My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Podpriemer

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Musketeer Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Musketeer Hog Rider
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Electro Spirit Cannon Musketeer
The Log
Skeletons Electro Spirit Cannon Musketeer Hog Rider
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Electro Spirit
Royal Delivery
Skeletons Electro Spirit Musketeer Hog Rider
Fireball
Cannon Musketeer Hog Rider
Poison
Cannon Musketeer
Lightning
Cannon Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball The Log Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Mega Knight

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Musketeer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit The Log Cannon Fireball Musketeer Hog Rider Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit The Log Cannon

Attack Synergies 3 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Electro Spirit
Fireball Hog Rider
Cannon
Fireball
Hog Rider Electro Spirit The Log Mega Knight
Musketeer
Hog Rider The Log Mega Knight
Hog Rider
Fireball Musketeer The Log Electro Spirit Mega Knight
The Log
Hog Rider Fireball Musketeer Mega Knight
Mega Knight
Fireball Musketeer Hog Rider The Log

Defense Synergies 6 8

Skeletons
Cannon Musketeer Electro Spirit The Log
Electro Spirit
Skeletons The Log
Cannon
Skeletons Musketeer The Log Fireball
Fireball
The Log Cannon Musketeer Mega Knight
Musketeer
Skeletons Cannon The Log Fireball Mega Knight
Hog Rider
The Log
Cannon Fireball Musketeer Skeletons Electro Spirit Mega Knight
Mega Knight
Fireball Musketeer The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Musketeer The Log
Skeletons Cannon Musketeer The Log Mega Knight
Cannon Mega Knight Skeletons Musketeer
Cannon Skeletons Musketeer Mega Knight
Fireball The Log Mega Knight
Fireball The Log Skeletons Electro Spirit Cannon Musketeer Mega Knight
Musketeer Electro Spirit Cannon Fireball
Electro Spirit Cannon Fireball Musketeer The Log Mega Knight
Cannon Skeletons Musketeer
Skeletons Cannon Musketeer Mega Knight
Skeletons Electro Spirit Cannon Fireball Musketeer The Log Mega Knight
Musketeer Fireball
Cannon Mega Knight Skeletons Fireball Musketeer The Log
Fireball Mega Knight Electro Spirit Cannon The Log
Cannon Mega Knight
Cannon Fireball The Log Mega Knight
Mega Knight Skeletons Cannon Fireball Musketeer
Cannon Fireball Mega Knight Electro Spirit Musketeer The Log
The Log Electro Spirit Cannon Fireball Musketeer Mega Knight
Cannon Musketeer
Mega Knight Electro Spirit Cannon Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Fireball
Fireball Musketeer The Log Mega Knight
Mega Knight Skeletons Musketeer The Log
Mega Knight Fireball Musketeer The Log
Skeletons Cannon Musketeer Mega Knight
Fireball Skeletons Electro Spirit Musketeer
Skeletons Fireball Musketeer
Mega Knight
Mega Knight Skeletons Electro Spirit Fireball The Log
Skeletons Cannon Musketeer
Mega Knight Musketeer
Mega Knight Fireball The Log
Mega Knight Skeletons Cannon Fireball
Cannon Fireball Musketeer Mega Knight
Skeletons Electro Spirit Fireball Musketeer The Log
Mega Knight Electro Spirit Cannon Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball The Log Mega Knight
Fireball Electro Spirit Musketeer
Musketeer The Log
Fireball The Log
Fireball The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer The Log Mega Knight
Fireball
Fireball Musketeer The Log Mega Knight
Fireball The Log Mega Knight
Fireball Musketeer The Log Mega Knight
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Electro Spirit Fireball Mega Knight
Fireball The Log Musketeer
Fireball Musketeer The Log Mega Knight
Fireball Musketeer The Log
Fireball Musketeer
Electro Spirit Fireball Musketeer
Fireball
Fireball Musketeer The Log Mega Knight
Electro Spirit Fireball
Mega Knight
Fireball The Log
Electro Spirit Fireball Musketeer
Fireball Musketeer
The Log Fireball
Fireball Musketeer Mega Knight
The Log Fireball Musketeer
Fireball
Musketeer Mega Knight
Electro Spirit Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log Mega Knight

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