My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Golden Knight Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Battle Ram Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Drill
Giant Snowball
Fire Spirit Battle Ram Goblin Drill Witch
Zap
Fire Spirit Battle Ram Goblin Drill Witch
Barbarian Barrel
Fire Spirit Battle Ram Goblin Drill Witch
The Log
Fire Spirit Battle Ram Goblin Drill Witch
Earthquake
Goblin Drill Witch
Arrows
Fire Spirit Goblin Drill Witch
Royal Delivery
Fire Spirit Battle Ram Goblin Drill Witch
Fireball
Battle Ram Goblin Drill Witch
Poison
Goblin Drill Witch
Lightning
Ice Golem Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Golem Rocket Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Golem Earthquake Rocket Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Battle Ram Rocket Goblin Drill Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Earthquake Battle Ram Goblin Drill Witch Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Ice Golem Earthquake Battle Ram

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Ice Golem Battle Ram
Ice Golem
Battle Ram Fire Spirit Goblin Drill Witch
Earthquake
Battle Ram Electro Giant
Battle Ram
Ice Golem Fire Spirit Earthquake Witch
Rocket
Electro Giant
Goblin Drill
Fire Spirit Ice Golem
Witch
Ice Golem Battle Ram
Electro Giant
Earthquake Rocket

Defense Synergies 0 4

Fire Spirit
Ice Golem Goblin Drill
Ice Golem
Fire Spirit Earthquake Witch
Earthquake
Ice Golem
Battle Ram
Rocket
Goblin Drill
Fire Spirit
Witch
Ice Golem
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Rocket Ice Golem
Goblin Drill Witch
Rocket Witch Fire Spirit Goblin Drill
Witch Goblin Drill
Earthquake Rocket
Fire Spirit Earthquake
Rocket Fire Spirit Witch
Earthquake Rocket Ice Golem Electro Giant
Witch Goblin Drill
Fire Spirit Ice Golem
Witch Ice Golem Earthquake Goblin Drill Electro Giant
Witch
Goblin Drill Fire Spirit Earthquake Rocket Witch
Fire Spirit Rocket Earthquake Goblin Drill Witch
Goblin Drill
Rocket Goblin Drill Electro Giant
Goblin Drill Witch
Fire Spirit Goblin Drill Witch
Earthquake Goblin Drill Witch Fire Spirit Ice Golem
Goblin Drill
Fire Spirit Earthquake Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Witch Electro Giant
Ice Golem Rocket
Ice Golem Rocket Witch
Rocket Ice Golem
Goblin Drill Witch
Fire Spirit Rocket Electro Giant Ice Golem Witch
Rocket Ice Golem Witch
Rocket Ice Golem Witch
Witch Goblin Drill
Witch
Rocket Electro Giant
Rocket Ice Golem Witch
Witch Electro Giant
Witch Electro Giant Ice Golem Rocket Goblin Drill
Ice Golem Earthquake Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Ice Golem Rocket Goblin Drill
Earthquake Rocket Goblin Drill
Earthquake Ice Golem Rocket
Rocket Fire Spirit Earthquake
Electro Giant Fire Spirit Ice Golem Rocket Witch
Fire Spirit Earthquake Witch
Earthquake Fire Spirit Ice Golem
Rocket Fire Spirit
Rocket Earthquake
Fire Spirit Rocket
Earthquake Rocket Fire Spirit Ice Golem
Earthquake Rocket
Earthquake Ice Golem
Earthquake Rocket Goblin Drill Witch
Earthquake Rocket
Earthquake Rocket
Rocket
Rocket Fire Spirit Earthquake
Rocket Fire Spirit Earthquake Witch Electro Giant
Rocket Earthquake
Rocket
Rocket
Earthquake Rocket Goblin Drill
Ice Golem Earthquake Electro Giant Fire Spirit Witch
Witch
Earthquake Witch
Witch
Rocket
Fire Spirit Ice Golem Witch Electro Giant
Rocket Witch Electro Giant
Earthquake Rocket
Rocket
Rocket Earthquake
Earthquake Fire Spirit Rocket Witch
Rocket Fire Spirit Witch
Rocket
Ice Golem Earthquake
Rocket Electro Giant
Electro Giant Rocket Witch
Rocket Witch
Rocket Witch Electro Giant

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