My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Battle Ram Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Battle Ram Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Royal Hogs Skeleton Army
Giant Snowball
Battle Ram Furnace Royal Hogs Skeleton Army Baby Dragon
Zap
Battle Ram Furnace Royal Hogs Skeleton Army
Barbarian Barrel
Elite Barbarians Battle Ram Furnace Royal Hogs Skeleton Army
The Log
Elite Barbarians Mini P.E.K.K.A Battle Ram Furnace Royal Hogs Skeleton Army
Earthquake
Furnace Royal Hogs Skeleton Army
Arrows
Furnace Royal Hogs Skeleton Army
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Battle Ram Royal Hogs Skeleton Army Baby Dragon
Fireball
Elite Barbarians Battle Ram Furnace Royal Hogs Skeleton Army Baby Dragon
Poison
Furnace Royal Hogs Skeleton Army
Lightning
Elite Barbarians Mini P.E.K.K.A Battle Ram Furnace Baby Dragon
Rocket
Elite Barbarians Furnace Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Mini P.E.K.K.A Battle Ram Furnace Baby Dragon Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Mini P.E.K.K.A Battle Ram

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Battle Ram Furnace The Log
Mini P.E.K.K.A
Furnace Royal Hogs Baby Dragon The Log
Battle Ram
The Log Elite Barbarians Furnace Royal Hogs Baby Dragon
Furnace
Elite Barbarians Mini P.E.K.K.A Battle Ram Royal Hogs Baby Dragon
Royal Hogs
Mini P.E.K.K.A Battle Ram Furnace The Log
Skeleton Army
Baby Dragon
Mini P.E.K.K.A Battle Ram Furnace
The Log
Battle Ram Elite Barbarians Mini P.E.K.K.A Royal Hogs

Defense Synergies 1 9

Elite Barbarians
Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Elite Barbarians Furnace Skeleton Army Baby Dragon
Battle Ram
Furnace
Mini P.E.K.K.A Skeleton Army Baby Dragon
Royal Hogs
Skeleton Army
Mini P.E.K.K.A Furnace The Log
Baby Dragon
Mini P.E.K.K.A Furnace The Log
The Log
Mini P.E.K.K.A Elite Barbarians Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Furnace The Log
Mini P.E.K.K.A Furnace Skeleton Army Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Furnace
Elite Barbarians Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army The Log Furnace Baby Dragon
Furnace Baby Dragon
Baby Dragon The Log
Mini P.E.K.K.A Elite Barbarians Furnace Skeleton Army
Elite Barbarians Skeleton Army Mini P.E.K.K.A
Skeleton Army Furnace Baby Dragon The Log
Furnace Baby Dragon
Mini P.E.K.K.A Furnace Skeleton Army Elite Barbarians The Log
Skeleton Army Mini P.E.K.K.A Furnace Baby Dragon The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Furnace
Skeleton Army Elite Barbarians Mini P.E.K.K.A Furnace The Log
Elite Barbarians Mini P.E.K.K.A Furnace Skeleton Army
Elite Barbarians Furnace Skeleton Army Baby Dragon The Log
Furnace Baby Dragon The Log
Mini P.E.K.K.A Elite Barbarians
Skeleton Army Elite Barbarians Mini P.E.K.K.A Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians Furnace
Elite Barbarians Mini P.E.K.K.A Baby Dragon The Log
Skeleton Army Elite Barbarians Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Skeleton Army Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Furnace Baby Dragon
Mini P.E.K.K.A Skeleton Army Elite Barbarians Furnace
Mini P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Mini P.E.K.K.A Skeleton Army Baby Dragon The Log
Skeleton Army
Elite Barbarians Mini P.E.K.K.A
Skeleton Army Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Furnace Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Mini P.E.K.K.A Furnace Baby Dragon The Log
Elite Barbarians Mini P.E.K.K.A Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
The Log
Furnace Baby Dragon The Log
Furnace Baby Dragon
Furnace Baby Dragon The Log
The Log Baby Dragon
The Log
Elite Barbarians Mini P.E.K.K.A
The Log
Baby Dragon
Elite Barbarians Baby Dragon The Log
Baby Dragon
Elite Barbarians Furnace Baby Dragon The Log
Furnace Baby Dragon The Log
Furnace Baby Dragon The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
The Log Furnace Baby Dragon
The Log Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Elite Barbarians Furnace Baby Dragon
Elite Barbarians Mini P.E.K.K.A
The Log
The Log
Skeleton Army
Baby Dragon
The Log
Mini P.E.K.K.A Baby Dragon
The Log Baby Dragon
Elite Barbarians
Elite Barbarians Baby Dragon The Log
Baby Dragon The Log

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