My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Witch Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Flying Machine Witch Bowler Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Flying Machine Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Flying Machine Witch Princess
Zap
Skeletons Flying Machine Witch Princess
Barbarian Barrel
Skeletons Electro Spirit Witch Princess Ice Wizard
The Log
Skeletons Electro Spirit Witch Princess
Earthquake
Skeletons Witch
Arrows
Skeletons Electro Spirit Flying Machine Witch Princess
Royal Delivery
Skeletons Electro Spirit Flying Machine Witch Bowler Princess Ice Wizard
Fireball
Flying Machine Witch Bowler Princess Ice Wizard
Poison
Flying Machine Witch Princess Ice Wizard
Lightning
Witch Bowler Ice Wizard
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Witch Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Bowler Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bowler Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Princess Ice Wizard Fireball Flying Machine Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Princess Ice Wizard

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Fireball Bowler
Fireball
Electro Spirit Princess
Flying Machine
Bowler
Witch
Bowler
Bowler
Electro Spirit Flying Machine Witch Princess Ice Wizard
Princess
Fireball Bowler
Ice Wizard
Bowler

Defense Synergies 0 14

Skeletons
Electro Spirit Flying Machine Witch Bowler Princess Ice Wizard
Electro Spirit
Skeletons
Fireball
Princess Ice Wizard
Flying Machine
Skeletons Bowler Ice Wizard
Witch
Skeletons Bowler Ice Wizard
Bowler
Skeletons Flying Machine Witch Ice Wizard
Princess
Skeletons Fireball Ice Wizard
Ice Wizard
Skeletons Fireball Flying Machine Witch Bowler Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Flying Machine
Skeletons Flying Machine Witch Ice Wizard
Witch Bowler Skeletons Ice Wizard
Witch Skeletons Bowler Ice Wizard
Fireball Bowler Princess
Fireball Bowler Skeletons Electro Spirit Flying Machine Ice Wizard
Electro Spirit Fireball Flying Machine Witch Princess Ice Wizard
Bowler Electro Spirit Fireball Flying Machine
Witch Skeletons Princess Ice Wizard
Skeletons Bowler Ice Wizard
Witch Ice Wizard Skeletons Electro Spirit Fireball Flying Machine Bowler Princess
Fireball Flying Machine Witch Princess Ice Wizard
Bowler Skeletons Fireball Flying Machine Witch Ice Wizard
Fireball Bowler Electro Spirit Witch Princess
Fireball Bowler
Skeletons Fireball Witch Bowler
Fireball Electro Spirit Flying Machine Witch Bowler Ice Wizard
Witch Electro Spirit Fireball Flying Machine Bowler Princess Ice Wizard
Bowler Electro Spirit Fireball Flying Machine Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Witch Bowler
Fireball Flying Machine Bowler
Skeletons Witch Bowler
Bowler Fireball
Skeletons Witch Bowler
Fireball Skeletons Electro Spirit Flying Machine Witch Princess Ice Wizard
Skeletons Fireball Flying Machine Witch Bowler Ice Wizard
Skeletons Electro Spirit Fireball Flying Machine Witch
Witch Skeletons
Flying Machine Witch Bowler
Fireball Bowler
Bowler Skeletons Fireball Witch
Fireball Flying Machine Witch Bowler Princess
Witch Skeletons Electro Spirit Fireball Flying Machine Bowler
Bowler Electro Spirit Fireball Flying Machine Witch Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Flying Machine
Fireball Flying Machine Bowler Princess Ice Wizard
Fireball Flying Machine
Fireball Flying Machine
Fireball Bowler
Fireball Electro Spirit Flying Machine Witch Princess Ice Wizard
Flying Machine Witch Bowler Princess
Fireball Flying Machine Bowler Princess Ice Wizard
Fireball Flying Machine
Fireball Bowler
Fireball Flying Machine Bowler Princess
Fireball Flying Machine Princess
Flying Machine Fireball Bowler Princess
Fireball Flying Machine Princess
Princess Fireball Flying Machine
Fireball Flying Machine Witch Bowler Princess
Fireball Flying Machine Bowler Princess
Fireball
Fireball Flying Machine Bowler Princess
Fireball Flying Machine Witch Bowler Princess
Fireball Bowler
Fireball Princess
Bowler
Fireball Flying Machine
Electro Spirit Fireball Witch Bowler Princess Ice Wizard
Witch
Fireball Flying Machine Witch Bowler Princess Ice Wizard
Fireball Flying Machine Witch Bowler Princess
Fireball
Fireball Flying Machine Witch Princess Ice Wizard
Electro Spirit Fireball Flying Machine Witch
Fireball Bowler
Fireball
Electro Spirit Fireball Princess
Fireball Bowler Princess
Electro Spirit Fireball Flying Machine Witch Princess
Fireball Flying Machine Witch Princess Ice Wizard
Fireball
Fireball Flying Machine Bowler Princess
Fireball Flying Machine Bowler Princess
Fireball
Flying Machine
Electro Spirit Fireball Flying Machine Witch Bowler Princess
Fireball Flying Machine Witch Princess
Fireball Flying Machine Witch Bowler Princess

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