My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner Bandit
Giant Snowball
Minions Miner
Zap
Minions Bandit
Barbarian Barrel
Knight Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Minions
Royal Delivery
Knight Minions Miner Bandit Electro Wizard
Fireball
Minions Bandit Electro Wizard
Poison
Minions Electro Wizard
Lightning
Knight Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Minions Miner Bandit Fireball Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Minions

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Miner Electro Wizard Knight Minions The Log Bandit
Knight
Minions Zap Fireball The Log Miner Electro Wizard
Minions
Knight Miner Zap Bandit
Fireball
Zap Knight The Log Miner Electro Wizard
The Log
Zap Knight Fireball Miner Bandit
Miner
Zap Minions Knight Fireball The Log Bandit Electro Wizard
Bandit
Zap Minions The Log Miner Electro Wizard
Electro Wizard
Zap Knight Fireball Miner Bandit

Defense Synergies 5 17

Zap
Fireball Electro Wizard Knight Minions The Log Miner Bandit
Knight
Minions Electro Wizard Zap Fireball The Log
Minions
Knight Zap The Log Bandit Electro Wizard
Fireball
Zap The Log Knight Miner Bandit Electro Wizard
The Log
Fireball Zap Knight Minions Miner Bandit Electro Wizard
Miner
Zap Fireball The Log
Bandit
Zap Minions Fireball The Log Electro Wizard
Electro Wizard
Zap Knight Minions Fireball The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Fireball The Log Electro Wizard
Zap Knight Minions The Log Bandit Electro Wizard
Knight Minions Bandit Electro Wizard
Knight Minions Bandit Electro Wizard
Fireball The Log
Fireball The Log Zap Minions Bandit Electro Wizard
Minions Electro Wizard Zap Fireball
Zap Fireball The Log Bandit Electro Wizard
Minions
Knight Miner Bandit Electro Wizard
Minions Electro Wizard Zap Knight Fireball The Log Bandit
Minions Zap Fireball Electro Wizard
Zap Knight Minions Fireball The Log Bandit Electro Wizard
Fireball Zap Minions The Log Electro Wizard
Knight Bandit Electro Wizard
Zap Fireball The Log Bandit Electro Wizard
Knight Minions Fireball Electro Wizard
Fireball Zap Knight Minions The Log Bandit Electro Wizard
Zap The Log Knight Minions Fireball Bandit Electro Wizard
Electro Wizard
Knight Minions Fireball The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Zap Knight The Log Miner
Bandit Zap Knight Minions The Log Electro Wizard
Zap Knight Fireball The Log Bandit Electro Wizard
Knight Bandit
Fireball Zap Minions Electro Wizard
Knight Minions Fireball Bandit Electro Wizard
Knight
Zap Electro Wizard Knight Minions Fireball The Log Bandit
Knight Minions
Zap Fireball The Log Electro Wizard
Knight Fireball Bandit
Fireball
Electro Wizard Zap Knight Minions Fireball The Log
Minions Zap Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log Bandit
Fireball Zap The Log Miner Bandit Electro Wizard
Fireball The Log Miner Bandit
Knight Fireball The Log
Fireball Zap The Log
Fireball Zap Minions
The Log
Fireball The Log Zap
Fireball The Log Miner Zap Bandit
Minions Fireball Electro Wizard
Miner Zap Knight Fireball The Log Bandit Electro Wizard
Fireball Zap
Knight Fireball The Log Miner Bandit
Minions Fireball Bandit
Zap Fireball The Log
Zap Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Minions
Zap Fireball The Log Bandit Electro Wizard
Zap Fireball The Log Miner
Minions Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball
Fireball The Log Miner Zap Bandit Electro Wizard
Fireball Zap The Log Miner Bandit
Fireball Miner Zap The Log Bandit
Zap Fireball Electro Wizard
Zap Electro Wizard Minions Fireball
Fireball
Zap Fireball The Log Miner Bandit
Zap Fireball Electro Wizard
Fireball The Log
Zap Electro Wizard Minions Fireball Bandit
Fireball Zap Electro Wizard
The Log Fireball
Fireball Miner Knight Electro Wizard
The Log Zap Fireball
Zap Fireball
Zap Minions Fireball The Log Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball The Log Miner Bandit Electro Wizard

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