My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Podpriemer

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Žiadne karty ktoré môžu resetovať/retargetovať niektorých útočníkov.

Sú karty ktoré sú veľmi nebezpečné ak ich necháš nabiť sa. Alebo ak sa zamerajú na vežu a nemáš spôsob na odlákanie. Ako napríklad tieto:

Aby bolo možné lepšie bojovať proti nim, je dobré mať kartu, ktorá môže resetovať útok. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minion Horde Rascals Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Rascals Hunter Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Minion Horde Rascals Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minion Horde Guards Ram Rider
Giant Snowball
Skeletons Minion Horde Guards Ram Rider
Zap
Skeletons Minion Horde Guards Ram Rider
Barbarian Barrel
Skeletons Rascals Guards Hunter
The Log
Skeletons Rascals Guards Hunter Ram Rider
Earthquake
Skeletons Guards
Arrows
Skeletons Minion Horde Rascals Guards
Royal Delivery
Skeletons Minion Horde Rascals Guards Hunter Ram Rider
Fireball
Minion Horde Rascals Hunter Ram Rider
Poison
Minion Horde Rascals Guards Hunter
Lightning
Hunter Ram Rider
Rocket
Minion Horde Rascals Hunter Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Hunter The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Guards

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minion Horde

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Earthquake Guards Hunter Minion Horde Rascals Ram Rider

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Earthquake Guards

Attack Synergies 0 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Minion Horde
Rascals
Rascals
Minion Horde Ram Rider
Earthquake
Hunter The Log Ram Rider
Guards
The Log Ram Rider
Hunter
Earthquake Ram Rider
The Log
Earthquake Guards Ram Rider
Ram Rider
Rascals Earthquake Guards Hunter The Log

Defense Synergies 1 12

Skeletons
Minion Horde Earthquake Hunter The Log Ram Rider
Minion Horde
Skeletons The Log
Rascals
The Log
Earthquake
Skeletons The Log
Guards
Hunter The Log
Hunter
Guards Skeletons The Log Ram Rider
The Log
Skeletons Minion Horde Rascals Earthquake Guards Hunter Ram Rider
Ram Rider
Skeletons Hunter The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minion Horde The Log Ram Rider
Minion Horde Hunter Skeletons Rascals The Log Ram Rider
Minion Horde Hunter Ram Rider Skeletons Rascals
Minion Horde Hunter Skeletons Rascals Guards Ram Rider
Earthquake The Log
The Log Skeletons Rascals Earthquake Guards Hunter
Minion Horde Hunter Ram Rider Rascals
Earthquake Rascals The Log Ram Rider
Minion Horde Hunter Skeletons Rascals
Guards Skeletons Minion Horde Rascals Hunter
Minion Horde Guards Skeletons Rascals Earthquake Hunter The Log Ram Rider
Minion Horde Hunter Rascals Ram Rider
Minion Horde Hunter Skeletons Rascals Earthquake Guards The Log Ram Rider
Minion Horde Rascals Earthquake Guards Hunter The Log
Minion Horde Rascals Hunter Ram Rider
Minion Horde Rascals Hunter The Log Ram Rider
Minion Horde Skeletons Rascals Hunter
Minion Horde Rascals Guards Hunter The Log Ram Rider
Earthquake Hunter The Log Rascals Guards Ram Rider
Hunter Ram Rider
Rascals Minion Horde Earthquake Guards Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Skeletons
Hunter The Log
Guards Skeletons Minion Horde Rascals Hunter The Log Ram Rider
Guards Hunter Minion Horde Rascals The Log Ram Rider
Skeletons Minion Horde Rascals Guards Hunter Ram Rider
Skeletons Minion Horde Rascals Hunter Ram Rider
Rascals Guards Skeletons Minion Horde Hunter Ram Rider
Minion Horde Rascals Hunter
Minion Horde Skeletons The Log
Skeletons Minion Horde Guards
Minion Horde Rascals Guards Hunter
Guards The Log
Rascals Skeletons Minion Horde Guards Hunter Ram Rider
Minion Horde Rascals
Rascals Guards Skeletons Minion Horde Hunter The Log
Minion Horde Rascals Earthquake Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Minion Horde Rascals Guards The Log
The Log Ram Rider
Earthquake Minion Horde The Log
Earthquake Rascals Guards The Log
Minion Horde Earthquake The Log
Minion Horde Hunter Ram Rider
Minion Horde Earthquake The Log
Earthquake The Log Hunter Ram Rider
The Log Ram Rider
Minion Horde Guards
Minion Horde Earthquake The Log Ram Rider
Earthquake Hunter The Log
Earthquake Minion Horde
Earthquake The Log
Earthquake Minion Horde Hunter The Log
Earthquake Minion Horde The Log
Earthquake
Minion Horde
Earthquake Hunter The Log
Earthquake The Log
Minion Horde Earthquake The Log
The Log
Earthquake Minion Horde The Log
Earthquake The Log Hunter
Minion Horde
The Log Earthquake Hunter Ram Rider
The Log Ram Rider
The Log
Minion Horde Hunter
Minion Horde Guards
Minion Horde
Minion Horde Earthquake Hunter The Log
Minion Horde
Minion Horde
Earthquake The Log
Minion Horde Earthquake Guards
Hunter Ram Rider
The Log
Minion Horde Rascals Hunter
The Log Earthquake
Minion Horde
Minion Horde Rascals Guards The Log
The Log

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