My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
Podpriemer

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Mega Minion Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Mega Minion Giant Baby Dragon Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant
Giant Snowball
Skeletons Cannon Mega Minion Baby Dragon
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Cannon Electro Wizard
The Log
Skeletons Cannon
Earthquake
Skeletons Cannon
Arrows
Skeletons
Royal Delivery
Skeletons Mega Minion Baby Dragon Electro Wizard
Fireball
Cannon Mega Minion Baby Dragon Electro Wizard
Poison
Cannon Mega Minion Electro Wizard
Lightning
Cannon Mega Minion Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Mega Minion Baby Dragon

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Mega Minion Fireball Baby Dragon Electro Wizard Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Mega Minion

Attack Synergies 1 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Cannon
Mega Minion
Giant Fireball Baby Dragon
Fireball
Mega Minion Giant Baby Dragon The Log Electro Wizard
Giant
Mega Minion Fireball Baby Dragon The Log Electro Wizard
Baby Dragon
Mega Minion Fireball Giant Electro Wizard
The Log
Fireball Giant
Electro Wizard
Fireball Giant Baby Dragon

Defense Synergies 3 14

Skeletons
Cannon Mega Minion Baby Dragon The Log Electro Wizard
Cannon
Skeletons The Log Mega Minion Fireball Baby Dragon Electro Wizard
Mega Minion
Skeletons Cannon Baby Dragon The Log Electro Wizard
Fireball
The Log Cannon Electro Wizard
Giant
Baby Dragon
Skeletons Cannon Mega Minion The Log
The Log
Cannon Fireball Skeletons Mega Minion Baby Dragon Electro Wizard
Electro Wizard
Skeletons Cannon Mega Minion Fireball The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mega Minion Fireball Baby Dragon The Log Electro Wizard
Skeletons Cannon Mega Minion The Log Electro Wizard
Cannon Skeletons Mega Minion Electro Wizard
Cannon Skeletons Mega Minion Electro Wizard
Fireball The Log
Fireball The Log Skeletons Cannon Mega Minion Baby Dragon Electro Wizard
Mega Minion Electro Wizard Cannon Fireball Baby Dragon
Cannon Fireball Baby Dragon The Log Electro Wizard
Cannon Skeletons
Skeletons Cannon Electro Wizard
Electro Wizard Skeletons Cannon Mega Minion Fireball Baby Dragon The Log
Mega Minion Fireball Baby Dragon Electro Wizard
Cannon Skeletons Fireball The Log Electro Wizard
Fireball Cannon Mega Minion Baby Dragon The Log Electro Wizard
Cannon Electro Wizard
Cannon Fireball The Log Electro Wizard
Skeletons Cannon Fireball Electro Wizard
Cannon Fireball Mega Minion Baby Dragon The Log Electro Wizard
Baby Dragon The Log Cannon Mega Minion Fireball Electro Wizard
Cannon Electro Wizard
Cannon Fireball Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Electro Wizard
Fireball Electro Wizard Mega Minion Baby Dragon The Log
Skeletons The Log Electro Wizard
Fireball The Log Electro Wizard
Skeletons Cannon
Fireball Skeletons Baby Dragon Electro Wizard
Skeletons Mega Minion Fireball Electro Wizard
Electro Wizard Skeletons Mega Minion Fireball Baby Dragon The Log
Skeletons Cannon Mega Minion
Mega Minion
Fireball The Log Electro Wizard
Skeletons Cannon Fireball
Cannon Fireball Baby Dragon
Electro Wizard Skeletons Mega Minion Fireball Baby Dragon The Log
Cannon Mega Minion Fireball Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log Electro Wizard
Fireball Baby Dragon The Log
Fireball The Log
Fireball Baby Dragon The Log
Fireball Mega Minion Baby Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball Electro Wizard
Fireball The Log Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
Mega Minion Fireball Baby Dragon The Log Electro Wizard
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Baby Dragon
Mega Minion
Fireball The Log Baby Dragon Electro Wizard
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Electro Wizard
Electro Wizard Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball
Fireball Mega Minion Baby Dragon Electro Wizard
The Log Fireball
Fireball Mega Minion Baby Dragon Electro Wizard
The Log Fireball Baby Dragon
Fireball
Mega Minion
Fireball Baby Dragon The Log Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon The Log Electro Wizard

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