My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Dobré
Versatility
Skvelé!
F2P skóre
Podpriemer

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minions Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Dark Prince P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Hog Rider Dark Prince Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Hog Rider Dark Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Dark Prince Bandit
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang Dark Prince Bandit
Barbarian Barrel
Goblin Gang Dark Prince Bandit Electro Wizard
The Log
Goblin Gang Hog Rider Dark Prince Bandit
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Dark Prince P.E.K.K.A Bandit Electro Wizard
Fireball
Minions Goblin Gang Hog Rider Bandit Electro Wizard
Poison
Minions Goblin Gang Electro Wizard
Lightning
Dark Prince Bandit Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Dark Prince P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Goblin Gang Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Bandit Hog Rider Dark Prince Electro Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Bandit

Attack Synergies 6 15

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Hog Rider P.E.K.K.A Electro Wizard Minions Dark Prince Bandit
Minions
Hog Rider Zap Dark Prince P.E.K.K.A Bandit
Goblin Gang
Hog Rider Dark Prince P.E.K.K.A Bandit
Hog Rider
Zap Minions Goblin Gang Dark Prince Bandit Electro Wizard
Dark Prince
Zap Minions Goblin Gang Hog Rider Bandit Electro Wizard
P.E.K.K.A
Zap Electro Wizard Minions Goblin Gang
Bandit
Zap Minions Goblin Gang Hog Rider Dark Prince Electro Wizard
Electro Wizard
Zap P.E.K.K.A Hog Rider Dark Prince Bandit

Defense Synergies 1 17

Zap
Electro Wizard Minions Goblin Gang Dark Prince P.E.K.K.A Bandit
Minions
Zap Dark Prince P.E.K.K.A Bandit Electro Wizard
Goblin Gang
Zap Dark Prince P.E.K.K.A Bandit Electro Wizard
Hog Rider
Dark Prince
Zap Minions Goblin Gang Bandit Electro Wizard
P.E.K.K.A
Zap Minions Goblin Gang Electro Wizard
Bandit
Zap Minions Goblin Gang Dark Prince Electro Wizard
Electro Wizard
Zap Minions Goblin Gang Dark Prince P.E.K.K.A Bandit

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Electro Wizard
P.E.K.K.A Zap Minions Goblin Gang Dark Prince Bandit Electro Wizard
Goblin Gang P.E.K.K.A Minions Dark Prince Bandit Electro Wizard
P.E.K.K.A Minions Goblin Gang Dark Prince Bandit Electro Wizard
Dark Prince P.E.K.K.A
Goblin Gang Zap Minions Dark Prince Bandit Electro Wizard
Minions Electro Wizard Zap Goblin Gang
Zap P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Minions Goblin Gang
Goblin Gang Dark Prince Bandit Electro Wizard
Minions Goblin Gang Electro Wizard Zap Dark Prince Bandit
Minions Zap Goblin Gang Electro Wizard
P.E.K.K.A Zap Minions Goblin Gang Dark Prince Bandit Electro Wizard
Zap Minions Goblin Gang Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Bandit Electro Wizard
Zap Goblin Gang P.E.K.K.A Bandit Electro Wizard
Minions Goblin Gang Dark Prince P.E.K.K.A Electro Wizard
Zap Minions Goblin Gang Dark Prince Bandit Electro Wizard
Zap Minions Dark Prince Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Dark Prince Minions P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Dark Prince P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Goblin Gang
Goblin Gang P.E.K.K.A Bandit Zap Minions Dark Prince Electro Wizard
Goblin Gang Dark Prince P.E.K.K.A Zap Bandit Electro Wizard
P.E.K.K.A Goblin Gang Dark Prince Bandit
Zap Minions Goblin Gang Electro Wizard
Goblin Gang Dark Prince P.E.K.K.A Minions Bandit Electro Wizard
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Electro Wizard Minions Dark Prince Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions Dark Prince
P.E.K.K.A Zap Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Goblin Gang Bandit
Goblin Gang Electro Wizard Zap Minions Dark Prince P.E.K.K.A
Minions Zap Dark Prince P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Bandit Electro Wizard
Bandit
Dark Prince
Zap Dark Prince
Zap Minions
Zap
Zap Bandit
Minions Goblin Gang Electro Wizard
Zap Dark Prince Bandit Electro Wizard
Zap
Bandit
Minions Bandit
Zap
Zap Bandit
Bandit
Minions
Zap Dark Prince Bandit Electro Wizard
Zap
Minions
Zap
Zap Dark Prince
Zap Bandit Electro Wizard
Zap Bandit
Zap Bandit
Zap Electro Wizard
Zap Electro Wizard Minions
Zap Bandit
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Minions Goblin Gang Dark Prince Bandit
Zap Electro Wizard
Goblin Gang Dark Prince Electro Wizard
Zap
Zap
Dark Prince P.E.K.K.A
Zap Minions Goblin Gang Electro Wizard
Zap Electro Wizard
Zap Dark Prince Bandit Electro Wizard

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