My Best Clash Royale Deck

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Útok
Skvelé!
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
RIP

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Priemerná elixírova cena tvojho decku je dosť vysoká a nemáš pumpu.

Keďže máš len drahé jednotky, bude pre teba ťažké reagovať na súperove pohyby.

Môžeš pridať do decku Elixir collector. To je on:

Vyriešme to!

A/ALEBO

Môžeš nahradiť niektoré drahé karty v decku. Ako napríklad tieto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Furnace Zappies Three Musketeers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram Furnace Zappies Three Musketeers P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram Three Musketeers

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Poison The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Three Musketeers
Giant Snowball
Battle Ram Furnace Zappies Three Musketeers
Zap
Battle Ram Furnace Zappies Three Musketeers
Barbarian Barrel
Battle Ram Furnace Zappies Three Musketeers Electro Wizard
The Log
Battle Ram Furnace Zappies Three Musketeers
Earthquake
Furnace Zappies
Arrows
Furnace Zappies
Royal Delivery
Battle Ram Zappies Three Musketeers P.E.K.K.A Electro Wizard
Fireball
Battle Ram Furnace Zappies Three Musketeers Electro Wizard
Poison
Furnace Zappies Three Musketeers Electro Wizard
Lightning
Battle Ram Furnace Three Musketeers Electro Wizard
Rocket
Furnace Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram Poison P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Furnace Three Musketeers Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Battle Ram Furnace Zappies Poison Electro Wizard P.E.K.K.A Three Musketeers

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Battle Ram Furnace Zappies

Attack Synergies 4 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Battle Ram
Poison The Log Furnace Zappies Three Musketeers P.E.K.K.A Electro Wizard
Furnace
Battle Ram P.E.K.K.A
Zappies
Battle Ram Three Musketeers P.E.K.K.A
Three Musketeers
Battle Ram Zappies The Log
Poison
Battle Ram P.E.K.K.A The Log
P.E.K.K.A
Poison Electro Wizard Battle Ram Furnace Zappies The Log
The Log
Battle Ram Three Musketeers Poison P.E.K.K.A
Electro Wizard
P.E.K.K.A Battle Ram

Defense Synergies 1 10

Battle Ram
Furnace
Zappies Electro Wizard
Zappies
Furnace P.E.K.K.A The Log Electro Wizard
Three Musketeers
The Log
Poison
The Log Electro Wizard
P.E.K.K.A
The Log Zappies Electro Wizard
The Log
P.E.K.K.A Zappies Three Musketeers Poison Electro Wizard
Electro Wizard
Furnace Zappies Poison P.E.K.K.A The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies The Log Electro Wizard
P.E.K.K.A Furnace Zappies Three Musketeers The Log Electro Wizard
Furnace Three Musketeers P.E.K.K.A Zappies Electro Wizard
Three Musketeers P.E.K.K.A Furnace Zappies Electro Wizard
Poison P.E.K.K.A The Log
The Log Furnace Zappies Electro Wizard
Furnace Three Musketeers Electro Wizard Zappies Poison
Poison P.E.K.K.A The Log Electro Wizard
Zappies Three Musketeers P.E.K.K.A Furnace
Zappies Electro Wizard
Poison Electro Wizard Furnace Zappies The Log
Three Musketeers Furnace Zappies Poison Electro Wizard
Furnace P.E.K.K.A Zappies Three Musketeers The Log Electro Wizard
Three Musketeers Furnace Zappies Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Furnace Zappies Three Musketeers Electro Wizard
Furnace Zappies Three Musketeers P.E.K.K.A The Log Electro Wizard
Three Musketeers Furnace Zappies Poison P.E.K.K.A Electro Wizard
Furnace Zappies Three Musketeers The Log Electro Wizard
Furnace Poison The Log Zappies Electro Wizard
P.E.K.K.A Zappies Three Musketeers Electro Wizard
Furnace Zappies Poison P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Zappies P.E.K.K.A Electro Wizard
Poison Electro Wizard The Log
Zappies P.E.K.K.A Furnace The Log Electro Wizard
P.E.K.K.A Zappies The Log Electro Wizard
P.E.K.K.A Zappies Three Musketeers
Furnace Poison Zappies Three Musketeers Electro Wizard
P.E.K.K.A Furnace Zappies Electro Wizard
P.E.K.K.A Zappies
P.E.K.K.A Electro Wizard Zappies Poison The Log
P.E.K.K.A Zappies Three Musketeers
P.E.K.K.A Zappies
P.E.K.K.A Poison The Log Electro Wizard
P.E.K.K.A Zappies Three Musketeers
Furnace Zappies Three Musketeers
Zappies Electro Wizard Furnace Three Musketeers Poison P.E.K.K.A The Log
Poison Zappies P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison Furnace The Log
Poison Furnace
Furnace Poison The Log
Poison The Log
Poison The Log
Three Musketeers Poison Electro Wizard
Poison The Log Electro Wizard
Poison
Poison Three Musketeers The Log
Poison
Furnace Poison The Log
Furnace Three Musketeers Poison The Log
Furnace Three Musketeers Poison The Log
Three Musketeers Poison
Three Musketeers Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Poison The Log Furnace
Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison Furnace Electro Wizard
Electro Wizard Zappies Poison
Poison The Log
Zappies Poison Electro Wizard
P.E.K.K.A
Poison The Log
Electro Wizard Zappies
Poison Zappies Three Musketeers Electro Wizard
The Log
Poison Three Musketeers Electro Wizard
The Log Poison
Poison
Three Musketeers P.E.K.K.A
Zappies Poison The Log Electro Wizard
Zappies Poison Electro Wizard
Poison The Log Electro Wizard

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