My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Balloon Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Elite Barbarians Valkyrie Balloon Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Balloon Bandit
Giant Snowball
Fire Spirit Spear Goblins Balloon
Zap
Fire Spirit Spear Goblins Balloon Bandit
Barbarian Barrel
Fire Spirit Spear Goblins Elite Barbarians Valkyrie Bandit Magic Archer
The Log
Fire Spirit Spear Goblins Elite Barbarians Bandit
Earthquake
Spear Goblins
Arrows
Fire Spirit Spear Goblins
Royal Delivery
Fire Spirit Spear Goblins Elite Barbarians Valkyrie Balloon Bandit Magic Archer
Fireball
Elite Barbarians Balloon Bandit Magic Archer
Poison
Spear Goblins Balloon Magic Archer
Lightning
Elite Barbarians Valkyrie Balloon Bandit Magic Archer
Rocket
Elite Barbarians Valkyrie Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Bandit Fireball Valkyrie Magic Archer Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Spear Goblins Bandit Fireball

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians Balloon Bandit
Spear Goblins
Valkyrie Elite Barbarians Balloon Bandit
Elite Barbarians
Valkyrie Fire Spirit Spear Goblins Fireball Bandit
Fireball
Elite Barbarians Magic Archer
Valkyrie
Fire Spirit Spear Goblins Elite Barbarians Balloon Bandit Magic Archer
Balloon
Valkyrie Fire Spirit Spear Goblins Bandit Magic Archer
Bandit
Fire Spirit Spear Goblins Elite Barbarians Valkyrie Balloon Magic Archer
Magic Archer
Fireball Valkyrie Balloon Bandit

Defense Synergies 1 9

Fire Spirit
Spear Goblins Valkyrie
Spear Goblins
Fire Spirit Valkyrie Bandit
Elite Barbarians
Valkyrie
Fireball
Valkyrie Bandit
Valkyrie
Elite Barbarians Fire Spirit Spear Goblins Fireball Bandit Magic Archer
Balloon
Bandit
Spear Goblins Fireball Valkyrie Magic Archer
Magic Archer
Valkyrie Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Magic Archer
Elite Barbarians Valkyrie Bandit
Fire Spirit Elite Barbarians Valkyrie Bandit
Elite Barbarians Valkyrie Bandit
Elite Barbarians Fireball Valkyrie
Fireball Fire Spirit Spear Goblins Valkyrie Bandit Magic Archer
Fire Spirit Spear Goblins Fireball Magic Archer
Fireball Valkyrie Bandit Magic Archer
Elite Barbarians
Elite Barbarians Fire Spirit Spear Goblins Valkyrie Bandit
Valkyrie Spear Goblins Fireball Bandit Magic Archer
Spear Goblins Fireball Magic Archer
Fire Spirit Elite Barbarians Fireball Valkyrie Bandit
Fire Spirit Fireball Valkyrie Magic Archer
Elite Barbarians Bandit
Elite Barbarians Fireball Bandit
Elite Barbarians Fireball Valkyrie
Fire Spirit Fireball Spear Goblins Elite Barbarians Valkyrie Bandit Magic Archer
Valkyrie Fire Spirit Spear Goblins Fireball Bandit Magic Archer
Elite Barbarians
Valkyrie Fire Spirit Spear Goblins Elite Barbarians Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Elite Barbarians Fireball Bandit
Fireball Bandit Elite Barbarians Valkyrie Magic Archer
Bandit Spear Goblins Elite Barbarians Valkyrie
Valkyrie Elite Barbarians Fireball Bandit
Elite Barbarians Valkyrie Bandit
Fire Spirit Fireball Magic Archer
Spear Goblins Elite Barbarians Fireball Valkyrie Bandit
Elite Barbarians Valkyrie
Spear Goblins Elite Barbarians Fireball Valkyrie Bandit Magic Archer
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie
Elite Barbarians Fireball Valkyrie Bandit
Fireball Valkyrie Magic Archer
Elite Barbarians Spear Goblins Fireball Valkyrie Magic Archer
Valkyrie Elite Barbarians Fireball Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Valkyrie Bandit
Fireball Bandit Magic Archer
Fireball Bandit Magic Archer
Fireball Valkyrie
Fireball Fire Spirit Valkyrie Magic Archer
Fireball Fire Spirit Spear Goblins Magic Archer
Fire Spirit Magic Archer
Fireball Fire Spirit Magic Archer
Fireball Bandit
Fire Spirit Elite Barbarians Fireball
Fireball Valkyrie Bandit Magic Archer
Fireball Fire Spirit Magic Archer
Fire Spirit Elite Barbarians Fireball Bandit Magic Archer
Fireball Bandit Magic Archer
Elite Barbarians Fireball Magic Archer
Spear Goblins Fireball Bandit Magic Archer
Magic Archer Fireball Bandit
Fireball
Fire Spirit Fireball Bandit Magic Archer
Fire Spirit Fireball Valkyrie Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fire Spirit Fireball Valkyrie Magic Archer
Fireball Bandit Magic Archer
Fireball Bandit Magic Archer
Fireball Bandit Magic Archer
Elite Barbarians Fire Spirit Fireball Magic Archer
Fireball
Elite Barbarians Fireball
Fireball Bandit Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fire Spirit Spear Goblins Fireball Bandit Magic Archer
Fireball Fire Spirit Magic Archer
Fireball
Fireball Valkyrie Magic Archer
Fireball Magic Archer
Fireball
Elite Barbarians
Elite Barbarians Fireball Magic Archer
Fireball Magic Archer
Fireball Bandit Magic Archer

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