My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Miner Princess Little Prince
Zap
Skeletons Mortar Princess Little Prince
Barbarian Barrel
Skeletons Knight Mortar Princess Little Prince
The Log
Skeletons Princess Little Prince
Earthquake
Skeletons Mortar
Arrows
Skeletons Princess Little Prince
Royal Delivery
Skeletons Knight Miner Princess Little Prince
Fireball
Mortar Princess Little Prince
Poison
Mortar Princess Little Prince
Lightning
Knight Mortar Little Prince
Rocket
Mortar Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Miner Princess Little Prince Mortar Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Miner

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Mortar Princess Poison The Log Miner Little Prince
Mortar
Knight Miner The Log
Poison
Miner Knight The Log
The Log
Knight Mortar Poison Miner Princess Little Prince
Miner
Mortar Poison Knight The Log
Princess
Knight The Log
Little Prince
Knight The Log

Defense Synergies 2 16

Skeletons
Knight Mortar Poison The Log Princess Little Prince
Knight
Princess Little Prince Skeletons Mortar Poison The Log
Mortar
Skeletons Knight Poison The Log Princess
Poison
Skeletons Knight Mortar The Log
The Log
Skeletons Knight Mortar Poison Miner Princess Little Prince
Miner
The Log
Princess
Knight Skeletons Mortar The Log
Little Prince
Knight Skeletons The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar The Log
Skeletons Knight Mortar The Log
Mortar Skeletons Knight
Skeletons Knight Mortar
Poison The Log Princess
The Log Skeletons
Mortar Poison Princess Little Prince
Poison The Log
Skeletons Mortar Princess
Knight Skeletons Miner Little Prince
Poison Skeletons Knight The Log Princess
Poison Princess
Mortar Skeletons Knight The Log
Mortar Poison The Log Princess
Knight Mortar
Mortar The Log
Skeletons Knight Mortar Poison
Mortar Knight The Log Little Prince
Mortar Poison The Log Knight Princess Little Prince
Mortar
Knight Poison The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Poison Knight Mortar The Log Miner
Skeletons Knight The Log
Knight The Log
Skeletons Knight
Poison Skeletons Princess
Skeletons Knight
Knight
Skeletons Knight Mortar Poison The Log
Skeletons
Knight
Poison The Log
Skeletons Knight
Princess
Skeletons Knight Mortar Poison The Log Little Prince
Poison The Log Princess
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Knight Mortar The Log
Mortar Poison The Log Miner Princess
Poison The Log Miner
Knight Poison The Log
Poison Mortar The Log
Poison Princess
Mortar Poison The Log Princess
Poison The Log Princess
Poison The Log Miner Mortar
Poison
Poison Miner Knight Mortar The Log Princess
Poison Princess
Poison Knight Mortar The Log Miner Princess
Mortar Poison Princess
Princess Mortar Poison The Log
Mortar Poison The Log Princess
Mortar Poison The Log Princess
Mortar Poison
Mortar Poison The Log Princess
Mortar Poison The Log Miner Princess Little Prince
Poison The Log
Poison Princess
The Log
Mortar Poison The Log
Poison The Log Mortar Princess Little Prince
Mortar Poison The Log Miner Princess
Mortar Poison The Log Miner Princess
Poison Miner Mortar The Log
Poison Princess Little Prince
Poison
Poison Mortar The Log Miner
Poison Princess
Poison The Log Princess
Princess
Poison Princess
The Log
Poison Miner Knight Princess
The Log Mortar Poison Princess
Poison
Poison The Log Princess
Poison Princess
Poison Mortar The Log Miner Princess Little Prince

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