Hitpoints | 230 |
---|---|
Damage | 117 |
Hit speed | 1 |
Range | 2 |
Speed | Fast |
Count | 3 |
Best decks Best decks with Minions
Card stats
Level | Hitpoints HP | Damage Dmg |
---|---|---|
1 | 90 | 46 ×3 |
2 | 99 | 50 ×3 |
3 | 108 | 55 ×3 |
4 | 119 | 61 ×3 |
5 | 131 | 67 ×3 |
6 | 144 | 73 ×3 |
7 | 158 | 80 ×3 |
8 | 173 | 88 ×3 |
9 | 190 | 97 ×3 |
10 | 209 | 107 ×3 |
11 | 230 | 117 ×3 |
12 | 252 | 129 ×3 |
13 | 278 | 142 ×3 |
14 | 305 | 155 ×3 |
15 (Mirrored) (Mirr.) | 334 | 171 ×3 |
Not killed by
Spell | Damage |
---|---|
366 0 | |
689 -1 | |
728 -1 | |
1056 -3 | |
1484 -3 |
Spell combo | Damage |
---|
Expert area
Properties and roles of Minions
Counters to Minions 90/116
Cards that counter Minions fully or partially. Cards that are effective in stopping Minions or help mitigate the damage. Dimmed card = less effective, but still a counter.
Minions can counter these cards 69/116
Cards that are countered by Minions fully or partially. Cards that Minions can stop or help mitigate the damage. Dimmed card = less effective, but still a counter.
Minions synergies 97/116
Cards that work well with Minions. Dimmed card = less effective, but still a synergy.