My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Three Musketeers Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Three Musketeers Bandit
Giant Snowball
Fire Spirit Mega Minion Three Musketeers Lumberjack
Zap
Fire Spirit Royal Giant Three Musketeers Bandit
Barbarian Barrel
Fire Spirit Three Musketeers Bandit Lumberjack
The Log
Fire Spirit Royal Giant Three Musketeers Bandit Lumberjack
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mega Minion Three Musketeers Bandit Lumberjack
Fireball
Mega Minion Three Musketeers Bandit Lumberjack
Poison
Mega Minion Three Musketeers
Lightning
Mega Minion Three Musketeers Bandit Lumberjack
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Mega Minion Bandit Lumberjack Royal Giant Lightning Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Mega Minion Bandit

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Mega Minion Three Musketeers Bandit Lumberjack
Arrows
Royal Giant Mega Minion Lightning Bandit Lumberjack
Royal Giant
Fire Spirit Arrows Lightning Mega Minion Bandit Lumberjack
Mega Minion
Fire Spirit Arrows Royal Giant
Three Musketeers
Fire Spirit Bandit
Lightning
Royal Giant Arrows
Bandit
Fire Spirit Arrows Royal Giant Three Musketeers Lumberjack
Lumberjack
Fire Spirit Arrows Royal Giant Bandit

Defense Synergies 0 8

Fire Spirit
Arrows
Mega Minion Lightning Bandit Lumberjack
Royal Giant
Mega Minion
Arrows Bandit Lumberjack
Three Musketeers
Bandit
Lightning
Arrows
Bandit
Arrows Mega Minion Three Musketeers Lumberjack
Lumberjack
Arrows Mega Minion Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion
Lumberjack Mega Minion Three Musketeers Bandit
Three Musketeers Lumberjack Fire Spirit Mega Minion Lightning Bandit
Three Musketeers Lumberjack Mega Minion Bandit
Lightning Arrows Lumberjack
Arrows Fire Spirit Mega Minion Bandit Lumberjack
Mega Minion Three Musketeers Lightning Fire Spirit Arrows
Lightning Arrows Bandit
Three Musketeers Lumberjack
Fire Spirit Bandit Lumberjack
Arrows Mega Minion Bandit Lumberjack
Arrows Mega Minion Three Musketeers
Lumberjack Fire Spirit Three Musketeers Lightning Bandit
Fire Spirit Three Musketeers Arrows Mega Minion Lumberjack
Three Musketeers Bandit Lumberjack
Three Musketeers Lightning Bandit Lumberjack
Three Musketeers Arrows Lumberjack
Fire Spirit Arrows Mega Minion Three Musketeers Bandit Lumberjack
Arrows Fire Spirit Mega Minion Bandit Lumberjack
Three Musketeers Lumberjack
Fire Spirit Arrows Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bandit
Bandit Arrows Mega Minion Lightning Lumberjack
Bandit Lumberjack Lightning
Lightning Lumberjack Bandit
Three Musketeers Bandit Lumberjack
Fire Spirit Arrows Three Musketeers
Mega Minion Lightning Bandit Lumberjack
Lumberjack
Lightning Mega Minion Bandit
Mega Minion Three Musketeers
Mega Minion Lumberjack
Lightning Arrows
Lightning Three Musketeers Bandit Lumberjack
Three Musketeers
Mega Minion Three Musketeers Lightning Lumberjack
Arrows Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Bandit
Arrows Bandit
Lightning Arrows Bandit
Lightning Arrows
Fire Spirit Arrows
Arrows Fire Spirit Mega Minion
Fire Spirit Arrows
Arrows Fire Spirit Lightning
Arrows Lightning Bandit
Lightning Fire Spirit Three Musketeers Lumberjack
Lightning Arrows Bandit
Lightning Fire Spirit Arrows
Lightning Fire Spirit Three Musketeers Bandit
Lightning Arrows Bandit
Lightning Arrows
Lightning Arrows Three Musketeers Bandit
Lightning Arrows Three Musketeers Bandit
Lightning Arrows Three Musketeers
Lightning
Lightning Fire Spirit Arrows Mega Minion Three Musketeers Bandit
Lightning Fire Spirit Arrows
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Fire Spirit
Mega Minion
Arrows Lightning Bandit
Lightning Arrows Bandit
Lightning Arrows Bandit
Lightning Fire Spirit Arrows
Lightning Mega Minion
Lightning Mega Minion
Lightning Arrows Bandit
Lightning Arrows
Arrows Lightning
Lightning Fire Spirit Bandit
Lightning Fire Spirit Arrows Mega Minion Three Musketeers
Arrows
Lightning Mega Minion Three Musketeers Lumberjack
Arrows Lightning
Lightning Arrows
Mega Minion Three Musketeers
Lightning
Lightning
Lightning Bandit

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