My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Zlé

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Dark Prince Prince Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Rocket

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Dark Prince Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Rocket

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Hog Rider Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Dark Prince Prince
Giant Snowball
Hog Rider Skeleton Army
Zap
Inferno Tower Skeleton Army Dark Prince Prince
Barbarian Barrel
Inferno Tower Skeleton Army Dark Prince Electro Wizard
The Log
Hog Rider Skeleton Army Dark Prince Prince
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Skeleton Army Dark Prince Prince Electro Wizard
Fireball
Hog Rider Inferno Tower Skeleton Army Electro Wizard
Poison
Inferno Tower Skeleton Army Electro Wizard
Lightning
Inferno Tower Dark Prince Prince Electro Wizard
Rocket
Hog Rider Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Dark Prince

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Inferno Tower Rocket Skeleton Army Dark Prince Prince

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Skeleton Army

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Hog Rider Dark Prince Electro Wizard Inferno Tower Prince Rocket

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Hog Rider Dark Prince

Attack Synergies 4 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Hog Rider Prince Electro Wizard Dark Prince
Hog Rider
Zap Rocket Dark Prince Prince Electro Wizard
Inferno Tower
Rocket
Hog Rider
Skeleton Army
Dark Prince
Prince Zap Hog Rider Electro Wizard
Prince
Zap Dark Prince Hog Rider Electro Wizard
Electro Wizard
Zap Hog Rider Dark Prince Prince

Defense Synergies 3 11

Zap
Electro Wizard Inferno Tower Skeleton Army Dark Prince Prince
Hog Rider
Inferno Tower
Skeleton Army Electro Wizard Zap Dark Prince Prince
Rocket
Skeleton Army
Inferno Tower Zap Prince Electro Wizard
Dark Prince
Zap Inferno Tower Prince Electro Wizard
Prince
Zap Inferno Tower Skeleton Army Dark Prince Electro Wizard
Electro Wizard
Zap Inferno Tower Skeleton Army Dark Prince Prince

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Zap Dark Prince Prince Electro Wizard
Inferno Tower Rocket Skeleton Army Prince Dark Prince Electro Wizard
Inferno Tower Skeleton Army Prince Dark Prince Electro Wizard
Rocket Skeleton Army Dark Prince Prince
Skeleton Army Zap Dark Prince Electro Wizard
Inferno Tower Rocket Electro Wizard Zap
Rocket Zap Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Prince
Skeleton Army Inferno Tower Dark Prince Prince Electro Wizard
Skeleton Army Electro Wizard Zap Dark Prince
Inferno Tower Zap Electro Wizard
Inferno Tower Skeleton Army Prince Zap Rocket Dark Prince Electro Wizard
Rocket Skeleton Army Zap Dark Prince Prince Electro Wizard
Inferno Tower Skeleton Army Prince Electro Wizard
Inferno Tower Rocket Skeleton Army Zap Prince Electro Wizard
Inferno Tower Skeleton Army Dark Prince Prince Electro Wizard
Zap Skeleton Army Dark Prince Prince Electro Wizard
Zap Dark Prince Electro Wizard
Inferno Tower Prince Electro Wizard
Skeleton Army Dark Prince Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Inferno Tower Dark Prince Prince Electro Wizard
Electro Wizard Zap Rocket Prince
Skeleton Army Zap Inferno Tower Rocket Dark Prince Prince Electro Wizard
Rocket Skeleton Army Dark Prince Prince Zap Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Dark Prince Prince
Rocket Zap Electro Wizard
Rocket Skeleton Army Dark Prince Prince Inferno Tower Electro Wizard
Inferno Tower Skeleton Army Dark Prince Prince
Zap Rocket Electro Wizard Inferno Tower Skeleton Army Dark Prince Prince
Inferno Tower Skeleton Army
Inferno Tower Dark Prince Prince
Rocket Skeleton Army Zap Dark Prince Prince Electro Wizard
Rocket Skeleton Army Dark Prince Prince Inferno Tower
Skeleton Army
Inferno Tower Skeleton Army Electro Wizard Zap Rocket Dark Prince Prince
Zap Inferno Tower Dark Prince Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Zap Electro Wizard
Rocket
Rocket Dark Prince Prince
Rocket Zap Dark Prince
Zap Rocket
Zap
Zap
Rocket Prince Electro Wizard
Rocket Zap Dark Prince Prince Electro Wizard
Zap Rocket
Rocket
Rocket
Zap Prince
Rocket Zap
Rocket
Rocket
Rocket
Rocket Zap Dark Prince Prince Electro Wizard
Rocket Zap
Rocket Prince
Rocket
Rocket Prince
Rocket Zap
Zap Dark Prince
Zap Electro Wizard
Zap Prince
Rocket Zap
Zap Electro Wizard
Zap Rocket Electro Wizard
Zap Rocket
Zap Rocket Electro Wizard
Prince
Rocket
Zap Electro Wizard Rocket Skeleton Army Dark Prince Prince
Rocket Zap Electro Wizard
Rocket Dark Prince Prince Electro Wizard
Zap
Rocket Zap
Dark Prince Prince
Zap Rocket Electro Wizard
Zap Rocket Electro Wizard
Zap Rocket Dark Prince Prince Electro Wizard

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