My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Zlé

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards
Giant Snowball
Battle Ram Guards
Zap
Battle Ram Inferno Tower Guards
Barbarian Barrel
Battle Ram Inferno Tower Guards Electro Wizard
The Log
Battle Ram Guards
Earthquake
Inferno Tower Guards
Arrows
Guards
Royal Delivery
Battle Ram Guards P.E.K.K.A Electro Wizard
Fireball
Battle Ram Inferno Tower Electro Wizard
Poison
Inferno Tower Guards Electro Wizard
Lightning
Battle Ram Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram Inferno Tower Guards P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Fireball Battle Ram Electro Wizard Inferno Tower P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Guards Fireball

Attack Synergies 6 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Fireball Battle Ram P.E.K.K.A Electro Wizard Guards The Log
Fireball
Zap Battle Ram The Log Electro Wizard
Battle Ram
Zap The Log Fireball P.E.K.K.A Electro Wizard
Inferno Tower
Guards
Zap The Log
P.E.K.K.A
Zap Electro Wizard Battle Ram The Log
The Log
Battle Ram Zap Fireball Guards P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Fireball Battle Ram

Defense Synergies 7 10

Zap
Fireball Electro Wizard Inferno Tower Guards P.E.K.K.A The Log
Fireball
Zap The Log Inferno Tower Electro Wizard
Battle Ram
Inferno Tower
Guards The Log Electro Wizard Zap Fireball
Guards
Inferno Tower Zap The Log Electro Wizard
P.E.K.K.A
The Log Zap Electro Wizard
The Log
Fireball Inferno Tower P.E.K.K.A Zap Guards Electro Wizard
Electro Wizard
Zap Inferno Tower Fireball Guards P.E.K.K.A The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower The Log Electro Wizard
Inferno Tower P.E.K.K.A Zap The Log Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Guards Electro Wizard
Fireball P.E.K.K.A The Log
Fireball The Log Zap Guards Electro Wizard
Inferno Tower Electro Wizard Zap Fireball
Zap Fireball Inferno Tower P.E.K.K.A The Log Electro Wizard
Inferno Tower P.E.K.K.A
Guards Inferno Tower Electro Wizard
Guards Electro Wizard Zap Fireball The Log
Inferno Tower Zap Fireball Electro Wizard
Inferno Tower P.E.K.K.A Zap Fireball Guards The Log Electro Wizard
Fireball Zap Guards P.E.K.K.A The Log Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower Zap Fireball P.E.K.K.A The Log Electro Wizard
Fireball Inferno Tower P.E.K.K.A Electro Wizard
Fireball Zap Guards The Log Electro Wizard
Zap The Log Fireball Guards Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Fireball Guards P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball Inferno Tower P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap The Log
Guards P.E.K.K.A Zap Inferno Tower The Log Electro Wizard
Guards P.E.K.K.A Zap Fireball Inferno Tower The Log Electro Wizard
Inferno Tower P.E.K.K.A Guards
Fireball Zap Electro Wizard
Guards P.E.K.K.A Fireball Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Fireball Inferno Tower The Log
Inferno Tower P.E.K.K.A Guards
P.E.K.K.A Inferno Tower Guards
P.E.K.K.A Zap Fireball Guards The Log Electro Wizard
P.E.K.K.A Fireball Inferno Tower Guards
Fireball
Inferno Tower Guards Electro Wizard Zap Fireball P.E.K.K.A The Log
Zap Fireball Inferno Tower P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log
Fireball Zap The Log Electro Wizard
Fireball The Log
Fireball Guards The Log
Fireball Zap The Log
Fireball Zap
The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball Guards Electro Wizard
Zap Fireball The Log Electro Wizard
Fireball Zap
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Zap Fireball The Log Electro Wizard
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball
Fireball The Log Zap Electro Wizard
Fireball Zap The Log
Fireball Zap The Log
Zap Fireball Electro Wizard
Zap Electro Wizard Fireball Guards
Fireball
Zap Fireball The Log
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Zap Electro Wizard Fireball Guards
Fireball Zap Electro Wizard
The Log Fireball
Fireball Electro Wizard
The Log Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Fireball Guards The Log Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball The Log Electro Wizard

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