My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Magic Archer Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Baby Dragon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch
Giant Snowball
Baby Dragon Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Elixir Golem Magic Archer Lumberjack Night Witch
The Log
Elixir Golem Lumberjack
Earthquake
Elixir Golem
Arrows
Night Witch
Royal Delivery
Elixir Golem Battle Healer Baby Dragon Magic Archer Lumberjack Night Witch
Fireball
Elixir Golem Battle Healer Baby Dragon Magic Archer Lumberjack Night Witch
Poison
Elixir Golem Battle Healer Magic Archer Night Witch
Lightning
Battle Healer Baby Dragon Magic Archer Lumberjack Night Witch
Rocket
Battle Healer Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Tornado Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Tornado Baby Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Earthquake Elixir Golem Tornado Battle Healer Baby Dragon Magic Archer Lumberjack Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Earthquake Elixir Golem Tornado Battle Healer

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Elixir Golem Tornado
Elixir Golem
Earthquake Battle Healer Night Witch Tornado Baby Dragon Magic Archer Lumberjack
Battle Healer
Elixir Golem Baby Dragon Tornado Magic Archer Lumberjack Night Witch
Tornado
Baby Dragon Magic Archer Earthquake Elixir Golem Battle Healer Night Witch
Baby Dragon
Battle Healer Tornado Elixir Golem Lumberjack
Magic Archer
Tornado Elixir Golem Battle Healer Lumberjack
Lumberjack
Elixir Golem Battle Healer Baby Dragon Magic Archer Night Witch
Night Witch
Elixir Golem Battle Healer Tornado Lumberjack

Defense Synergies 2 9

Earthquake
Tornado
Elixir Golem
Battle Healer
Baby Dragon Tornado Magic Archer Lumberjack Night Witch
Tornado
Magic Archer Earthquake Battle Healer Baby Dragon
Baby Dragon
Battle Healer Tornado Lumberjack
Magic Archer
Tornado Battle Healer Lumberjack Night Witch
Lumberjack
Battle Healer Baby Dragon Magic Archer
Night Witch
Battle Healer Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Baby Dragon Magic Archer
Lumberjack Battle Healer Night Witch
Tornado Lumberjack Night Witch
Lumberjack Night Witch
Earthquake Battle Healer Tornado Lumberjack
Tornado Earthquake Baby Dragon Magic Archer Lumberjack Night Witch
Tornado Baby Dragon Magic Archer Night Witch
Earthquake Battle Healer Baby Dragon Magic Archer
Tornado Lumberjack Night Witch
Tornado Battle Healer Lumberjack Night Witch
Earthquake Tornado Baby Dragon Magic Archer Lumberjack Night Witch
Tornado Baby Dragon Magic Archer Night Witch
Lumberjack Night Witch Earthquake Battle Healer
Earthquake Tornado Baby Dragon Magic Archer Lumberjack Night Witch
Lumberjack
Tornado Lumberjack
Tornado Lumberjack Night Witch
Battle Healer Tornado Baby Dragon Magic Archer Lumberjack Night Witch
Earthquake Tornado Baby Dragon Battle Healer Magic Archer Lumberjack
Tornado Lumberjack
Earthquake Battle Healer Baby Dragon Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Battle Healer
Battle Healer Baby Dragon Magic Archer Lumberjack
Lumberjack Battle Healer
Lumberjack Battle Healer Tornado Night Witch
Battle Healer Lumberjack Night Witch
Tornado Baby Dragon Magic Archer
Battle Healer Lumberjack Night Witch
Battle Healer Lumberjack
Tornado Baby Dragon Magic Archer
Lumberjack
Tornado
Lumberjack Night Witch
Baby Dragon Magic Archer
Battle Healer Tornado Baby Dragon Magic Archer Lumberjack Night Witch
Earthquake Battle Healer Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Baby Dragon
Tornado Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake
Earthquake Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Earthquake Tornado Baby Dragon Magic Archer
Earthquake Tornado Baby Dragon Magic Archer
Tornado
Tornado Lumberjack Night Witch
Earthquake Tornado Magic Archer
Tornado Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Magic Archer Baby Dragon
Earthquake Tornado
Night Witch
Earthquake Baby Dragon Magic Archer
Earthquake Tornado Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer Night Witch
Tornado
Tornado
Earthquake Baby Dragon
Earthquake Tornado Baby Dragon Magic Archer
Earthquake Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer Night Witch
Night Witch
Earthquake Magic Archer Night Witch
Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer Night Witch
Tornado Baby Dragon Magic Archer
Baby Dragon Magic Archer Lumberjack
Earthquake Baby Dragon Magic Archer
Tornado
Tornado Baby Dragon Magic Archer
Tornado Magic Archer
Tornado Baby Dragon Magic Archer

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