My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Skvelé!
F2P skóre
Dobré

1 problems 1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš žiaden spôsob potrestania súpera za míňanie elixíru.

Ak tvoj súper zahrá drahú jednotku (6 alebo viac) vzadu, musíš ho potrestať. Najlepšie zaútočiť na druhú vežu preto aby nepostavil na tej jednej až tak veľký push.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Firecracker Electro Giant Magic Archer Night Witch

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Electro Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Earthquake

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Cannon Night Witch
Zap
Cannon Firecracker Night Witch
Barbarian Barrel
Knight Cannon Firecracker Magic Archer Night Witch
The Log
Cannon Firecracker
Earthquake
Cannon Firecracker
Arrows
Firecracker Night Witch
Royal Delivery
Knight Firecracker Magic Archer Night Witch
Fireball
Cannon Firecracker Magic Archer Night Witch
Poison
Cannon Firecracker Magic Archer Night Witch
Lightning
Knight Cannon Magic Archer Night Witch
Rocket
Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Electro Giant Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Knight Electro Giant Night Witch

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Cannon Firecracker Earthquake Magic Archer Night Witch Electro Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Cannon Firecracker

Attack Synergies 3 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Firecracker Earthquake Knight Magic Archer Night Witch
Knight
Firecracker Zap Earthquake Magic Archer Night Witch
Cannon
Firecracker
Zap Knight Earthquake
Earthquake
Zap Knight Firecracker Electro Giant
Electro Giant
Earthquake
Magic Archer
Zap Knight
Night Witch
Zap Knight

Defense Synergies 4 15

Zap
Cannon Knight Firecracker Earthquake Magic Archer Night Witch
Knight
Cannon Firecracker Magic Archer Zap Earthquake Night Witch
Cannon
Zap Knight Firecracker Earthquake Electro Giant Magic Archer Night Witch
Firecracker
Knight Zap Cannon Earthquake Night Witch
Earthquake
Zap Knight Cannon Firecracker
Electro Giant
Cannon
Magic Archer
Knight Zap Cannon Night Witch
Night Witch
Zap Knight Cannon Firecracker Magic Archer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Knight Cannon Firecracker Magic Archer
Zap Knight Cannon Firecracker Night Witch
Cannon Knight Night Witch
Cannon Night Witch Knight Firecracker
Firecracker Earthquake
Zap Cannon Firecracker Earthquake Magic Archer Night Witch
Zap Cannon Firecracker Magic Archer Night Witch
Earthquake Zap Cannon Electro Giant Magic Archer
Cannon Night Witch
Knight Cannon Firecracker Night Witch
Zap Knight Cannon Firecracker Earthquake Electro Giant Magic Archer Night Witch
Zap Firecracker Magic Archer Night Witch
Cannon Night Witch Zap Knight Earthquake
Zap Cannon Firecracker Earthquake Magic Archer Night Witch
Knight Cannon
Zap Cannon Electro Giant
Knight Cannon Firecracker Night Witch
Cannon Zap Knight Firecracker Magic Archer Night Witch
Zap Earthquake Knight Cannon Firecracker Magic Archer
Cannon
Knight Cannon Firecracker Earthquake Electro Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Electro Giant
Zap Knight Firecracker Magic Archer
Zap Knight
Zap Knight Night Witch
Knight Cannon Night Witch
Firecracker Electro Giant Zap Magic Archer
Knight Night Witch
Knight
Zap Knight Firecracker Magic Archer
Cannon
Knight
Zap Electro Giant
Knight Cannon Night Witch
Cannon Firecracker Electro Giant Magic Archer
Electro Giant Zap Knight Firecracker Magic Archer Night Witch
Zap Cannon Firecracker Earthquake Electro Giant Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Knight Firecracker
Firecracker Zap Magic Archer
Earthquake Magic Archer
Earthquake Knight Firecracker
Zap Firecracker Earthquake Magic Archer
Firecracker Electro Giant Zap Magic Archer
Firecracker Earthquake Magic Archer
Earthquake Zap Firecracker Magic Archer
Zap Firecracker
Night Witch
Firecracker Zap Knight Earthquake Magic Archer
Zap Firecracker Magic Archer
Earthquake Knight Firecracker Magic Archer
Earthquake Firecracker Magic Archer
Earthquake Zap Firecracker Magic Archer
Earthquake Zap Firecracker Magic Archer
Earthquake Magic Archer Firecracker
Earthquake
Night Witch
Zap Firecracker Earthquake Magic Archer
Zap Firecracker Earthquake Electro Giant Magic Archer
Earthquake Magic Archer Night Witch
Earthquake Zap
Zap Firecracker Earthquake Electro Giant Magic Archer
Firecracker Zap Earthquake Magic Archer
Zap Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Electro Giant Magic Archer Night Witch
Zap Firecracker Electro Giant
Night Witch
Zap Earthquake Magic Archer Night Witch
Zap Firecracker Magic Archer
Firecracker Earthquake Magic Archer
Zap Earthquake Magic Archer Night Witch
Zap Firecracker Magic Archer
Knight Firecracker Magic Archer
Zap Firecracker Earthquake Magic Archer
Zap Electro Giant
Firecracker
Zap Electro Giant Firecracker Magic Archer
Firecracker Zap Magic Archer
Zap Firecracker Electro Giant Magic Archer

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