My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Božský
Versatility
Božský
F2P skóre
Podpriemer

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Musketeer Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Musketeer Hog Rider
Zap
Cannon
Barbarian Barrel
Knight Cannon Musketeer Electro Wizard
The Log
Cannon Musketeer Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Royal Delivery
Knight Musketeer Hog Rider Electro Wizard
Fireball
Cannon Musketeer Hog Rider Electro Wizard
Poison
Cannon Musketeer Electro Wizard
Lightning
Knight Cannon Musketeer Electro Wizard
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Knight

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Musketeer Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Cannon Fireball Musketeer Hog Rider Electro Wizard

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Cannon

Attack Synergies 8 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Fireball Hog Rider Electro Wizard Knight Musketeer The Log
Knight
Musketeer Hog Rider Zap Fireball The Log Electro Wizard
Cannon
Fireball
Zap Hog Rider Knight The Log Electro Wizard
Musketeer
Knight Hog Rider Zap The Log
Hog Rider
Zap Knight Fireball Musketeer The Log Electro Wizard
The Log
Hog Rider Zap Knight Fireball Musketeer
Electro Wizard
Zap Knight Fireball Hog Rider

Defense Synergies 10 11

Zap
Cannon Fireball Electro Wizard Knight Musketeer The Log
Knight
Cannon Musketeer Electro Wizard Zap Fireball The Log
Cannon
Zap Knight Musketeer The Log Fireball Electro Wizard
Fireball
Zap The Log Knight Cannon Musketeer Electro Wizard
Musketeer
Knight Cannon The Log Zap Fireball Electro Wizard
Hog Rider
The Log
Cannon Fireball Musketeer Zap Knight Electro Wizard
Electro Wizard
Zap Knight Cannon Fireball Musketeer The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Fireball Musketeer The Log Electro Wizard
Zap Knight Cannon Musketeer The Log Electro Wizard
Cannon Knight Musketeer Electro Wizard
Cannon Knight Musketeer Electro Wizard
Fireball The Log
Fireball The Log Zap Cannon Musketeer Electro Wizard
Musketeer Electro Wizard Zap Cannon Fireball
Zap Cannon Fireball Musketeer The Log Electro Wizard
Cannon Musketeer
Knight Cannon Musketeer Electro Wizard
Electro Wizard Zap Knight Cannon Fireball Musketeer The Log
Musketeer Zap Fireball Electro Wizard
Cannon Zap Knight Fireball Musketeer The Log Electro Wizard
Fireball Zap Cannon The Log Electro Wizard
Knight Cannon Electro Wizard
Zap Cannon Fireball The Log Electro Wizard
Knight Cannon Fireball Musketeer Electro Wizard
Cannon Fireball Zap Knight Musketeer The Log Electro Wizard
Zap The Log Knight Cannon Fireball Musketeer Electro Wizard
Cannon Musketeer Electro Wizard
Knight Cannon Fireball Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Electro Wizard
Fireball Electro Wizard Zap Knight Musketeer The Log
Zap Knight Musketeer The Log Electro Wizard
Zap Knight Fireball Musketeer The Log Electro Wizard
Knight Cannon Musketeer
Fireball Zap Musketeer Electro Wizard
Knight Fireball Musketeer Electro Wizard
Knight
Zap Electro Wizard Knight Fireball The Log
Cannon Musketeer
Knight Musketeer
Zap Fireball The Log Electro Wizard
Knight Cannon Fireball
Cannon Fireball Musketeer
Electro Wizard Zap Knight Fireball Musketeer The Log
Zap Cannon Fireball Musketeer The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer The Log
Fireball Zap Musketeer The Log Electro Wizard
Fireball The Log
Knight Fireball Musketeer The Log
Fireball Zap The Log
Fireball Zap Musketeer
Musketeer The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball Musketeer Electro Wizard
Zap Knight Fireball Musketeer The Log Electro Wizard
Fireball Zap Musketeer
Knight Fireball Musketeer The Log
Fireball Musketeer
Zap Fireball Musketeer The Log
Zap Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Zap Fireball Musketeer The Log Electro Wizard
Zap Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball
Fireball The Log Zap Musketeer Electro Wizard
Fireball Zap Musketeer The Log
Fireball Zap Musketeer The Log
Zap Fireball Musketeer Electro Wizard
Zap Electro Wizard Fireball Musketeer
Fireball
Zap Fireball Musketeer The Log
Zap Fireball Electro Wizard
Fireball The Log
Zap Electro Wizard Fireball Musketeer
Fireball Zap Musketeer Electro Wizard
The Log Fireball
Fireball Knight Musketeer Electro Wizard
The Log Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer The Log Electro Wizard
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer The Log Electro Wizard

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