Dragon
Royal Giant
Arrows Minions Furnace Zap Musketeer The Log
Musketeer
Zap Royal Giant The Log
Furnace
Royal Giant Zap
The Log
Zap Royal Giant Musketeer
Inferno Dragon
Minions

Defense Synergies 1 11

Zap
Arrows Minions Musketeer Furnace The Log Inferno Dragon
Arrows
Zap Furnace
Minions
Zap Musketeer The Log
Royal Giant
Musketeer
The Log Zap Minions Furnace
Furnace
Zap Arrows Musketeer
The Log
Musketeer Zap Minions Inferno Dragon
Inferno Dragon
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer The Log
Inferno Dragon Zap Minions Musketeer Furnace The Log
Furnace Minions Musketeer Inferno Dragon
Inferno Dragon Minions Musketeer Furnace
Arrows The Log
Arrows The Log Zap Minions Musketeer Furnace
Minions Musketeer Furnace Inferno Dragon Zap Arrows
Zap Arrows Musketeer The Log
Inferno Dragon Minions Musketeer Furnace
Musketeer
Minions Zap Arrows Musketeer Furnace The Log
Arrows Minions Musketeer Inferno Dragon Zap Furnace
Furnace Zap Minions Musketeer The Log
Zap Arrows Minions Furnace The Log
Inferno Dragon Furnace
Zap Furnace The Log Inferno Dragon
Arrows Minions Musketeer Furnace
Arrows Zap Minions Musketeer Furnace The Log
Zap Arrows Furnace The Log Minions Musketeer Inferno Dragon
Musketeer Inferno Dragon
Arrows Minions Musketeer Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace
Zap Arrows Musketeer The Log Inferno Dragon
Zap Minions Musketeer Furnace The Log
Zap Musketeer The Log
Musketeer Inferno Dragon
Arrows Furnace Zap Minions Musketeer
Minions Musketeer Furnace
Inferno Dragon
Zap Minions The Log Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Minions Musketeer
Zap Arrows The Log
Musketeer Furnace
Zap Minions Musketeer Furnace The Log Inferno Dragon
Arrows Minions Zap Musketeer The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Zap Musketeer The Log
Arrows The Log
Arrows Musketeer The Log
Zap Arrows Furnace The Log
Arrows Zap Minions Musketeer Furnace
Arrows Musketeer Furnace The Log
Arrows The Log Zap
Arrows The Log Zap
Minions Musketeer
Zap Arrows Musketeer The Log
Zap Arrows Musketeer
Musketeer The Log
Arrows Minions Musketeer
Zap Arrows Musketeer Furnace The Log
Zap Arrows Musketeer Furnace The Log
Arrows Musketeer Furnace The Log
Arrows
Minions
Zap Arrows Musketeer The Log
Zap Arrows The Log
Minions Musketeer The Log
Arrows
Musketeer The Log
Zap Arrows Musketeer The Log
Zap Arrows The Log Furnace
Inferno Dragon
Arrows The Log Zap Musketeer
Zap Arrows Musketeer The Log
Zap Arrows Musketeer The Log
Zap Arrows Musketeer Furnace
Zap Minions Musketeer
Zap Arrows Musketeer The Log
Zap Arrows
Arrows The Log
Zap Minions Musketeer
Zap Arrows Musketeer
Arrows The Log
Musketeer
Arrows The Log Zap Musketeer
Zap Arrows
Musketeer
Zap Minions Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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