My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Hogs
Giant Snowball
Skeletons Royal Hogs
Zap
Skeletons Royal Hogs
Barbarian Barrel
Skeletons Ice Spirit Valkyrie Wizard Royal Hogs
The Log
Skeletons Ice Spirit Royal Hogs
Earthquake
Skeletons Royal Hogs
Arrows
Skeletons Ice Spirit Royal Hogs
Royal Delivery
Skeletons Ice Spirit Valkyrie Wizard Royal Hogs
Fireball
Wizard Royal Hogs
Poison
Wizard Royal Hogs
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball Valkyrie Wizard Royal Hogs Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Giant Snowball Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Royal Hogs Giant Snowball Mega Knight
Giant Snowball
Royal Hogs Ice Spirit Valkyrie Mega Knight
Valkyrie
Ice Spirit Giant Snowball Wizard Royal Hogs
Wizard
Valkyrie Royal Hogs Mega Knight
Royal Hogs
Ice Spirit Giant Snowball Valkyrie Wizard Lightning Mega Knight
Lightning
Royal Hogs
Mega Knight
Ice Spirit Giant Snowball Wizard Royal Hogs

Defense Synergies 1 11

Skeletons
Ice Spirit Giant Snowball Wizard
Ice Spirit
Skeletons Giant Snowball Valkyrie Wizard Mega Knight
Giant Snowball
Mega Knight Skeletons Ice Spirit Valkyrie Wizard
Valkyrie
Ice Spirit Giant Snowball Wizard
Wizard
Skeletons Ice Spirit Giant Snowball Valkyrie Mega Knight
Royal Hogs
Lightning
Mega Knight
Giant Snowball Ice Spirit Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Wizard
Skeletons Ice Spirit Valkyrie Mega Knight
Mega Knight Skeletons Giant Snowball Valkyrie Lightning
Skeletons Valkyrie Mega Knight
Lightning Valkyrie Mega Knight
Skeletons Giant Snowball Valkyrie Mega Knight
Giant Snowball Lightning Ice Spirit Wizard
Lightning Valkyrie Mega Knight
Skeletons
Skeletons Ice Spirit Giant Snowball Valkyrie Mega Knight
Valkyrie Skeletons Giant Snowball Wizard Mega Knight
Giant Snowball Wizard
Mega Knight Skeletons Ice Spirit Giant Snowball Valkyrie Wizard Lightning
Valkyrie Wizard Mega Knight Ice Spirit Giant Snowball
Mega Knight
Ice Spirit Giant Snowball Lightning Mega Knight
Wizard Mega Knight Skeletons Valkyrie
Ice Spirit Mega Knight Giant Snowball Valkyrie Wizard
Giant Snowball Valkyrie Wizard Ice Spirit Mega Knight
Valkyrie Wizard Mega Knight Giant Snowball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Giant Snowball
Giant Snowball Valkyrie Wizard Lightning Mega Knight
Mega Knight Skeletons Ice Spirit Valkyrie Lightning
Valkyrie Lightning Mega Knight
Skeletons Valkyrie Mega Knight
Wizard Skeletons Ice Spirit Giant Snowball
Skeletons Valkyrie Lightning
Mega Knight Valkyrie
Lightning Mega Knight Skeletons Ice Spirit Giant Snowball Valkyrie
Skeletons
Mega Knight Valkyrie
Lightning Mega Knight Giant Snowball Valkyrie
Lightning Mega Knight Skeletons Valkyrie Wizard
Wizard Valkyrie Mega Knight
Skeletons Ice Spirit Valkyrie Lightning
Valkyrie Mega Knight Giant Snowball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Giant Snowball
Lightning
Lightning Valkyrie
Wizard Giant Snowball Valkyrie Mega Knight
Wizard Ice Spirit Giant Snowball
Wizard
Ice Spirit Giant Snowball Wizard Lightning
Giant Snowball Wizard Lightning
Lightning Giant Snowball
Lightning Valkyrie Wizard
Lightning Giant Snowball Wizard
Lightning Giant Snowball
Lightning
Lightning Giant Snowball
Lightning Giant Snowball Wizard
Lightning Wizard Mega Knight
Lightning Giant Snowball
Lightning
Lightning Giant Snowball Wizard Mega Knight
Lightning Giant Snowball Valkyrie Wizard Mega Knight
Lightning Mega Knight
Lightning Giant Snowball Wizard
Lightning
Lightning Giant Snowball
Giant Snowball Ice Spirit Valkyrie Wizard Mega Knight
Giant Snowball Wizard Lightning
Lightning Giant Snowball Wizard Mega Knight
Lightning
Lightning Giant Snowball Wizard
Lightning Ice Spirit Giant Snowball Wizard
Lightning Giant Snowball
Lightning Giant Snowball Wizard Mega Knight
Lightning Ice Spirit Giant Snowball
Mega Knight
Giant Snowball Wizard Lightning
Lightning Ice Spirit
Lightning Giant Snowball Wizard
Lightning Valkyrie Wizard Mega Knight
Giant Snowball Wizard Lightning
Lightning Giant Snowball
Mega Knight
Ice Spirit Giant Snowball Lightning
Giant Snowball Lightning
Lightning Giant Snowball Mega Knight

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