My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Goblinstein

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Goblin Giant P.E.K.K.A Fisherman Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Fisherman
Giant Snowball
Skeletons Bomber Fisherman
Zap
Skeletons Bomber Goblin Giant Fisherman
Barbarian Barrel
Skeletons Bomber
The Log
Skeletons Bomber Fisherman
Earthquake
Skeletons Bomber
Arrows
Skeletons Bomber
Royal Delivery
Skeletons Bomber P.E.K.K.A Fisherman
Fireball
Bomber Fisherman
Poison
Bomber Fisherman
Lightning
Fisherman Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber The Log Arrows Fisherman Goblinstein Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber The Log Arrows

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Goblin Giant P.E.K.K.A
Arrows
P.E.K.K.A Goblin Giant
Goblin Giant
Bomber Arrows The Log Fisherman Goblinstein
P.E.K.K.A
Arrows Goblinstein Bomber The Log Fisherman
The Log
Goblin Giant P.E.K.K.A Fisherman
Fisherman
Goblin Giant P.E.K.K.A The Log
Goblinstein
P.E.K.K.A Goblin Giant

Defense Synergies 3 10

Skeletons
Fisherman Bomber P.E.K.K.A The Log
Bomber
Skeletons P.E.K.K.A The Log Fisherman
Arrows
P.E.K.K.A
Goblin Giant
The Log
P.E.K.K.A
The Log Goblinstein Skeletons Bomber Arrows Fisherman
The Log
P.E.K.K.A Skeletons Bomber Goblin Giant Fisherman
Fisherman
Skeletons Bomber P.E.K.K.A The Log
Goblinstein
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Giant The Log
P.E.K.K.A Skeletons The Log Fisherman
P.E.K.K.A Fisherman Skeletons Bomber
P.E.K.K.A Skeletons Fisherman
Bomber Arrows P.E.K.K.A The Log
Arrows The Log Skeletons Bomber
Arrows
Arrows Goblin Giant P.E.K.K.A The Log
P.E.K.K.A Skeletons Fisherman
Skeletons Bomber Fisherman
Skeletons Bomber Arrows Goblin Giant The Log Fisherman
Arrows
P.E.K.K.A Skeletons Bomber The Log
Bomber Arrows P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A The Log Fisherman Goblinstein
Skeletons Bomber Arrows P.E.K.K.A Fisherman
Arrows Bomber The Log Fisherman
Arrows The Log Bomber Fisherman
P.E.K.K.A Fisherman
Bomber Arrows Goblin Giant P.E.K.K.A The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A Fisherman
Bomber Arrows The Log Fisherman
P.E.K.K.A Skeletons Goblin Giant The Log Fisherman
P.E.K.K.A Goblin Giant The Log Fisherman
P.E.K.K.A Skeletons Goblin Giant Fisherman
Arrows Goblinstein Skeletons Goblin Giant
P.E.K.K.A Skeletons Goblin Giant
P.E.K.K.A Goblin Giant Fisherman
P.E.K.K.A Goblinstein Skeletons The Log
P.E.K.K.A Skeletons Goblin Giant
P.E.K.K.A
P.E.K.K.A Arrows Goblin Giant The Log
P.E.K.K.A Skeletons Goblin Giant
Bomber
Skeletons Bomber Goblin Giant P.E.K.K.A The Log Fisherman Goblinstein
Arrows Bomber P.E.K.K.A The Log
Bomber Arrows
Fisherman P.E.K.K.A
P.E.K.K.A Fisherman

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Fisherman
Arrows Goblin Giant The Log
Arrows The Log
Bomber Arrows The Log Goblinstein
Arrows Goblinstein Goblin Giant
Bomber Arrows The Log
Arrows The Log
Arrows The Log Fisherman
Fisherman
Arrows The Log Fisherman
Arrows
The Log Fisherman
Arrows Fisherman
Arrows The Log Fisherman
Bomber Arrows The Log
Arrows The Log
Arrows
Bomber Fisherman
Bomber Arrows The Log Fisherman
Bomber Arrows The Log
The Log
Arrows
The Log Fisherman
Arrows The Log
Arrows The Log Bomber Goblinstein
Fisherman
Arrows The Log Fisherman
Arrows The Log Fisherman
Arrows The Log Fisherman
Arrows
Goblinstein
Bomber Arrows The Log
Arrows
P.E.K.K.A
Arrows The Log
Goblinstein
Arrows
Arrows The Log
Arrows The Log Bomber
Arrows
P.E.K.K.A
The Log
Goblin Giant The Log
P.E.K.K.A
Fisherman

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