My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Clone
Giant Snowball
Goblin Gang Clone
Zap
Goblin Gang Firecracker Clone
Barbarian Barrel
Goblin Gang Firecracker Clone
The Log
Goblin Gang Firecracker Clone
Earthquake
Goblin Gang Firecracker Clone
Arrows
Goblin Gang Firecracker Clone
Royal Delivery
Goblin Gang Firecracker Clone
Fireball
Goblin Gang Firecracker Clone
Poison
Goblin Gang Firecracker Clone
Lightning
Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Golem The Log Goblin Gang Firecracker Clone Fireball Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Ice Golem The Log Goblin Gang

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Ice Golem Firecracker Mirror Clone
Firecracker
Goblin Gang Ice Golem Mirror
Ice Golem
Goblin Gang Firecracker
Fireball
Mirror The Log Golden Knight
Mirror
Fireball The Log Goblin Gang Firecracker
Clone
Goblin Gang
The Log
Mirror Fireball
Golden Knight
Fireball

Defense Synergies 4 11

Goblin Gang
Firecracker Ice Golem Mirror The Log
Firecracker
Ice Golem The Log Goblin Gang Mirror Golden Knight
Ice Golem
Firecracker Goblin Gang Fireball The Log
Fireball
Mirror The Log Ice Golem Golden Knight
Mirror
Fireball Goblin Gang Firecracker The Log
Clone
The Log
Firecracker Fireball Goblin Gang Ice Golem Mirror Golden Knight
Golden Knight
Firecracker Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem Fireball The Log Golden Knight
Goblin Gang Firecracker The Log
Goblin Gang
Goblin Gang Firecracker
Firecracker Fireball The Log
Goblin Gang Fireball The Log Firecracker
Goblin Gang Firecracker Fireball
Ice Golem Fireball The Log Golden Knight
Goblin Gang
Goblin Gang Firecracker Ice Golem
Goblin Gang Firecracker Ice Golem Fireball The Log
Goblin Gang Firecracker Fireball
Goblin Gang Fireball The Log
Fireball Goblin Gang Firecracker The Log Golden Knight
Goblin Gang
Goblin Gang Fireball The Log
Goblin Gang Firecracker Fireball
Fireball Goblin Gang Firecracker The Log Golden Knight
The Log Firecracker Ice Golem Fireball
Goblin Gang Firecracker Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Ice Golem Fireball
Fireball Goblin Gang Firecracker Ice Golem The Log
Goblin Gang Ice Golem The Log Golden Knight
Goblin Gang Ice Golem Fireball The Log
Goblin Gang
Firecracker Fireball Goblin Gang Ice Golem
Goblin Gang Ice Golem Fireball
Firecracker Ice Golem Fireball The Log
Goblin Gang
Golden Knight
Fireball The Log
Goblin Gang Ice Golem Fireball Golden Knight
Firecracker Fireball
Goblin Gang Firecracker Ice Golem Fireball The Log Golden Knight
Firecracker Ice Golem Fireball The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Ice Golem The Log Golden Knight
Firecracker Fireball The Log Golden Knight
Fireball The Log
Firecracker Ice Golem Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Ice Golem
Firecracker The Log
Fireball The Log Firecracker Ice Golem
Fireball The Log Firecracker Golden Knight
Goblin Gang Fireball
Firecracker Fireball The Log Golden Knight
Fireball Firecracker
Firecracker Ice Golem Fireball The Log Golden Knight
Firecracker Fireball
Firecracker Ice Golem Fireball The Log
Firecracker Fireball The Log Golden Knight
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log Golden Knight
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker Ice Golem The Log Fireball
Firecracker Fireball The Log Golden Knight
Fireball The Log Golden Knight
Fireball Firecracker The Log Golden Knight
Firecracker Ice Golem Fireball
Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Goblin Gang Fireball
Fireball Firecracker
The Log Fireball
Fireball Goblin Gang Firecracker
The Log Firecracker Ice Golem Fireball
Fireball
Firecracker
Goblin Gang Firecracker Fireball The Log Golden Knight
Firecracker Fireball
Firecracker Fireball The Log Golden Knight

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