My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Dobré
Synergie
Dobré
Versatility
Dobré
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Fire Spirit Wizard Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Royal Giant Wizard Electro Dragon Executioner

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Giant Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Royal Giant Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Fire Spirit Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Hog Rider
Giant Snowball
Skeletons Fire Spirit Hog Rider Electro Dragon
Zap
Skeletons Fire Spirit Royal Giant
Barbarian Barrel
Skeletons Fire Spirit Wizard Executioner
The Log
Skeletons Fire Spirit Royal Giant Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Fire Spirit
Royal Delivery
Skeletons Fire Spirit Hog Rider Wizard Electro Dragon Executioner
Fireball
Hog Rider Wizard Electro Dragon Executioner
Poison
Wizard Electro Dragon Executioner
Lightning
Wizard Electro Dragon Executioner
Rocket
Hog Rider Wizard Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake Wizard Electro Dragon Executioner

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Fire Spirit Executioner

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Royal Giant

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fire Spirit Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Earthquake Hog Rider Wizard Electro Dragon Executioner Royal Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Fire Spirit Earthquake Hog Rider

Attack Synergies 4 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Fire Spirit
Royal Giant Hog Rider
Royal Giant
Fire Spirit Earthquake Hog Rider Wizard Electro Dragon Executioner
Earthquake
Royal Giant Hog Rider
Hog Rider
Fire Spirit Earthquake Royal Giant Wizard Executioner
Wizard
Royal Giant Hog Rider
Electro Dragon
Royal Giant Executioner
Executioner
Royal Giant Hog Rider Electro Dragon

Defense Synergies 0 5

Skeletons
Fire Spirit Earthquake Wizard Electro Dragon Executioner
Fire Spirit
Skeletons
Royal Giant
Earthquake
Skeletons
Hog Rider
Wizard
Skeletons
Electro Dragon
Skeletons
Executioner
Skeletons

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Wizard Electro Dragon Executioner
Skeletons Electro Dragon Executioner
Skeletons Fire Spirit Electro Dragon Executioner
Skeletons Electro Dragon
Earthquake
Skeletons Fire Spirit Earthquake Electro Dragon Executioner
Fire Spirit Wizard Electro Dragon Executioner
Earthquake Electro Dragon
Skeletons
Skeletons Fire Spirit
Executioner Skeletons Earthquake Wizard Electro Dragon
Executioner Wizard Electro Dragon
Skeletons Fire Spirit Earthquake Wizard Electro Dragon
Fire Spirit Wizard Executioner Earthquake Electro Dragon
Wizard Skeletons Electro Dragon Executioner
Fire Spirit Wizard Electro Dragon Executioner
Earthquake Wizard Executioner Fire Spirit Electro Dragon
Wizard Fire Spirit Earthquake Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Wizard Electro Dragon Executioner
Skeletons Electro Dragon
Skeletons Executioner
Fire Spirit Wizard Executioner Skeletons Electro Dragon
Skeletons
Electro Dragon Skeletons
Skeletons
Electro Dragon
Skeletons Wizard Executioner
Wizard Electro Dragon Executioner
Electro Dragon Skeletons Executioner
Executioner Earthquake Wizard Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Electro Dragon
Electro Dragon Executioner
Earthquake Electro Dragon
Earthquake
Wizard Executioner Fire Spirit Earthquake
Wizard Executioner Fire Spirit Electro Dragon
Fire Spirit Earthquake Wizard Executioner
Earthquake Fire Spirit Wizard Electro Dragon Executioner
Wizard Electro Dragon
Fire Spirit Electro Dragon
Earthquake Wizard Electro Dragon
Fire Spirit Wizard Electro Dragon Executioner
Earthquake Fire Spirit Executioner
Earthquake Electro Dragon
Earthquake
Earthquake Wizard Electro Dragon Executioner
Earthquake Wizard Electro Dragon Executioner
Earthquake
Fire Spirit Earthquake Wizard Electro Dragon Executioner
Fire Spirit Earthquake Wizard Electro Dragon
Earthquake
Wizard
Earthquake Electro Dragon
Earthquake Fire Spirit Wizard Electro Dragon Executioner
Earthquake Wizard Electro Dragon Executioner
Wizard Electro Dragon
Fire Spirit Wizard Electro Dragon Executioner
Electro Dragon Wizard
Earthquake Wizard Electro Dragon
Electro Dragon
Earthquake Wizard
Earthquake Fire Spirit Electro Dragon
Fire Spirit Wizard Electro Dragon Executioner
Wizard Electro Dragon Executioner
Earthquake Wizard Electro Dragon Executioner
Electro Dragon Executioner
Electro Dragon
Electro Dragon Executioner
Electro Dragon Executioner

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