My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Dark Prince Electro Giant Phoenix Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince Electro Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Phoenix
Giant Snowball
Zap
Dark Prince
Barbarian Barrel
Knight Dark Prince
The Log
Dark Prince
Earthquake
Arrows
Royal Delivery
Knight Dark Prince
Fireball
Poison
Phoenix
Lightning
Knight Dark Prince Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Dark Prince Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Tornado Dark Prince Phoenix Golden Knight Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Knight Tornado Dark Prince

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mirror
Electro Giant Phoenix Tornado Lightning
Tornado
Electro Giant Mirror Dark Prince
Dark Prince
Electro Giant Tornado Lightning
Lightning
Electro Giant Mirror Dark Prince
Electro Giant
Mirror Tornado Dark Prince Lightning Golden Knight
Phoenix
Mirror
Golden Knight
Electro Giant

Defense Synergies 1 5

Knight
Tornado Phoenix
Mirror
Tornado
Tornado
Mirror Knight Dark Prince Electro Giant
Dark Prince
Tornado
Lightning
Electro Giant
Tornado Golden Knight
Phoenix
Knight
Golden Knight
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Golden Knight
Knight Dark Prince Phoenix
Tornado Knight Dark Prince Lightning
Knight Dark Prince Phoenix
Lightning Tornado Dark Prince
Tornado Dark Prince
Tornado Lightning Phoenix
Lightning Electro Giant Phoenix Golden Knight
Tornado Phoenix
Knight Tornado Dark Prince Phoenix
Knight Tornado Dark Prince Electro Giant
Tornado Phoenix
Knight Dark Prince Lightning
Tornado Dark Prince Golden Knight
Knight Phoenix
Tornado Lightning Electro Giant
Knight Tornado Dark Prince
Knight Tornado Dark Prince Golden Knight
Tornado Knight Dark Prince
Tornado Phoenix
Dark Prince Knight Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Dark Prince Electro Giant
Knight Lightning Phoenix
Knight Dark Prince Lightning Golden Knight
Dark Prince Lightning Knight Tornado Phoenix
Knight Dark Prince Phoenix
Electro Giant Tornado
Dark Prince Knight Lightning Phoenix
Knight Dark Prince Phoenix
Lightning Knight Tornado Dark Prince Phoenix
Phoenix
Knight Dark Prince Phoenix Golden Knight
Lightning Tornado Dark Prince Electro Giant Phoenix
Dark Prince Lightning Knight Golden Knight
Electro Giant
Electro Giant Phoenix Knight Tornado Dark Prince Lightning Golden Knight
Dark Prince Electro Giant Phoenix Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Golden Knight
Tornado Golden Knight
Lightning
Lightning Knight Dark Prince
Dark Prince
Electro Giant Tornado
Tornado
Tornado Lightning
Tornado Lightning Golden Knight
Lightning Tornado
Lightning Knight Tornado Dark Prince Golden Knight
Lightning Tornado
Lightning Knight Golden Knight
Lightning
Lightning
Lightning Golden Knight
Lightning
Lightning Tornado
Lightning
Lightning Dark Prince
Lightning Tornado Electro Giant Golden Knight
Lightning
Lightning Tornado
Tornado Lightning
Lightning
Tornado Electro Giant Dark Prince
Tornado Lightning Golden Knight
Lightning Tornado Golden Knight
Lightning Tornado Golden Knight
Lightning Tornado Electro Giant
Lightning Electro Giant
Lightning
Lightning
Lightning
Lightning
Lightning Dark Prince
Lightning Tornado
Lightning Knight Dark Prince
Lightning
Lightning Tornado Electro Giant
Dark Prince
Electro Giant Tornado Lightning Golden Knight
Tornado Lightning
Lightning Tornado Dark Prince Electro Giant Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: