My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Skvelé!
F2P skóre
Podpriemer

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Flying Machine Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bomber Flying Machine Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Goblin Barrel

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Barrel

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball Goblin Barrel

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Bomber Flying Machine Goblin Barrel
Zap
Bomber Flying Machine Goblin Barrel
Barbarian Barrel
Bomber Wizard Goblin Barrel Electro Wizard
The Log
Bomber Goblin Barrel
Earthquake
Bomber Goblin Barrel
Arrows
Bomber Flying Machine Goblin Barrel
Royal Delivery
Bomber Flying Machine Wizard Goblin Barrel P.E.K.K.A Electro Wizard
Fireball
Bomber Flying Machine Wizard Goblin Barrel Electro Wizard
Poison
Bomber Flying Machine Wizard Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Wizard

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball Goblin Barrel

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Wizard Goblin Barrel Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Barrel Fireball Flying Machine Electro Wizard Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Goblin Barrel Fireball

Attack Synergies 4 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bomber
Zap P.E.K.K.A
Zap
Fireball P.E.K.K.A Electro Wizard Bomber Flying Machine
Fireball
Zap Electro Wizard
Flying Machine
Zap P.E.K.K.A
Wizard
P.E.K.K.A
Goblin Barrel
P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Bomber Flying Machine Wizard Goblin Barrel
Electro Wizard
Zap P.E.K.K.A Fireball

Defense Synergies 2 11

Bomber
Zap P.E.K.K.A Electro Wizard
Zap
Fireball Electro Wizard Bomber Flying Machine P.E.K.K.A
Fireball
Zap Electro Wizard
Flying Machine
Zap P.E.K.K.A Electro Wizard
Wizard
P.E.K.K.A Electro Wizard
Goblin Barrel
P.E.K.K.A
Bomber Zap Flying Machine Wizard Electro Wizard
Electro Wizard
Zap Bomber Fireball Flying Machine Wizard P.E.K.K.A

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Flying Machine Wizard Electro Wizard
P.E.K.K.A Bomber Zap Flying Machine Electro Wizard
P.E.K.K.A Bomber Electro Wizard
P.E.K.K.A Bomber Electro Wizard
Bomber Fireball P.E.K.K.A
Fireball Bomber Zap Flying Machine Electro Wizard
Electro Wizard Zap Fireball Flying Machine Wizard
Zap Fireball Flying Machine P.E.K.K.A Electro Wizard
P.E.K.K.A
Bomber Electro Wizard
Electro Wizard Bomber Zap Fireball Flying Machine Wizard
Zap Fireball Flying Machine Wizard Electro Wizard
P.E.K.K.A Bomber Zap Fireball Flying Machine Wizard Electro Wizard
Bomber Fireball Wizard Zap P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap Fireball P.E.K.K.A Electro Wizard
Wizard Bomber Fireball P.E.K.K.A Electro Wizard
Fireball Bomber Zap Flying Machine Wizard Electro Wizard
Zap Wizard Bomber Fireball Flying Machine Electro Wizard
P.E.K.K.A Electro Wizard
Bomber Wizard Fireball Flying Machine P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Bomber Zap Flying Machine Wizard
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard Zap Flying Machine Electro Wizard
P.E.K.K.A Fireball Flying Machine Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Fireball Flying Machine
P.E.K.K.A
P.E.K.K.A Flying Machine
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Fireball Wizard
Wizard Bomber Fireball Flying Machine
Electro Wizard Bomber Zap Fireball Flying Machine P.E.K.K.A
Bomber Zap Fireball Flying Machine Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Zap Flying Machine Electro Wizard
Fireball Flying Machine
Fireball Flying Machine
Bomber Fireball Wizard Zap
Fireball Wizard Zap Flying Machine
Bomber Flying Machine Wizard
Fireball Zap Flying Machine Wizard
Fireball Zap Flying Machine Wizard
Fireball Electro Wizard
Zap Fireball Flying Machine Wizard Electro Wizard
Fireball Zap Flying Machine Wizard
Flying Machine Fireball
Fireball Flying Machine
Zap Fireball Flying Machine
Bomber Zap Fireball Flying Machine Wizard
Fireball Flying Machine Wizard
Fireball
Bomber
Bomber Zap Fireball Flying Machine Wizard Electro Wizard
Bomber Zap Fireball Flying Machine Wizard
Fireball
Fireball Wizard
Zap Fireball Flying Machine
Zap Bomber Fireball Wizard
Fireball Zap Flying Machine Wizard Electro Wizard
Fireball Zap Flying Machine Wizard
Fireball Zap
Zap Fireball Flying Machine Wizard Electro Wizard
Zap Electro Wizard Fireball Flying Machine Wizard
Fireball
Bomber Zap Fireball Wizard
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard
Zap Electro Wizard Fireball Flying Machine
Fireball Zap Flying Machine Wizard Electro Wizard
Fireball
Fireball Flying Machine Wizard Electro Wizard
Bomber Zap Fireball Flying Machine Wizard
Zap Fireball
Flying Machine P.E.K.K.A
Zap Fireball Flying Machine Electro Wizard
Zap Fireball Flying Machine Electro Wizard
Zap Fireball Flying Machine Electro Wizard

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