My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Božský
Versatility
Božský
F2P skóre
RIP

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minions Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

P.E.K.K.A Bandit Electro Wizard Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Bandit Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

P.E.K.K.A Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Bandit Ram Rider
Giant Snowball
Minions Ram Rider
Zap
Minions Bandit Ram Rider
Barbarian Barrel
Bandit Electro Wizard
The Log
Bandit Ram Rider
Earthquake
Arrows
Minions
Royal Delivery
Minions P.E.K.K.A Bandit Electro Wizard Ram Rider
Fireball
Minions Bandit Electro Wizard Ram Rider
Poison
Minions Electro Wizard
Lightning
Bandit Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Bandit Fireball Electro Wizard Ram Rider P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Bandit

Attack Synergies 5 16

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Fireball P.E.K.K.A Electro Wizard Ram Rider Minions The Log Bandit
Minions
Zap P.E.K.K.A Bandit Ram Rider
Fireball
Zap The Log Electro Wizard Ram Rider
P.E.K.K.A
Zap Electro Wizard Minions The Log Ram Rider
The Log
Zap Fireball P.E.K.K.A Bandit Ram Rider
Bandit
Zap Minions The Log Electro Wizard Ram Rider
Electro Wizard
Zap P.E.K.K.A Fireball Bandit Ram Rider
Ram Rider
Zap Minions Fireball P.E.K.K.A The Log Bandit Electro Wizard

Defense Synergies 4 20

Zap
Fireball Electro Wizard Minions P.E.K.K.A The Log Bandit Ram Rider
Minions
Zap P.E.K.K.A The Log Bandit Electro Wizard Ram Rider
Fireball
Zap The Log Bandit Electro Wizard Ram Rider
P.E.K.K.A
The Log Zap Minions Electro Wizard
The Log
Fireball P.E.K.K.A Zap Minions Bandit Electro Wizard Ram Rider
Bandit
Zap Minions Fireball The Log Electro Wizard Ram Rider
Electro Wizard
Zap Minions Fireball P.E.K.K.A The Log Bandit Ram Rider
Ram Rider
Zap Minions Fireball The Log Bandit Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball The Log Electro Wizard Ram Rider
P.E.K.K.A Zap Minions The Log Bandit Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Minions Bandit Electro Wizard
P.E.K.K.A Minions Bandit Electro Wizard Ram Rider
Fireball P.E.K.K.A The Log
Fireball The Log Zap Minions Bandit Electro Wizard
Minions Electro Wizard Ram Rider Zap Fireball
Zap Fireball P.E.K.K.A The Log Bandit Electro Wizard Ram Rider
P.E.K.K.A Minions
Bandit Electro Wizard
Minions Electro Wizard Zap Fireball The Log Bandit Ram Rider
Minions Zap Fireball Electro Wizard Ram Rider
P.E.K.K.A Zap Minions Fireball The Log Bandit Electro Wizard Ram Rider
Fireball Zap Minions P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard Ram Rider
Zap Fireball P.E.K.K.A The Log Bandit Electro Wizard Ram Rider
Minions Fireball P.E.K.K.A Electro Wizard
Fireball Zap Minions The Log Bandit Electro Wizard Ram Rider
Zap The Log Minions Fireball Bandit Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Minions Fireball P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Zap The Log
P.E.K.K.A Bandit Zap Minions The Log Electro Wizard Ram Rider
P.E.K.K.A Zap Fireball The Log Bandit Electro Wizard Ram Rider
P.E.K.K.A Bandit Ram Rider
Fireball Zap Minions Electro Wizard Ram Rider
P.E.K.K.A Minions Fireball Bandit Electro Wizard Ram Rider
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Minions Fireball The Log Bandit
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap Fireball The Log Electro Wizard
P.E.K.K.A Fireball Bandit Ram Rider
Fireball
Electro Wizard Zap Minions Fireball P.E.K.K.A The Log
Minions Zap Fireball P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Bandit
Fireball Zap The Log Bandit Electro Wizard Ram Rider
Fireball The Log Bandit
Fireball The Log
Fireball Zap The Log
Fireball Zap Minions Ram Rider
The Log
Fireball The Log Zap Ram Rider
Fireball The Log Zap Bandit Ram Rider
Minions Fireball Electro Wizard
Zap Fireball The Log Bandit Electro Wizard Ram Rider
Fireball Zap
Fireball The Log Bandit
Minions Fireball Bandit
Zap Fireball The Log
Zap Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Minions
Zap Fireball The Log Bandit Electro Wizard
Zap Fireball The Log
Minions Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball
Fireball The Log Zap Bandit Electro Wizard Ram Rider
Fireball Zap The Log Bandit Ram Rider
Fireball Zap The Log Bandit
Zap Fireball Electro Wizard
Zap Electro Wizard Minions Fireball
Fireball
Zap Fireball The Log Bandit
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Zap Electro Wizard Minions Fireball Bandit
Fireball Zap Electro Wizard Ram Rider
The Log Fireball
Fireball Electro Wizard
The Log Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Minions Fireball The Log Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball The Log Bandit Electro Wizard

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