My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Podpriemer

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Goblin Gang Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bomber Battle Ram Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball Rage

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Battle Ram
Giant Snowball
Bomber Goblin Gang Battle Ram
Zap
Bomber Goblin Gang Battle Ram
Barbarian Barrel
Bomber Goblin Gang Battle Ram Wizard Electro Wizard
The Log
Bomber Goblin Gang Battle Ram
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Battle Ram Wizard P.E.K.K.A Electro Wizard
Fireball
Bomber Goblin Gang Battle Ram Wizard Electro Wizard
Poison
Bomber Goblin Gang Wizard Electro Wizard
Lightning
Battle Ram Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram Rage P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Fireball Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Goblin Gang Fireball Battle Ram Electro Wizard Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Goblin Gang Fireball

Attack Synergies 1 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bomber
Battle Ram P.E.K.K.A
Goblin Gang
Battle Ram P.E.K.K.A
Fireball
Battle Ram Electro Wizard
Battle Ram
Bomber Goblin Gang Fireball P.E.K.K.A Electro Wizard
Wizard
Rage P.E.K.K.A
Rage
Wizard Electro Wizard
P.E.K.K.A
Electro Wizard Bomber Goblin Gang Battle Ram Wizard
Electro Wizard
P.E.K.K.A Fireball Battle Ram Rage

Defense Synergies 0 8

Bomber
P.E.K.K.A Electro Wizard
Goblin Gang
P.E.K.K.A Electro Wizard
Fireball
Electro Wizard
Battle Ram
Wizard
P.E.K.K.A Electro Wizard
Rage
P.E.K.K.A
Bomber Goblin Gang Wizard Electro Wizard
Electro Wizard
Bomber Goblin Gang Fireball Wizard P.E.K.K.A

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Wizard Electro Wizard
P.E.K.K.A Bomber Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Bomber Electro Wizard
P.E.K.K.A Bomber Goblin Gang Electro Wizard
Bomber Fireball P.E.K.K.A
Goblin Gang Fireball Bomber Electro Wizard
Electro Wizard Goblin Gang Fireball Wizard
Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang
Goblin Gang Bomber Electro Wizard
Goblin Gang Electro Wizard Bomber Fireball Wizard
Goblin Gang Fireball Wizard Electro Wizard
P.E.K.K.A Bomber Goblin Gang Fireball Wizard Electro Wizard
Bomber Fireball Wizard Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang Fireball P.E.K.K.A Electro Wizard
Wizard Bomber Goblin Gang Fireball P.E.K.K.A Electro Wizard
Fireball Bomber Goblin Gang Wizard Electro Wizard
Wizard Bomber Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Bomber Goblin Gang Wizard Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Bomber Goblin Gang Wizard
Goblin Gang P.E.K.K.A Electro Wizard
Goblin Gang P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Goblin Gang
Fireball Wizard Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Goblin Gang Fireball Wizard
Wizard Bomber Fireball
Goblin Gang Electro Wizard Bomber Fireball P.E.K.K.A
Bomber Fireball Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball
Bomber Fireball Wizard
Fireball Wizard
Bomber Wizard
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball Electro Wizard
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Bomber Fireball Wizard
Fireball Wizard
Fireball
Bomber
Bomber Fireball Wizard Electro Wizard
Bomber Fireball Wizard
Fireball
Fireball Wizard
Fireball
Bomber Fireball Wizard
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Bomber Fireball Wizard
Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard
Electro Wizard Goblin Gang Fireball
Fireball Wizard Electro Wizard
Fireball
Fireball Goblin Gang Wizard Electro Wizard
Bomber Fireball Wizard
Fireball
P.E.K.K.A
Goblin Gang Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard

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