My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Goblin Gang Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bats Musketeer Baby Dragon Balloon P.E.K.K.A

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Balloon

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Balloon

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Baby Dragon Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon
Giant Snowball
Bats Goblin Gang Musketeer Baby Dragon Balloon
Zap
Bats Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Musketeer
The Log
Goblin Gang Musketeer
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Musketeer Baby Dragon Balloon P.E.K.K.A
Fireball
Goblin Gang Musketeer Baby Dragon Balloon
Poison
Bats Goblin Gang Musketeer Balloon
Lightning
Musketeer Baby Dragon Balloon
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Bats Baby Dragon P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Fireball Musketeer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Fireball Musketeer Baby Dragon Balloon P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Fireball

Attack Synergies 4 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bats
Balloon Zap Baby Dragon P.E.K.K.A
Zap
Fireball Balloon P.E.K.K.A Bats Musketeer Baby Dragon
Goblin Gang
Baby Dragon Balloon P.E.K.K.A
Fireball
Zap Baby Dragon
Musketeer
Zap Baby Dragon Balloon P.E.K.K.A
Baby Dragon
Bats Zap Goblin Gang Fireball Musketeer Balloon P.E.K.K.A
Balloon
Bats Zap Goblin Gang Musketeer Baby Dragon
P.E.K.K.A
Zap Bats Goblin Gang Musketeer Baby Dragon

Defense Synergies 2 13

Bats
Zap Musketeer Baby Dragon P.E.K.K.A
Zap
Fireball Bats Goblin Gang Musketeer Baby Dragon P.E.K.K.A
Goblin Gang
Musketeer Zap P.E.K.K.A
Fireball
Zap Musketeer
Musketeer
Goblin Gang Bats Zap Fireball Baby Dragon P.E.K.K.A
Baby Dragon
Bats Zap Musketeer P.E.K.K.A
Balloon
P.E.K.K.A
Bats Zap Goblin Gang Musketeer Baby Dragon

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Baby Dragon
P.E.K.K.A Bats Zap Goblin Gang Musketeer
Goblin Gang P.E.K.K.A Bats Musketeer
P.E.K.K.A Bats Goblin Gang Musketeer
Fireball P.E.K.K.A
Goblin Gang Fireball Bats Zap Musketeer Baby Dragon
Bats Musketeer Zap Goblin Gang Fireball Baby Dragon
Zap Fireball Musketeer Baby Dragon P.E.K.K.A
P.E.K.K.A Goblin Gang Musketeer
Goblin Gang Musketeer
Bats Goblin Gang Zap Fireball Musketeer Baby Dragon
Musketeer Bats Zap Goblin Gang Fireball Baby Dragon
P.E.K.K.A Bats Zap Goblin Gang Fireball Musketeer
Fireball Bats Zap Goblin Gang Baby Dragon P.E.K.K.A
P.E.K.K.A Goblin Gang
Zap Goblin Gang Fireball P.E.K.K.A
Bats Goblin Gang Fireball Musketeer P.E.K.K.A
Fireball Bats Zap Goblin Gang Musketeer Baby Dragon
Zap Baby Dragon Bats Fireball Musketeer
P.E.K.K.A Musketeer
Goblin Gang Bats Fireball Musketeer Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball P.E.K.K.A
Fireball Zap Goblin Gang Musketeer Baby Dragon
Goblin Gang P.E.K.K.A Bats Zap Musketeer
Goblin Gang P.E.K.K.A Bats Zap Fireball Musketeer
P.E.K.K.A Goblin Gang Musketeer
Fireball Bats Zap Goblin Gang Musketeer Baby Dragon
Goblin Gang P.E.K.K.A Bats Fireball Musketeer
P.E.K.K.A
Zap P.E.K.K.A Bats Fireball Baby Dragon
P.E.K.K.A Goblin Gang Musketeer
P.E.K.K.A Bats Musketeer
P.E.K.K.A Zap Fireball
P.E.K.K.A Goblin Gang Fireball
Fireball Musketeer Baby Dragon
Goblin Gang Bats Zap Fireball Musketeer Baby Dragon P.E.K.K.A
Bats Zap Fireball Musketeer Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon
Fireball Zap Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer
Fireball Zap Baby Dragon
Fireball Bats Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Bats Goblin Gang Fireball Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Zap Fireball Musketeer Baby Dragon
Zap Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Bats
Zap Fireball Musketeer Baby Dragon
Zap Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Zap Fireball Musketeer Baby Dragon
Zap Fireball Baby Dragon
Fireball Zap Musketeer Baby Dragon
Fireball Zap Musketeer Baby Dragon
Fireball Zap Musketeer Baby Dragon
Bats Zap Fireball Musketeer Baby Dragon
Zap Bats Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
P.E.K.K.A
Fireball
Zap Bats Goblin Gang Fireball Musketeer
Fireball Zap Musketeer Baby Dragon
Fireball
Fireball Goblin Gang Musketeer Baby Dragon
Zap Fireball Musketeer Baby Dragon
Zap Fireball
Musketeer P.E.K.K.A
Zap Bats Goblin Gang Fireball Musketeer Baby Dragon
Bats Zap Fireball Musketeer
Zap Fireball Musketeer Baby Dragon

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