My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Tombstone Hog Rider
Zap
Tombstone
Barbarian Barrel
Tombstone Valkyrie Wizard
The Log
Tombstone Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Tombstone
Royal Delivery
Valkyrie Hog Rider Wizard
Fireball
Tombstone Hog Rider Wizard
Poison
Tombstone Wizard
Lightning
Tombstone Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tombstone Tornado Valkyrie Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Tombstone Tornado

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Tornado Valkyrie Mega Knight
Arrows
Zap Hog Rider Mega Knight
Tombstone
Valkyrie
Hog Rider Zap Wizard Tornado
Hog Rider
Zap Arrows Valkyrie Wizard Tornado Mega Knight
Wizard
Tornado Valkyrie Hog Rider Mega Knight
Tornado
Zap Wizard Valkyrie Hog Rider Mega Knight
Mega Knight
Zap Arrows Hog Rider Wizard Tornado

Defense Synergies 3 12

Zap
Mega Knight Arrows Tombstone Valkyrie Tornado
Arrows
Mega Knight Zap Tombstone Valkyrie Tornado
Tombstone
Zap Arrows Wizard
Valkyrie
Zap Arrows Wizard Tornado
Hog Rider
Wizard
Tornado Tombstone Valkyrie Mega Knight
Tornado
Wizard Zap Arrows Valkyrie Mega Knight
Mega Knight
Zap Arrows Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Valkyrie Wizard
Zap Tombstone Valkyrie Mega Knight
Tornado Mega Knight Tombstone Valkyrie
Tombstone Valkyrie Mega Knight
Arrows Tombstone Valkyrie Tornado Mega Knight
Arrows Tornado Zap Valkyrie Mega Knight
Tornado Zap Arrows Tombstone Wizard
Zap Arrows Valkyrie Mega Knight
Tombstone Tornado
Tornado Valkyrie Mega Knight
Valkyrie Zap Arrows Tombstone Wizard Tornado Mega Knight
Arrows Zap Wizard Tornado
Tombstone Mega Knight Zap Valkyrie Wizard
Valkyrie Wizard Mega Knight Zap Arrows Tombstone Tornado
Tombstone Mega Knight
Tornado Zap Mega Knight
Wizard Mega Knight Arrows Tombstone Valkyrie Tornado
Arrows Tombstone Mega Knight Zap Valkyrie Wizard Tornado
Zap Arrows Valkyrie Wizard Tornado Tombstone Mega Knight
Tornado
Valkyrie Wizard Mega Knight Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Tombstone
Zap Arrows Valkyrie Wizard Mega Knight
Tombstone Mega Knight Zap Valkyrie
Valkyrie Mega Knight Zap Tornado
Tombstone Valkyrie Mega Knight
Arrows Wizard Zap Tornado
Tombstone Valkyrie
Mega Knight Valkyrie
Zap Mega Knight Tombstone Valkyrie Tornado
Tombstone
Mega Knight Tombstone Valkyrie
Mega Knight Zap Arrows Valkyrie Tornado
Mega Knight Tombstone Valkyrie Wizard
Wizard Valkyrie Mega Knight
Tombstone Zap Valkyrie Tornado
Arrows Valkyrie Mega Knight Zap Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Tornado
Arrows
Arrows Valkyrie
Wizard Zap Arrows Valkyrie Mega Knight
Arrows Wizard Zap Tornado
Arrows Wizard Tornado
Arrows Zap Wizard Tornado
Arrows Zap Wizard Tornado
Tornado
Zap Arrows Valkyrie Wizard Tornado
Zap Arrows Wizard Tornado
Arrows
Zap Arrows
Zap Arrows Wizard
Arrows Wizard Mega Knight
Arrows Tornado
Zap Arrows Wizard Mega Knight
Zap Arrows Valkyrie Wizard Tornado Mega Knight
Mega Knight
Arrows Wizard Tornado
Tornado
Zap Arrows
Zap Arrows Tornado Valkyrie Wizard Mega Knight
Arrows Zap Wizard Tornado
Zap Arrows Wizard Tornado Mega Knight
Zap Arrows Tornado
Zap Arrows Wizard Tornado
Zap Wizard
Zap Arrows Wizard Mega Knight
Zap Arrows
Mega Knight
Arrows Wizard
Zap Tombstone
Zap Arrows Wizard Tornado
Arrows
Valkyrie Wizard Mega Knight
Arrows Zap Wizard
Zap Arrows Tornado
Mega Knight
Zap Tornado
Zap Tornado
Zap Tornado Mega Knight

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